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136 lines
2.9 KiB
136 lines
2.9 KiB
/*
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Copyright (C) 2001-2003 KSVG Team
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This file is part of the KDE project
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#include <dom/dom_string.h>
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#include "SVGLength.h"
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#include "SVGShapeImpl.h"
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#include "SVGLengthImpl.h"
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using namespace KSVG;
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SVGLength::SVGLength()
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{
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impl = new SVGLengthImpl();
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impl->ref();
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}
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SVGLength::SVGLength(const SVGLength &other) : impl(0)
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{
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(*this) = other;
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}
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SVGLength &SVGLength::operator =(const SVGLength &other)
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{
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if(impl == other.impl)
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return *this;
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if(impl)
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impl->deref();
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impl = other.impl;
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if(impl)
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impl->ref();
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return *this;
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}
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SVGLength::SVGLength(SVGLengthImpl *other)
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{
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impl = other;
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if(impl)
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impl->ref();
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}
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SVGLength::~SVGLength()
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{
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if(impl)
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impl->deref();
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}
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unsigned short SVGLength::unitType() const
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{
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if(!impl) return SVG_LENGTHTYPE_UNKNOWN;
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return impl->unitType();
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}
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void SVGLength::setValue(float value)
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{
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if(impl)
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{
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impl->setValue(value);
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// Automatic updating of the shape if any value is changed, imagine:
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// SVGCircleElement c; [...] c.r().baseVal().setValue(150);
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if(impl->context() && dynamic_cast<SVGShapeImpl *>(impl->context()))
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dynamic_cast<SVGShapeImpl *>(impl->context())->update(UPDATE_TRANSFORM, 0, 0);
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}
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}
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float SVGLength::value() const
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{
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if(!impl) return -1;
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return impl->value();
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}
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void SVGLength::setValueInSpecifiedUnits(float valueInSpecifiedUnits)
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{
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if(impl)
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impl->setValueInSpecifiedUnits(valueInSpecifiedUnits);
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}
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float SVGLength::valueInSpecifiedUnits() const
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{
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if(!impl) return -1;
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return impl->valueInSpecifiedUnits();
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}
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void SVGLength::setValueAsString(const DOM::DOMString &valueAsString)
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{
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if(impl)
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impl->setValueAsString(valueAsString);
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}
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DOM::DOMString SVGLength::valueAsString() const
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{
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if(!impl) return DOM::DOMString();
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return impl->valueAsString();
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}
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void SVGLength::newValueSpecifiedUnits(unsigned short unitType, float valueInSpecifiedUnits)
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{
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if(impl)
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impl->newValueSpecifiedUnits(unitType, valueInSpecifiedUnits);
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}
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void SVGLength::convertToSpecifiedUnits(unsigned short unitType)
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{
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if(impl)
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impl->convertToSpecifiedUnits(unitType);
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}
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SVGLength::operator float()
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{
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if(!impl) return -1;
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return impl->valueInSpecifiedUnits();
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}
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// vim:ts=4:noet
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