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tdegraphics/ksvg/dom/SVGPoint.cpp

96 lines
1.8 KiB

/*
Copyright (C) 2001-2003 KSVG Team
This file is part of the KDE project
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include "SVGPoint.h"
#include "SVGMatrix.h"
#include "SVGPointImpl.h"
using namespace KSVG;
SVGPoint::SVGPoint()
{
impl = new SVGPointImpl();
impl->ref();
}
SVGPoint::SVGPoint(const SVGPoint &other) : impl(0)
{
(*this) = other;
}
SVGPoint &SVGPoint::operator=(const SVGPoint &other)
{
if(impl == other.impl)
return *this;
if(impl)
impl->deref();
impl = other.impl;
if(impl)
impl->ref();
return *this;
}
SVGPoint::SVGPoint(SVGPointImpl *other)
{
impl = other;
if(impl)
impl->ref();
}
SVGPoint::~SVGPoint()
{
if(impl)
impl->deref();
}
void SVGPoint::setX(float x)
{
if(impl)
impl->setX(x);
}
float SVGPoint::x()
{
if(!impl) return -1;
return impl->x();
}
void SVGPoint::setY(float y)
{
if(impl)
impl->setY(y);
}
float SVGPoint::y()
{
if(!impl) return -1;
return impl->y();
}
SVGPoint SVGPoint::matrixTransform(SVGMatrix &matrix)
{
if(!impl) return SVGPoint(0);
return SVGPoint(impl->matrixTransform(*matrix.handle()));
}