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tdegraphics/ksvg/dom/SVGPathSegCurvetoQuadraticS...

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/*
Copyright (C) 2001-2003 KSVG Team
This file is part of the KDE project
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include "SVGPathSegCurvetoQuadraticSmooth.h"
#include "SVGPathSegCurvetoQuadraticSmoothImpl.h"
using namespace KSVG;
SVGPathSegCurvetoQuadraticSmoothAbs::SVGPathSegCurvetoQuadraticSmoothAbs() : SVGPathSeg()
{
impl = new SVGPathSegCurvetoQuadraticSmoothAbsImpl();
}
SVGPathSegCurvetoQuadraticSmoothAbs::SVGPathSegCurvetoQuadraticSmoothAbs(const SVGPathSegCurvetoQuadraticSmoothAbs &other) : SVGPathSeg(other)
{
impl = other.impl;
}
SVGPathSegCurvetoQuadraticSmoothAbs::SVGPathSegCurvetoQuadraticSmoothAbs(SVGPathSegCurvetoQuadraticSmoothAbsImpl *other) : SVGPathSeg(other)
{
impl = other;
}
SVGPathSegCurvetoQuadraticSmoothAbs::~SVGPathSegCurvetoQuadraticSmoothAbs()
{
delete impl;
}
void SVGPathSegCurvetoQuadraticSmoothAbs::setX(const float &x)
{
if(impl)
impl->setX(x);
}
float SVGPathSegCurvetoQuadraticSmoothAbs::x() const
{
if(!impl) return -1;
return impl->x();
}
void SVGPathSegCurvetoQuadraticSmoothAbs::setY(const float &y)
{
if(impl)
impl->setY(y);
}
float SVGPathSegCurvetoQuadraticSmoothAbs::y() const
{
if(!impl) return -1;
return impl->y();
}
SVGPathSegCurvetoQuadraticSmoothRel::SVGPathSegCurvetoQuadraticSmoothRel() : SVGPathSeg()
{
impl = new SVGPathSegCurvetoQuadraticSmoothRelImpl();
}
SVGPathSegCurvetoQuadraticSmoothRel::SVGPathSegCurvetoQuadraticSmoothRel(const SVGPathSegCurvetoQuadraticSmoothRel &other) : SVGPathSeg(other)
{
impl = other.impl;
}
SVGPathSegCurvetoQuadraticSmoothRel::SVGPathSegCurvetoQuadraticSmoothRel(SVGPathSegCurvetoQuadraticSmoothRelImpl *other) : SVGPathSeg(other)
{
impl = other;
}
SVGPathSegCurvetoQuadraticSmoothRel::~SVGPathSegCurvetoQuadraticSmoothRel()
{
delete impl;
}
void SVGPathSegCurvetoQuadraticSmoothRel::setX(const float &x)
{
if(impl)
impl->setX(x);
}
float SVGPathSegCurvetoQuadraticSmoothRel::x() const
{
if(!impl) return -1;
return impl->x();
}
void SVGPathSegCurvetoQuadraticSmoothRel::setY(const float &y)
{
if(impl)
impl->setY(y);
}
float SVGPathSegCurvetoQuadraticSmoothRel::y() const
{
if(!impl) return -1;
return impl->y();
}
// vim:ts=4:noet