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120 lines
2.3 KiB
120 lines
2.3 KiB
15 years ago
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/*
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Copyright (C) 2001-2003 KSVG Team
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This file is part of the KDE project
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#include "SVGTransformImpl.h"
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#include "SVGTransform.h"
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#include "SVGMatrix.h"
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using namespace KSVG;
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SVGTransform::SVGTransform()
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{
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impl = new SVGTransformImpl();
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impl->ref();
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}
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SVGTransform::SVGTransform(const SVGTransform &other) : impl(0)
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{
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(*this) = other;
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}
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SVGTransform &SVGTransform::operator=(const SVGTransform &other)
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{
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if(impl == other.impl)
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return *this;
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if(impl)
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impl->deref();
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impl = other.impl;
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if(impl)
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impl->ref();
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return *this;
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}
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SVGTransform::SVGTransform(SVGTransformImpl *other)
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{
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impl = other;
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if(impl)
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impl->ref();
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}
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SVGTransform::~SVGTransform()
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{
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}
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unsigned short SVGTransform::type() const
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{
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if(!impl) return SVG_TRANSFORM_UNKNOWN;
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return impl->type();
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}
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SVGMatrix SVGTransform::matrix() const
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{
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if(!impl) return SVGMatrix(0);
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return SVGMatrix(impl->matrix());
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}
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double SVGTransform::angle() const
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{
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if(!impl) return -1;
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return impl->angle();
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}
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void SVGTransform::setMatrix(SVGMatrix matrix)
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{
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if(impl)
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impl->setMatrix(matrix.handle());
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}
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void SVGTransform::setTranslate(double tx, double ty)
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{
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if(impl)
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impl->setTranslate(tx, ty);
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}
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void SVGTransform::setScale(double sx, double sy)
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{
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if(impl)
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impl->setScale(sx, sy);
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}
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void SVGTransform::setRotate(double angle, double cx, double cy)
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{
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if(impl)
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impl->setRotate(angle, cx, cy);
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}
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void SVGTransform::setSkewX(double angle)
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{
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if(impl)
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impl->setSkewX(angle);
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}
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void SVGTransform::setSkewY(double angle)
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{
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if(impl)
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impl->setSkewY(angle);
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}
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// vim:ts=4:noet
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