<string>Some DVI files contain PostScript graphics. If enabled, KDVI will use the Ghostview PostScript interpreter to display these. You probably want to enable this option, unless you have a DVI-file whose PostScript part is broken, or too large for your machine.</string>
<string>Choose an editor which is used in inverse search.</string>
</property>
<property name="whatsThis" stdset="0">
<string><p>Some DVI files contain 'inverse search' information. If such a DVI file is loaded, you can right-click into KDVI and an editor will open, load the TeX file and jump to the correct position. You can select your favorite editor here. If in doubt, 'nedit' is usually a good choice.</p>
<p>Check the KDVI manual to see how to prepare DVI files which support the inverse search.</p></string>
<string>Explains about the editor's capabilities in conjunction with inverse search.</string>
</property>
<property name="whatsThis" stdset="0">
<string><p>Not all editors are well suited for inverse search. For instance, many editors have no command like 'If the file is not yet loaded, load it. Otherwise, bring the window with the file to the front'. If you are using an editor like this, clicking into the DVI file will always open a new editor, even if the TeX file is already open. Likewise, many editors have no command line argument that would allow KDVI to specify the exact line which you wish to edit.</p>
<p>If you feel that KDVI's support for a certain editor is inadequate, please write to kebekus@kde.org.</p></string>
<string>Shell-command line used to start the editor.</string>
</property>
<property name="whatsThis" stdset="0">
<string>If you are using inverse search, KDVI uses this command line to start the editor. The field '%f' is replaced with the filename, and '%l' is replaced with the line number.</string>