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/***************************************************************************
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dwmenuaction.cpp - dockwidget visibility switches to actions
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-------------------
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begin : 16.07.2002
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copyright : (C) 1999 by Klaas Freitag
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email : freitag@suse.de
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$Id$
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Based on code from the from Joseph Wenninger (kate project)
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***************************************************************************/
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/***************************************************************************
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* *
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* This file may be distributed and/or modified under the terms of the *
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* GNU General Public License version 2 as published by the Free Software *
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* Foundation and appearing in the file COPYING included in the *
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* packaging of this file. *
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*
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* As a special exception, permission is given to link this program *
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* with any version of the KADMOS ocr/icr engine of reRecognition GmbH, *
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* Kreuzlingen and distribute the resulting executable without *
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* including the source code for KADMOS in the source distribution. *
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*
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* As a special exception, permission is given to link this program *
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* with any edition of Qt, and distribute the resulting executable, *
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* without including the source code for Qt in the source distribution. *
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* *
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***************************************************************************/
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#include "dwmenuaction.h"
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#include "dwmenuaction.moc"
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//-------------------------------------
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dwMenuAction::dwMenuAction( const TQString& text, const KShortcut& cut,
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KDockWidget *dw,TQObject* parent,
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KDockMainWindow *mw, const char* name )
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:KToggleAction(text,cut,parent,name),m_dw(dw),m_mw(mw)
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{
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connect(this,TQT_SIGNAL(toggled(bool)),this,TQT_SLOT(slotToggled(bool)));
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connect(m_dw->dockManager(),TQT_SIGNAL(change()),this,TQT_SLOT(anDWChanged()));
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connect(m_dw,TQT_SIGNAL(destroyed()),this,TQT_SLOT(slotWidgetDestroyed()));
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setChecked(m_dw->mayBeHide());
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}
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dwMenuAction::~dwMenuAction(){;}
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void dwMenuAction::anDWChanged()
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{
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if (isChecked() && m_dw->mayBeShow()) setChecked(false);
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else if ((!isChecked()) && m_dw->mayBeHide()) setChecked(true);
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}
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void dwMenuAction::slotToggled(bool t)
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{
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if ((!t) && m_dw->mayBeHide() ) m_dw->undock();
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else
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if ( t && m_dw->mayBeShow() ) m_mw->makeDockVisible(m_dw);
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}
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void dwMenuAction::slotWidgetDestroyed()
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{
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unplugAll();
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deleteLater();
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}
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/* END */
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