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93 lines
2.5 KiB
93 lines
2.5 KiB
/*
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Copyright (C) 2001-2003 KSVG Team
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This file is part of the KDE project
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#include "SVGFEGaussianBlurElement.h"
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#include "SVGFEGaussianBlurElementImpl.h"
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#include "SVGAnimatedString.h"
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#include "SVGAnimatedNumber.h"
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using namespace KSVG;
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SVGFEGaussianBlurElement::SVGFEGaussianBlurElement() : SVGElement(), SVGFilterPrimitiveStandardAttributes()
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{
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impl = 0;
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}
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SVGFEGaussianBlurElement::SVGFEGaussianBlurElement(const SVGFEGaussianBlurElement &other) : SVGElement(other), SVGFilterPrimitiveStandardAttributes(other), impl(0)
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{
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(*this) = other;
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}
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SVGFEGaussianBlurElement &SVGFEGaussianBlurElement::operator =(const SVGFEGaussianBlurElement &other)
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{
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SVGElement::operator=(other);
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SVGFilterPrimitiveStandardAttributes::operator=(other);
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if(impl == other.impl)
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return *this;
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if(impl)
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impl->deref();
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impl = other.impl;
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if(impl)
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impl->ref();
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return *this;
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}
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SVGFEGaussianBlurElement::SVGFEGaussianBlurElement(SVGFEGaussianBlurElementImpl *other) : SVGElement(other), SVGFilterPrimitiveStandardAttributes(other)
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{
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impl = other;
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if(impl)
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impl->ref();
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}
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SVGFEGaussianBlurElement::~SVGFEGaussianBlurElement()
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{
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if(impl)
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impl->deref();
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}
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SVGAnimatedString SVGFEGaussianBlurElement::in1() const
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{
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if(!impl) return SVGAnimatedString(0);
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return SVGAnimatedString(impl->in1());
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}
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SVGAnimatedNumber SVGFEGaussianBlurElement::stdDeviationX() const
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{
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if(!impl) return SVGAnimatedNumber(0);
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return SVGAnimatedNumber(impl->stdDeviationX());
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}
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SVGAnimatedNumber SVGFEGaussianBlurElement::stdDeviationY() const
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{
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if(!impl) return SVGAnimatedNumber(0);
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return SVGAnimatedNumber(impl->stdDeviationY());
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}
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void SVGFEGaussianBlurElement::setStdDeviation(float stdDeviationX, float stdDeviationY)
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{
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if(impl)
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impl->setStdDeviation(stdDeviationX, stdDeviationY);
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}
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