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tdegraphics/kpovmodeler/pmtriangle.h

159 lines
4.1 KiB

//-*-C++-*-
/*
**************************************************************************
description
--------------------
copyright : (C) 2001 by Andreas Zehender
email : zehender@kde.org
**************************************************************************
**************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
**************************************************************************/
#ifndef PMTRIANGLE_H
#define PMTRIANGLE_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "pmgraphicalobject.h"
#include "pmvector.h"
class PMViewStructure;
/**
* Class for povray triangles.
*/
class PMTriangle : public PMGraphicalObject
{
typedef PMGraphicalObject Base;
public:
/**
* Creates an empty PMTriangle
*/
PMTriangle( PMPart* part );
/**
* Copy constructor
*/
PMTriangle( const PMTriangle& t );
/**
* deletes the PMTriangle
*/
virtual ~PMTriangle( );
/** */
virtual PMObject* copy( ) const { return new PMTriangle( *this ); }
/** */
virtual TQString description( ) const;
/** */
virtual PMMetaObject* metaObject( ) const;
/** */
virtual void serialize( TQDomElement& e, TQDomDocument& doc ) const;
/** */
virtual void readAttributes( const PMXMLHelper& h );
/**
* Returns a new @ref PMTriangleEdit
*/
virtual PMDialogEditBase* editWidget( TQWidget* parent ) const;
/**
* Returns the name of the pixmap that is displayed in the tree view
* and dialog view
*/
virtual TQString pixmap( ) const { return TQString( "pmtriangle" ); }
/**
* Returns true if the triangle is a smooth triangle
*/
bool isSmoothTriangle( ) const { return m_smooth; }
/**
* Enables/disables the normal vectors
*/
void setSmoothTriangle( bool on );
/**
* Returns the point with index i
*/
PMVector point( int i ) const;
/**
* Sets the point with index i
*/
void setPoint( int i, const PMVector& p );
/**
* Returns the normal vector with index i
*/
PMVector normal( int i ) const;
/**
* Sets the mormal vector with index i
*/
void setNormal( int i, const PMVector& n );
/**
* Returns the uv vector with index i
*/
PMVector uvVector( int i ) const;
/**
* Sets the uv vector with index i
*/
void setUVVector( int i, const PMVector& v );
/**
* Return true if triangle has uv vectors
*/
bool isUVEnabled( ) const { return m_uvEnabled; }
/**
* Enables/disable the uv vectors
*/
void enableUV( bool yes );
/** */
virtual void restoreMemento( PMMemento* s );
/** */
virtual void controlPoints( PMControlPointList& list );
/** */
virtual void controlPointsChanged( PMControlPointList& list );
/** */
virtual void cleanUp( ) const;
protected:
/** */
virtual bool isDefault( );
/** */
virtual void createViewStructure( );
/** */
virtual PMViewStructure* defaultViewStructure( ) const;
protected:
/**
* IDs for @ref PMMementoData
*/
enum PMTriangleMementoID { PMPoint0ID, PMPoint1ID, PMPoint2ID,
PMNormal0ID, PMNormal1ID, PMNormal2ID,
PMSmoothID,
PMUVVector0ID, PMUVVector1ID, PMUVVector2ID,
PMUVEnabledID };
PMVector m_point[3];
PMVector m_normal[3];
PMVector m_uvVector[3];
bool m_smooth;
bool m_uvEnabled;
/**
* The default view structure. It can be shared between triangles
*/
static PMViewStructure* s_pDefaultViewStructure;
static PMMetaObject* s_pMetaObject;
};
#endif