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tdegames/kbattleship/kbattleship/kbdestroyshipstrategy.h

56 lines
1.7 KiB

/***************************************************************************
kbdestroyshipstratgey.h
----------
Developers: (c) 2001 Kevin Krammer <kevin.krammer@gmx.at>
(c) 2001 Nikolas Zimmermann <wildfox@kde.org>
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef KBDESTROYSHIPSTRATEGY_H
#define KBDESTROYSHIPSTRATEGY_H
#include "kbstrategy.h"
class KBDestroyShipStrategy : public KBStrategy
{
public:
KBDestroyShipStrategy(KBStrategy *parent = 0);
virtual void init(KBattleField *field, const TQRect &field_rect);
virtual const TQPoint nextShot();
virtual bool hasMoreShots();
virtual void shotAt(const TQPoint &pos);
virtual void destroyShipAt(const TQPoint pos);
private:
enum {NODIR, VERTICAL, HORIZONTAL};
bool m_working;
TQPoint m_start;
int m_column;
int m_row;
int m_direction;
virtual bool searchUp();
virtual bool searchDown();
virtual bool searchLeft();
virtual bool searchRight();
virtual bool shipDestroyed();
virtual void markBorderingFields();
};
#endif