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107 lines
2.6 KiB
107 lines
2.6 KiB
15 years ago
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//-*-C++-*-
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/*
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**************************************************************************
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description
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--------------------
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copyright : (C) 2000-2003 by Andreas Zehender
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email : zehender@kde.org
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**************************************************************************
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**************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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**************************************************************************/
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#ifndef PMALLOBJECTS_H
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#define PMALLOBJECTS_H
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#include "pmscene.h"
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#include "pmglobalsettings.h"
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#include "pmbox.h"
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#include "pmsphere.h"
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#include "pmcylinder.h"
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#include "pmcone.h"
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#include "pmtorus.h"
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#include "pmlathe.h"
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#include "pmprism.h"
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#include "pmsor.h"
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#include "pmsqe.h"
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#include "pmheightfield.h"
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#include "pmtext.h"
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#include "pmjuliafractal.h"
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#include "pmblob.h"
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#include "pmblobsphere.h"
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#include "pmblobcylinder.h"
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#include "pmplane.h"
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#include "pmpolynom.h"
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#include "pmdeclare.h"
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#include "pmobjectlink.h"
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#include "pmcsg.h"
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#include "pmdisc.h"
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#include "pmbicubicpatch.h"
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#include "pmtriangle.h"
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#include "pmboundedby.h"
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#include "pmclippedby.h"
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#include "pmcamera.h"
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#include "pmtranslate.h"
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#include "pmscale.h"
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#include "pmrotate.h"
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#include "pmpovraymatrix.h"
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#include "pmlight.h"
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#include "pmlookslike.h"
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#include "pmprojectedthrough.h"
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#include "pmtexture.h"
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#include "pmpigment.h"
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#include "pmsolidcolor.h"
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#include "pmlistpattern.h"
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#include "pmquickcolor.h"
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#include "pmnormal.h"
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#include "pmfinish.h"
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#include "pmpattern.h"
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#include "pmblendmapmodifiers.h"
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#include "pmimagemap.h"
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#include "pmbumpmap.h"
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#include "pmtexturemap.h"
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#include "pmmaterialmap.h"
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#include "pmwarp.h"
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#include "pmslope.h"
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#include "pmdensity.h"
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#include "pmskysphere.h"
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#include "pmrainbow.h"
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#include "pmfog.h"
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#include "pminterior.h"
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#include "pmmedia.h"
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#include "pmmaterial.h"
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#include "pmcomment.h"
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#include "pmraw.h"
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// POV-Ray 3.5 objects
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#include "pmisosurface.h"
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#include "pmradiosity.h"
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#include "pmglobalphotons.h"
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#include "pmphotons.h"
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#include "pmlightgroup.h"
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#include "pminteriortexture.h"
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#include "pmspheresweep.h"
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#include "pmmesh.h"
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#endif
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