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//-*-C++-*-
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/*
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**************************************************************************
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description
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--------------------
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copyright : (C) 2000-2001 by Andreas Zehender
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email : zehender@kde.org
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**************************************************************************
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**************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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**************************************************************************/
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#ifndef PMCOMPOBJECT_H
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#define PMCOMPOBJECT_H
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "pmobject.h"
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/**
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* Base class for all povray objects that can have child objects.
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*
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* Used pattern: Composite
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*/
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class PMCompositeObject : public PMObject
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{
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typedef PMObject Base;
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public:
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/**
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* Creates an empty PMCompositeObject
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*/
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PMCompositeObject( PMPart* part );
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/**
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* Copy constructor
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*/
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PMCompositeObject( const PMCompositeObject& o );
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/**
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* Deletes the object and all tqchildren.
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*/
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virtual ~PMCompositeObject( );
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/** */
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virtual PMMetaObject* tqmetaObject( ) const;
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/** */
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virtual void cleanUp( ) const;
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/**
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* Returns a pointer to the first child.
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*/
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virtual PMObject* firstChild( ) const { return m_pFirstChild; }
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/**
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* Returns a pointer to the last child.
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*/
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virtual PMObject* lastChild( ) const { return m_pLastChild; }
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/**
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* Returns a pointer to the child object at position index,
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* or null if the index is out of range.
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*/
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virtual PMObject* tqchildAt( uint index ) const;
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/**
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* Returns true if the object contains the child object o
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*/
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virtual bool containsChild( PMObject* o ) const
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{ return ( ( PMObject* )this == o->parent( ) ); }
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/**
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* Returns the index of the object or -1 if not found
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*/
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virtual int findChild( PMObject* o );
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/**
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* Inserts the object as child at index i.
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* If i is -1, the object is appended.
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* Returns true if successful.
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*/
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virtual bool insertChild( PMObject* o, int i );
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/**
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* Inserts the object as child after the child object after
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*/
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virtual bool insertChildAfter( PMObject* object, PMObject* after );
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/**
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* Inserts the object as child before the child object before
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*/
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virtual bool insertChildBefore( PMObject* object, PMObject* before );
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/**
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* Appends the object as child. Returns true if successful.
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*/
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virtual bool appendChild( PMObject* );
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/**
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* Returns the number of tqchildren.
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*/
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virtual int countChildren( ) const;
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/**
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* Removes a child object. Does not delete it!
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* Returns true if successful.*/
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virtual bool takeChild( PMObject* o );
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/**
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* Removes a child object at index i. Does not delete it!
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*/
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virtual bool takeChild( uint i );
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/** */
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virtual void serialize( TQDomElement& e, TQDomDocument& doc ) const;
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/**
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* Returns the number of selected child items. All selected items in
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* any depth are counted
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*/
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virtual int selectedChildren( ) const { return m_selectedChildren; }
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/**
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* Deselects recursively all child objects
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*/
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virtual void deselectChildren( );
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/**
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* Returns the view structure of the object.
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*
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* If the view structure has changed since the last call, the
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* structure is created or updated, or the default view structure
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* is used.
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*
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* If the default view structure can't be used, this function calls
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* createViewStructure, which has to create a non default view structure.
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*/
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virtual PMViewStructure* viewStructure( );
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protected:
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/**
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* Adds num to the number of selected objects in this object and all
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* parent objects. num can be negative.
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*/
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virtual void adjustSelectedChildren( int num );
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/**
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* Returns the default view structure for the object. This view
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* structure can be shared between all objects of this type.
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*
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* Only the data can be shared, NOT the pointer!!!
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*
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* The default view structure has to be created when this function
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* is called first.
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*/
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virtual PMViewStructure* defaultViewStructure( ) const { return 0; }
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/**
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* Returns a key that represents the view structure parameter.
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*
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* Each time a view structure parameter is changed (=detail level),
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* this key has to be incremented.
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*/
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virtual int viewStructureParameterKey( ) const { return 0; }
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/**
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* Returns true if the objects attributes are default and the default
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* view structure can be used
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*/
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virtual bool isDefault( ) { return false; }
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/**
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* The object has to create or update a non default view structure
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*/
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virtual void createViewStructure( ) { };
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/**
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* Calls setViewStructureChanged( ) for the memento (if one has been created)
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* and marks the current view structure as outdated.
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*/
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void setViewStructureChanged( );
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/**
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* The view structure.
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*/
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PMViewStructure* m_pViewStructure;
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private:
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/**
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* Pointer to the first child
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*/
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PMObject* m_pFirstChild;
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/**
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* Pointer to the last child
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*/
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PMObject* m_pLastChild;
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/**
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* number of selected child items.
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*/
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int m_selectedChildren;
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/**
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* The modify flag for the view structure
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*/
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bool m_bViewStructureChanged;
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static PMMetaObject* s_pMetaObject;
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};
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#endif
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