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/*
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**************************************************************************
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description
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--------------------
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copyright : (C) 2001 by Luis Carvalho
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email : lpassos@mail.telepac.pt
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**************************************************************************
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**************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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**************************************************************************/
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#ifndef PMFINISH_H
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#define PMFINISH_H
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "pmtexturebase.h"
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#include "pmcolor.h"
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/**
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* Class for povray finishs
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*/
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class PMFinish : public PMTextureBase
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{
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typedef PMTextureBase Base;
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public:
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/**
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* Creates an PMFinish
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*/
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PMFinish( PMPart* part );
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/**
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* Copy constructor
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*/
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PMFinish( const PMFinish& f );
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/**
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* Deletes the object
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*/
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virtual ~PMFinish( );
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/** */
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virtual PMObject* copy( ) const { return new PMFinish( *this ); }
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/** */
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virtual TQString description( ) const;
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/** */
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virtual PMMetaObject* metaObject( ) const;
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/** */
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virtual void cleanUp( ) const;
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/** */
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virtual void serialize( TQDomElement& e, TQDomDocument& doc ) const;
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/** */
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virtual void readAttributes( const PMXMLHelper& h );
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/**
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* Returns a new @ref PMFinishEdit
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*/
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virtual PMDialogEditBase* editWidget( TQWidget* parent ) const;
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/** */
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virtual TQString pixmap( ) const { return TQString( "pmfinish" ); }
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/** */
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virtual void restoreMemento( PMMemento* s );
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PMColor ambientColor( ) const { return m_ambientColor; }
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double phong( ) const { return m_phong; }
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double phongSize( ) const { return m_phongSize; }
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double diffuse( ) const { return m_diffuse; }
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double brilliance( ) const { return m_brilliance; }
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double crand( ) const { return m_crand; }
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bool conserveEnergy( ) const { return m_conserveEnergy; }
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double specular( ) const { return m_specular; }
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double roughness( ) const { return m_roughness; }
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double metallic( ) const { return m_metallic; }
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bool irid( ) const { return m_irid; }
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double iridAmount( ) const { return m_iridAmount; }
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double iridThickness( ) const { return m_iridThickness; }
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double iridTurbulence( ) const { return m_iridTurbulence; }
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PMColor reflectionColor( ) const { return m_reflectionColor; }
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PMColor reflectionMinColor( ) const { return m_reflectionMinColor;}
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bool reflectionFresnel( ) const { return m_reflectionFresnel; }
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double reflectionFalloff( ) const { return m_reflectionFalloff; }
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double reflectionExponent( ) const { return m_reflectionExponent; }
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double reflectionMetallic( ) const { return m_reflectionMetallic; }
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bool isAmbientEnabled( ) const { return m_enableAmbient; }
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bool isPhongEnabled( ) const { return m_enablePhong; }
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bool isPhongSizeEnabled( ) const { return m_enablePhongSize; }
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bool isDiffuseEnabled( ) const { return m_enableDiffuse; }
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bool isBrillianceEnabled( ) const { return m_enableBrilliance; }
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bool isCrandEnabled( ) const { return m_enableCrand; }
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bool isSpecularEnabled( ) const { return m_enableSpecular; }
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bool isRoughnessEnabled( ) const { return m_enableRoughness; }
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bool isMetallicEnabled( ) const { return m_enableMetallic; }
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bool isReflectionEnabled( ) const { return m_enableReflection; }
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bool isReflectionMinEnabled( ) const { return m_enableReflectionMin; }
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bool isRefFalloffEnabled( ) const { return m_enableRefFalloff; }
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bool isRefExponentEnabled( ) const { return m_enableRefExponent; }
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bool isRefMetallicEnabled( ) const { return m_enableRefMetallic; }
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//This is here for povrat31serialization (It won't compile otherwise)
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bool isExponentEnabled( ) const { return m_enableRefExponent; }
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void setAmbientColor( const PMColor& c );
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void setPhong( double c );
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void setPhongSize( double c );
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void setDiffuse( double c );
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void setBrilliance( double c );
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void setCrand( double c );
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void setConserveEnergy( bool c );
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void setSpecular( double c );
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void setRoughness( double c );
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void setMetallic( double c );
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void setIrid( bool c );
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void setIridAmount( double c );
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void setIridThickness( double c );
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void setIridTurbulence( double c );
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void setReflectionColor( const PMColor& c );
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void setReflectionMinColor( const PMColor& c );
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void setReflectionFresnel( bool c );
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void setReflectionFalloff( double c );
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void setReflectionExponent( double c );
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void setReflectionMetallic( double c );
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void enableAmbient( bool c );
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void enablePhong( bool c );
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void enablePhongSize( bool c );
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void enableDiffuse( bool c );
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void enableBrilliance( bool c );
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void enableCrand( bool c );
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void enableSpecular( bool c );
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void enableRoughness( bool c );
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void enableMetallic( bool c );
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void enableReflection( bool c );
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void enableReflectionMin( bool c );
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void enableRefFalloff( bool c );
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void enableRefExponent( bool c );
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void enableRefMetallic( bool c );
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private:
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/**
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* IDs for @ref PMMementoData
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*/
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enum PMFinishMementoID { PMAmbientColorID, PMPhongID, PMPhongSizeID,
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PMMetallicID, PMDiffuseID, PMBrillianceID,
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PMCrandID, PMConserveEnergyID, PMSpecularID,
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PMRoughnessID,
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PMIridID, PMIridAmountID, PMIridThicknessID,
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PMReflectionColorID, PMReflectionMinColorID,
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PMReflectionFresnelID, PMReflectionFalloffID,
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PMReflectionExponentID, PMReflectionMetallicID,
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PMIridTurbulenceID, PMEnableAmbientID,
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PMEnablePhongID, PMEnablePhongSizeID,
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PMEnableMetallicID,
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PMEnableDiffuseID, PMEnableBrillianceID,
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PMEnableCrandID, PMEnableSpecularID,
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PMEnableRoughnessID, PMEnableReflectionID,
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PMEnableReflectionMinID, PMEnableRefFalloffID,
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PMEnableRefExponentID, PMEnableRefMetallicID };
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PMColor m_ambientColor;
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double m_phong;
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double m_phongSize;
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double m_diffuse;
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double m_brilliance;
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double m_crand;
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bool m_conserveEnergy;
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double m_specular;
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double m_roughness;
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double m_metallic;
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bool m_irid;
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double m_iridAmount;
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double m_iridThickness;
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double m_iridTurbulence;
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PMColor m_reflectionColor;
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PMColor m_reflectionMinColor;
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bool m_reflectionFresnel;
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double m_reflectionFalloff;
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double m_reflectionExponent;
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double m_reflectionMetallic;
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bool m_enableAmbient;
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bool m_enableDiffuse;
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bool m_enableBrilliance;
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bool m_enableCrand;
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bool m_enablePhong;
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bool m_enablePhongSize;
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bool m_enableMetallic;
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bool m_enableSpecular;
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bool m_enableRoughness;
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bool m_enableReflection;
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bool m_enableReflectionMin;
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bool m_enableRefFalloff;
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bool m_enableRefExponent;
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bool m_enableRefMetallic;
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static PMMetaObject* s_pMetaObject;
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};
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#endif
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