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/* Automatically generated from impl/SVGUseElementImpl.cpp using ../../tdelibs/kjs/create_hash_table. DO NOT EDIT ! */
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using namespace KJS;
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namespace KSVG {
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static const char SVGUseElementImpl__s_hashTableStrings[] = {
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"\0"
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"animatedInstanceRoot\0"
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"instanceRoot\0"
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"height\0"
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"width\0"
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"href\0"
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"x\0"
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"y\0"
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};
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static const struct HashEntry SVGUseElementImpl__s_hashTableEntries[] = {
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{ 55, SVGUseElementImpl::Y, DontDelete|ReadOnly, 0, -1 },
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{ 0, 0, 0, 0, -1 },
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{ 0, 0, 0, 0, -1 },
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{ 48, SVGUseElementImpl::Href, DontDelete|ReadOnly, 0, -1 },
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{ 0, 0, 0, 0, -1 },
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{ 42, SVGUseElementImpl::Width, DontDelete|ReadOnly, 0, -1 },
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{ 35, SVGUseElementImpl::Height, DontDelete|ReadOnly, 0, -1 },
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{ 0, 0, 0, 0, -1 },
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{ 22, SVGUseElementImpl::InstanceRoot, DontDelete|ReadOnly, 0, 11 },
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{ 0, 0, 0, 0, -1 },
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{ 53, SVGUseElementImpl::X, DontDelete|ReadOnly, 0, -1 },
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{ 1, SVGUseElementImpl::AnimatedInstanceRoot, DontDelete|ReadOnly, 0, -1 }
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};
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const struct HashTable SVGUseElementImpl::s_hashTable = { 2, 12, SVGUseElementImpl__s_hashTableEntries, 11, SVGUseElementImpl__s_hashTableStrings};
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} // namespace
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