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211 lines
3.8 KiB
211 lines
3.8 KiB
/*
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Copyright (C) 2001-2003 KSVG Team
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This file is part of the KDE project
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#include "SVGMatrixImpl.h"
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#include "SVGMatrix.h"
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using namespace KSVG;
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SVGMatrix::SVGMatrix()
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{
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impl = new SVGMatrixImpl();
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impl->ref();
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}
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SVGMatrix::SVGMatrix(double a, double b, double c, double d, double e, double f)
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{
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impl = new SVGMatrixImpl(a, b, c, d, e, f);
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impl->ref();
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}
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SVGMatrix::SVGMatrix(const SVGMatrix &other) : impl(0)
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{
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(*this) = other;
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}
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SVGMatrix &SVGMatrix::operator=(const SVGMatrix &other)
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{
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if(impl == other.impl)
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return *this;
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if(impl)
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impl->deref();
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impl = other.impl;
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if(impl)
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impl->ref();
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return *this;
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}
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SVGMatrix::SVGMatrix(SVGMatrixImpl *other)
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{
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impl = other;
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if(impl)
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impl->ref();
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}
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SVGMatrix::~SVGMatrix()
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{
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if(impl)
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impl->deref();
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}
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void SVGMatrix::setA(const double &a)
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{
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if(impl)
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impl->setA(a);
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}
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double SVGMatrix::a() const
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{
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if(!impl) return -1;
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return impl->a();
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}
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void SVGMatrix::setB(const double &b)
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{
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if(impl)
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impl->setB(b);
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}
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double SVGMatrix::b() const
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{
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if(!impl) return -1;
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return impl->b();
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}
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void SVGMatrix::setC(const double &c)
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{
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if(impl)
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impl->setC(c);
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}
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double SVGMatrix::c() const
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{
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if(!impl) return -1;
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return impl->c();
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}
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void SVGMatrix::setD(const double &d)
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{
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if(impl)
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impl->setD(d);
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}
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double SVGMatrix::d() const
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{
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if(!impl) return -1;
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return impl->d();
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}
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void SVGMatrix::setE(const double &e)
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{
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if(impl)
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impl->setE(e);
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}
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double SVGMatrix::e() const
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{
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if(!impl) return -1;
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return impl->e();
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}
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void SVGMatrix::setF(const double &f)
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{
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if(impl)
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impl->setF(f);
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}
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double SVGMatrix::f() const
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{
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if(!impl) return -1;
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return impl->f();
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}
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SVGMatrix SVGMatrix::multiply(SVGMatrix &secondMatrix)
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{
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if(!impl) return SVGMatrix(0);
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return SVGMatrix(impl->multiply(secondMatrix.handle()));
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}
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SVGMatrix SVGMatrix::inverse()
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{
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if(!impl) return SVGMatrix(0);
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return SVGMatrix(impl->inverse());
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}
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SVGMatrix SVGMatrix::translate(const double &x, const double &y)
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{
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if(!impl) return SVGMatrix(0);
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return SVGMatrix(impl->translate(x, y));
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}
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SVGMatrix SVGMatrix::scale(const double &scaleFactor)
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{
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if(!impl) return SVGMatrix(0);
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return SVGMatrix(impl->scale(scaleFactor));
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}
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SVGMatrix SVGMatrix::scaleNonUniform(const double &scaleFactorX, const double &scaleFactorY)
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{
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if(!impl) return SVGMatrix(0);
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return SVGMatrix(impl->scaleNonUniform(scaleFactorX, scaleFactorY));
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}
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SVGMatrix SVGMatrix::rotate(const double &angle)
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{
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if(!impl) return SVGMatrix(0);
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return SVGMatrix(impl->rotate(angle));
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}
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SVGMatrix SVGMatrix::rotateFromVector(const double &x, const double &y)
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{
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if(!impl) return SVGMatrix(0);
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return SVGMatrix(impl->rotateFromVector(x, y));
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}
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SVGMatrix SVGMatrix::flipX()
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{
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if(!impl) return SVGMatrix(0);
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return SVGMatrix(impl->flipX());
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}
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SVGMatrix SVGMatrix::flipY()
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{
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if(!impl) return SVGMatrix(0);
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return SVGMatrix(impl->flipY());
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}
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SVGMatrix SVGMatrix::skewX(const double &angle)
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{
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if(!impl) return SVGMatrix(0);
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return SVGMatrix(impl->skewX(angle));
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}
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SVGMatrix SVGMatrix::skewY(const double &angle)
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{
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if(!impl) return SVGMatrix(0);
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return SVGMatrix(impl->skewY(angle));
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}
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// vim:ts=4:noet
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