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//-*-C++-*-
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/*
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**************************************************************************
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description
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--------------------
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copyright : (C) 2001-2002 by Andreas Zehender
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email : zehender@kde.org
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**************************************************************************
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**************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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**************************************************************************/
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#ifndef PMTEXTUREBASE_H
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#define PMTEXTUREBASE_H
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <tqvaluelist.h>
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#include "pmnamedobject.h"
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#include "pmdeclare.h"
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/**
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* Base class for all textures that can link to declares
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*/
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class PMTextureBase : public PMNamedObject
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{
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typedef PMNamedObject Base;
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public:
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/**
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* Creates an PMTextureBase
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*/
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PMTextureBase( PMPart* part );
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/**
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* Copy constructor
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*/
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PMTextureBase( const PMTextureBase& b );
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/**
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* Deletes the object
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*/
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virtual ~PMTextureBase( );
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/** */
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virtual void serialize( TQDomElement& e, TQDomDocument& doc ) const;
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/** */
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virtual void readAttributes( const PMXMLHelper& h );
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/** */
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virtual PMMetaObject* tqmetaObject( ) const;
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/** */
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virtual void cleanUp( ) const;
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/** */
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virtual void restoreMemento( PMMemento* s );
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/** */
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virtual PMDeclare* linkedObject( ) const { return m_pLinkedObject; }
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/**
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* Sets the linked object. Returns true if successful
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*/
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bool setLinkedObject( PMDeclare* o );
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/**
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* Returns true if a linked object is set. Used by the
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* insert possibilities framework.
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*/
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bool hasLinkedObject( ) const { return m_pLinkedObject; }
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/**
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* Method used by the properties framework
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*/
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PMObject* linkedObjectProperty( ) const { return m_pLinkedObject; }
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/**
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* Method used by the properties framework
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*/
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void setLinkedObjectProperty( PMObject* o );
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private:
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/**
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* IDs for @ref PMMementoData
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*/
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enum PMTextureBaseMementoID { PMLinkedObjectID };
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PMDeclare* m_pLinkedObject;
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static PMMetaObject* s_pMetaObject;
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};
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#endif
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