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tdegames/atlantik/libatlantikui/portfolioview.h

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// Copyright (c) 2002-2003 Rob Kaper <cap@capsi.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License version 2.1 as published by the Free Software Foundation.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this library; see the file COPYING.LIB. If not, write to
// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
// Boston, MA 02110-1301, USA.
#ifndef ATLANTIK_PORTFOLIOVIEW_H
#define ATLANTIK_PORTFOLIOVIEW_H
#include <tqwidget.h>
#include <tqpixmap.h>
#include <tqptrlist.h>
#include "portfolioestate.h"
#include "libatlantikui_export.h"
class TQColor;
class TQString;
class AtlanticCore;
class Player;
class Estate;
class LIBATLANTIKUI_EXPORT PortfolioView : public TQWidget
{
Q_OBJECT
public:
PortfolioView(AtlanticCore *core, Player *_player, TQColor activeColor, TQColor inactiveColor, TQWidget *parent, const char *name = 0);
~PortfolioView();
void buildPortfolio();
void clearPortfolio();
Player *player();
protected:
void paintEvent(TQPaintEvent *);
void resizeEvent(TQResizeEvent *);
void mousePressEvent(TQMouseEvent *);
signals:
void newTrade(Player *player);
void kickPlayer(Player *player);
void estateClicked(Estate *);
private slots:
void playerChanged();
void slotMenuAction(int item);
private:
void loadIcon();
AtlanticCore *m_atlanticCore;
Player *m_player;
PortfolioEstate *m_lastPE;
TQColor m_activeColor, m_inactiveColor;
TQPixmap *qpixmap, *m_image;
TQString m_imageName;
bool b_recreate;
TQPtrList<PortfolioEstate> m_portfolioEstates;
};
#endif