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tdegraphics/kpovmodeler/pmfinish.h

208 lines
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/*
**************************************************************************
description
--------------------
copyright : (C) 2001 by Luis Carvalho
email : lpassos@mail.telepac.pt
**************************************************************************
**************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
**************************************************************************/
#ifndef PMFINISH_H
#define PMFINISH_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "pmtexturebase.h"
#include "pmcolor.h"
/**
* Class for povray finishs
*/
class PMFinish : public PMTextureBase
{
typedef PMTextureBase Base;
public:
/**
* Creates an PMFinish
*/
PMFinish( PMPart* part );
/**
* Copy constructor
*/
PMFinish( const PMFinish& f );
/**
* Deletes the object
*/
virtual ~PMFinish( );
/** */
virtual PMObject* copy( ) const { return new PMFinish( *this ); }
/** */
virtual TQString description( ) const;
/** */
virtual PMMetaObject* metaObject( ) const;
/** */
virtual void cleanUp( ) const;
/** */
virtual void serialize( TQDomElement& e, TQDomDocument& doc ) const;
/** */
virtual void readAttributes( const PMXMLHelper& h );
/**
* Returns a new @ref PMFinishEdit
*/
virtual PMDialogEditBase* editWidget( TQWidget* parent ) const;
/** */
virtual TQString pixmap( ) const { return TQString( "pmfinish" ); }
/** */
virtual void restoreMemento( PMMemento* s );
PMColor ambientColor( ) const { return m_ambientColor; }
double phong( ) const { return m_phong; }
double phongSize( ) const { return m_phongSize; }
double diffuse( ) const { return m_diffuse; }
double brilliance( ) const { return m_brilliance; }
double crand( ) const { return m_crand; }
bool conserveEnergy( ) const { return m_conserveEnergy; }
double specular( ) const { return m_specular; }
double roughness( ) const { return m_roughness; }
double metallic( ) const { return m_metallic; }
bool irid( ) const { return m_irid; }
double iridAmount( ) const { return m_iridAmount; }
double iridThickness( ) const { return m_iridThickness; }
double iridTurbulence( ) const { return m_iridTurbulence; }
PMColor reflectionColor( ) const { return m_reflectionColor; }
PMColor reflectionMinColor( ) const { return m_reflectionMinColor;}
bool reflectionFresnel( ) const { return m_reflectionFresnel; }
double reflectionFalloff( ) const { return m_reflectionFalloff; }
double reflectionExponent( ) const { return m_reflectionExponent; }
double reflectionMetallic( ) const { return m_reflectionMetallic; }
bool isAmbientEnabled( ) const { return m_enableAmbient; }
bool isPhongEnabled( ) const { return m_enablePhong; }
bool isPhongSizeEnabled( ) const { return m_enablePhongSize; }
bool isDiffuseEnabled( ) const { return m_enableDiffuse; }
bool isBrillianceEnabled( ) const { return m_enableBrilliance; }
bool isCrandEnabled( ) const { return m_enableCrand; }
bool isSpecularEnabled( ) const { return m_enableSpecular; }
bool isRoughnessEnabled( ) const { return m_enableRoughness; }
bool isMetallicEnabled( ) const { return m_enableMetallic; }
bool isReflectionEnabled( ) const { return m_enableReflection; }
bool isReflectionMinEnabled( ) const { return m_enableReflectionMin; }
bool isRefFalloffEnabled( ) const { return m_enableRefFalloff; }
bool isRefExponentEnabled( ) const { return m_enableRefExponent; }
bool isRefMetallicEnabled( ) const { return m_enableRefMetallic; }
//This is here for povrat31serialization (It won't compile otherwise)
bool isExponentEnabled( ) const { return m_enableRefExponent; }
void setAmbientColor( const PMColor& c );
void setPhong( double c );
void setPhongSize( double c );
void setDiffuse( double c );
void setBrilliance( double c );
void setCrand( double c );
void setConserveEnergy( bool c );
void setSpecular( double c );
void setRoughness( double c );
void setMetallic( double c );
void setIrid( bool c );
void setIridAmount( double c );
void setIridThickness( double c );
void setIridTurbulence( double c );
void setReflectionColor( const PMColor& c );
void setReflectionMinColor( const PMColor& c );
void setReflectionFresnel( bool c );
void setReflectionFalloff( double c );
void setReflectionExponent( double c );
void setReflectionMetallic( double c );
void enableAmbient( bool c );
void enablePhong( bool c );
void enablePhongSize( bool c );
void enableDiffuse( bool c );
void enableBrilliance( bool c );
void enableCrand( bool c );
void enableSpecular( bool c );
void enableRoughness( bool c );
void enableMetallic( bool c );
void enableReflection( bool c );
void enableReflectionMin( bool c );
void enableRefFalloff( bool c );
void enableRefExponent( bool c );
void enableRefMetallic( bool c );
private:
/**
* IDs for @ref PMMementoData
*/
enum PMFinishMementoID { PMAmbientColorID, PMPhongID, PMPhongSizeID,
PMMetallicID, PMDiffuseID, PMBrillianceID,
PMCrandID, PMConserveEnergyID, PMSpecularID,
PMRoughnessID,
PMIridID, PMIridAmountID, PMIridThicknessID,
PMReflectionColorID, PMReflectionMinColorID,
PMReflectionFresnelID, PMReflectionFalloffID,
PMReflectionExponentID, PMReflectionMetallicID,
PMIridTurbulenceID, PMEnableAmbientID,
PMEnablePhongID, PMEnablePhongSizeID,
PMEnableMetallicID,
PMEnableDiffuseID, PMEnableBrillianceID,
PMEnableCrandID, PMEnableSpecularID,
PMEnableRoughnessID, PMEnableReflectionID,
PMEnableReflectionMinID, PMEnableRefFalloffID,
PMEnableRefExponentID, PMEnableRefMetallicID };
PMColor m_ambientColor;
double m_phong;
double m_phongSize;
double m_diffuse;
double m_brilliance;
double m_crand;
bool m_conserveEnergy;
double m_specular;
double m_roughness;
double m_metallic;
bool m_irid;
double m_iridAmount;
double m_iridThickness;
double m_iridTurbulence;
PMColor m_reflectionColor;
PMColor m_reflectionMinColor;
bool m_reflectionFresnel;
double m_reflectionFalloff;
double m_reflectionExponent;
double m_reflectionMetallic;
bool m_enableAmbient;
bool m_enableDiffuse;
bool m_enableBrilliance;
bool m_enableCrand;
bool m_enablePhong;
bool m_enablePhongSize;
bool m_enableMetallic;
bool m_enableSpecular;
bool m_enableRoughness;
bool m_enableReflection;
bool m_enableReflectionMin;
bool m_enableRefFalloff;
bool m_enableRefExponent;
bool m_enableRefMetallic;
static PMMetaObject* s_pMetaObject;
};
#endif