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167 lines
3.4 KiB
167 lines
3.4 KiB
15 years ago
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/*
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Copyright (C) 2001-2003 KSVG Team
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This file is part of the KDE project
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#include "SVGPathSegCurvetoQuadratic.h"
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#include "SVGPathSegCurvetoQuadraticImpl.h"
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using namespace KSVG;
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SVGPathSegCurvetoQuadraticAbs::SVGPathSegCurvetoQuadraticAbs() : SVGPathSeg()
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{
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impl = new SVGPathSegCurvetoQuadraticAbsImpl();
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}
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SVGPathSegCurvetoQuadraticAbs::SVGPathSegCurvetoQuadraticAbs(const SVGPathSegCurvetoQuadraticAbs &other) : SVGPathSeg(other)
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{
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impl = other.impl;
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}
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SVGPathSegCurvetoQuadraticAbs::SVGPathSegCurvetoQuadraticAbs(SVGPathSegCurvetoQuadraticAbsImpl *other) : SVGPathSeg(other)
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{
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impl = other;
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}
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SVGPathSegCurvetoQuadraticAbs::~SVGPathSegCurvetoQuadraticAbs()
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{
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delete impl;
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}
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void SVGPathSegCurvetoQuadraticAbs::setX(const float &x)
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{
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if(impl)
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impl->setX(x);
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}
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float SVGPathSegCurvetoQuadraticAbs::x() const
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{
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if(!impl) return -1;
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return impl->x();
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}
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void SVGPathSegCurvetoQuadraticAbs::setY(const float &y)
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{
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if(impl)
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impl->setY(y);
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}
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float SVGPathSegCurvetoQuadraticAbs::y() const
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{
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if(!impl) return -1;
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return impl->y();
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}
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void SVGPathSegCurvetoQuadraticAbs::setX1(const float &x1)
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{
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if(impl)
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impl->setX1(x1);
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}
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float SVGPathSegCurvetoQuadraticAbs::x1() const
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{
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if(!impl) return -1;
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return impl->x1();
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}
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void SVGPathSegCurvetoQuadraticAbs::setY1(const float &y1)
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{
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if(impl)
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impl->setY1(y1);
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}
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float SVGPathSegCurvetoQuadraticAbs::y1() const
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{
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if(!impl) return -1;
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return impl->y1();
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}
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SVGPathSegCurvetoQuadraticRel::SVGPathSegCurvetoQuadraticRel() : SVGPathSeg()
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{
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impl = new SVGPathSegCurvetoQuadraticRelImpl();
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}
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SVGPathSegCurvetoQuadraticRel::SVGPathSegCurvetoQuadraticRel(const SVGPathSegCurvetoQuadraticRel &other) : SVGPathSeg(other)
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{
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impl = other.impl;
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}
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SVGPathSegCurvetoQuadraticRel::SVGPathSegCurvetoQuadraticRel(SVGPathSegCurvetoQuadraticRelImpl *other) : SVGPathSeg(other)
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{
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impl = other;
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}
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SVGPathSegCurvetoQuadraticRel::~SVGPathSegCurvetoQuadraticRel()
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{
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delete impl;
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}
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void SVGPathSegCurvetoQuadraticRel::setX(const float &x)
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{
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if(impl)
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impl->setX(x);
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}
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float SVGPathSegCurvetoQuadraticRel::x() const
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{
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if(!impl) return -1;
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return impl->x();
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}
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void SVGPathSegCurvetoQuadraticRel::setY(const float &y)
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{
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if(impl)
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impl->setY(y);
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}
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float SVGPathSegCurvetoQuadraticRel::y() const
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{
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if(!impl) return -1;
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return impl->y();
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}
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void SVGPathSegCurvetoQuadraticRel::setX1(const float &x1)
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{
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if(impl)
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impl->setX1(x1);
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}
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float SVGPathSegCurvetoQuadraticRel::x1() const
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{
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if(!impl) return -1;
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return impl->x1();
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}
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void SVGPathSegCurvetoQuadraticRel::setY1(const float &y1)
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{
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if(impl)
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impl->setY1(y1);
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}
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float SVGPathSegCurvetoQuadraticRel::y1() const
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{
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if(!impl) return -1;
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return impl->y1();
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}
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// vim:ts=4:noet
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