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tdegraphics/ksvg/dom/SVGPathSegCurvetoCubicSmooth.h

92 lines
2.5 KiB

/*
Copyright (C) 2001-2003 KSVG Team
This file is part of the KDE project
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef SVGPathSegCurvetoCubicSmooth_H
#define SVGPathSegCurvetoCubicSmooth_H
#include "SVGPathSeg.h"
namespace KSVG
{
class SVGPathSegCurvetoCubicSmoothAbsImpl;
class SVGPathSegCurvetoCubicSmoothAbs : public SVGPathSeg
{
public:
SVGPathSegCurvetoCubicSmoothAbs();
SVGPathSegCurvetoCubicSmoothAbs(const SVGPathSegCurvetoCubicSmoothAbs &);
SVGPathSegCurvetoCubicSmoothAbs &operator=(const SVGPathSegCurvetoCubicSmoothAbs &other);
SVGPathSegCurvetoCubicSmoothAbs(SVGPathSegCurvetoCubicSmoothAbsImpl *);
~SVGPathSegCurvetoCubicSmoothAbs();
void setX(const float &);
float x() const;
void setY(const float &);
float y() const;
void setX2(const float &);
float x2() const;
void setY2(const float &);
float y2() const;
// Internal! - NOT PART OF THE SVG SPECIFICATION
SVGPathSegCurvetoCubicSmoothAbsImpl *handle() const { return impl; }
private:
SVGPathSegCurvetoCubicSmoothAbsImpl *impl;
};
class SVGPathSegCurvetoCubicSmoothRelImpl;
class SVGPathSegCurvetoCubicSmoothRel : public SVGPathSeg
{
public:
SVGPathSegCurvetoCubicSmoothRel();
SVGPathSegCurvetoCubicSmoothRel(const SVGPathSegCurvetoCubicSmoothRel &);
SVGPathSegCurvetoCubicSmoothRel &operator=(const SVGPathSegCurvetoCubicSmoothRel &other);
SVGPathSegCurvetoCubicSmoothRel(SVGPathSegCurvetoCubicSmoothRelImpl *);
~SVGPathSegCurvetoCubicSmoothRel();
void setX(const float &);
float x() const;
void setY(const float &);
float y() const;
void setX2(const float &);
float x2() const;
void setY2(const float &);
float y2() const;
// Internal! - NOT PART OF THE SVG SPECIFICATION
SVGPathSegCurvetoCubicSmoothRelImpl *handle() const { return impl; }
private:
SVGPathSegCurvetoCubicSmoothRelImpl *impl;
};
}
#endif
// vim:ts=4:noet