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627 lines
26 KiB
627 lines
26 KiB
//C- -------------------------------------------------------------------
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//C- DjVuLibre-3.5
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//C- Copyright (c) 2002 Leon Bottou and Yann Le Cun.
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//C- Copyright (c) 2001 AT&T
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//C-
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//C- This software is subject to, and may be distributed under, the
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//C- GNU General Public License, Version 2. The license should have
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//C- accompanied the software or you may obtain a copy of the license
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//C- from the Free Software Foundation at http://www.fsf.org .
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//C-
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//C- This program is distributed in the hope that it will be useful,
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//C- but WITHOUT ANY WARRANTY; without even the implied warranty of
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//C- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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//C- GNU General Public License for more details.
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//C-
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//C- DjVuLibre-3.5 is derived from the DjVu(r) Reference Library
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//C- distributed by Lizardtech Software. On July 19th 2002, Lizardtech
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//C- Software authorized us to replace the original DjVu(r) Reference
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//C- Library notice by the following text (see doc/lizard2002.djvu):
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//C-
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//C- ------------------------------------------------------------------
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//C- | DjVu (r) Reference Library (v. 3.5)
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//C- | Copyright (c) 1999-2001 LizardTech, Inc. All Rights Reserved.
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//C- | The DjVu Reference Library is protected by U.S. Pat. No.
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//C- | 6,058,214 and patents pending.
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//C- |
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//C- | This software is subject to, and may be distributed under, the
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//C- | GNU General Public License, Version 2. The license should have
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//C- | accompanied the software or you may obtain a copy of the license
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//C- | from the Free Software Foundation at http://www.fsf.org .
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//C- |
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//C- | The computer code originally released by LizardTech under this
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//C- | license and unmodified by other parties is deemed "the LIZARDTECH
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//C- | ORIGINAL CODE." Subject to any third party intellectual property
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//C- | claims, LizardTech grants recipient a worldwide, royalty-free,
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//C- | non-exclusive license to make, use, sell, or otherwise dispose of
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//C- | the LIZARDTECH ORIGINAL CODE or of programs derived from the
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//C- | LIZARDTECH ORIGINAL CODE in compliance with the terms of the GNU
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//C- | General Public License. This grant only confers the right to
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//C- | infringe patent claims underlying the LIZARDTECH ORIGINAL CODE to
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//C- | the extent such infringement is reasonably necessary to enable
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//C- | recipient to make, have made, practice, sell, or otherwise dispose
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//C- | of the LIZARDTECH ORIGINAL CODE (or portions thereof) and not to
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//C- | any greater extent that may be necessary to utilize further
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//C- | modifications or combinations.
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//C- |
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//C- | The LIZARDTECH ORIGINAL CODE is provided "AS IS" WITHOUT WARRANTY
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//C- | OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
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//C- | TO ANY WARRANTY OF NON-INFRINGEMENT, OR ANY IMPLIED WARRANTY OF
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//C- | MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
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//C- +------------------------------------------------------------------
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//
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// $Id: DataPool.h,v 1.10 2003/11/07 22:08:20 leonb Exp $
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// $Name: release_3_5_15 $
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#ifndef _DATAPOOL_H
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#define _DATAPOOL_H
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#if NEED_GNUG_PRAGMAS
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# pragma interface
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#endif
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#include "GThreads.h"
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#include "GString.h"
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#include "GURL.h"
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#ifdef HAVE_NAMESPACES
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namespace DJVU {
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# ifdef NOT_DEFINED // Just to fool emacs c++ mode
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}
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#endif
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#endif
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class ByteStream;
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/** @name DataPool.h
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Files #"DataPool.h"# and #"DataPool.cpp"# implement classes \Ref{DataPool}
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and \Ref{DataRange} used by DjVu decoder to access data.
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The main goal of class \Ref{DataPool} is to provide concurrent access
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to the same data from many threads with a possibility to add data
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from yet another thread. It is especially important in the case of the
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Netscape plugin when data is not immediately available, but decoding
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should be started as soon as possible. In this situation it is vital
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to provide transparent access to the data from many threads possibly
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blocking readers that try to access information that has not been
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received yet.
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When the data is local though, it can be accessed directly using
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standard IO mechanism. To provide a uniform interface for decoding
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routines, \Ref{DataPool} supports file mode as well.
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@memo Thread safe data storage
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@author Andrei Erofeev <eaf@geocities.com>
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@version #$Id: DataPool.h,v 1.10 2003/11/07 22:08:20 leonb Exp $#
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*/
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//@{
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/** Thread safe data storage.
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The purpose of #DataPool# is to provide a uniform interface for
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accessing data from decoding routines running in a multi-threaded
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environment. Depending on the mode of operation it may contain the
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actual data, may be connected to another #DataPool# or may be mapped
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to a file. Regardless of the mode, the class returns data in a
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thread-safe way, blocking reading threads if there is no data of
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interest available. This blocking is especially useful in the
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networking environment (plugin) when there is a running decoding thread,
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which wants to start decoding as soon as there is just one byte available
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blocking if necessary.
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Access to data in a #DataPool# may be direct (Using \Ref{get_data}()
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function) or sequential (See \Ref{get_stream}() function).
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If the #DataPool# is not connected to anything, that is it contains
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some real data, this data can be added to it by means of two
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\Ref{add_data}() functions. One of them adds data sequentially maintaining
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the offset of the last block of data added by it. The other can store
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data anywhere. Thus it's important to realize, that there may be "white
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spots" in the data storage.
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There is also a way to test if data is available for some given data
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range (See \Ref{has_data}()). In addition to this mechanism, there are
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so-called {\em trigger callbacks}, which are called, when there is
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all data available for a given data range.
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Let us consider all modes of operation in details:
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\begin{enumerate}
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\item {\bf Not connected #DataPool#}. In this mode the #DataPool#
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contains some real data. As mentioned above, it may be added
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by means of two functions \Ref{add_data}() operating independent
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of each other and allowing to add data sequentially and
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directly to any place of data storage. It's important to call
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function \Ref{set_eof}() after all data has been added.
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Functions like \Ref{get_data}() or \Ref{get_stream}() can
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be used to obtain direct or sequential access to the data. As
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long as \Ref{is_eof}() is #FALSE#, #DataPool# will block every
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reader, which is trying to read unavailable data until it
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really becomes available. But as soon as \Ref{is_eof}() is
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#TRUE#, any attempt to read non-existing data will read #0# bytes.
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Taking into account the fact, that #DataPool# was designed to
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store DjVu files, which are in IFF formats, it becomes possible
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to predict the size of the #DataPool# as soon as the first
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#32# bytes have been added. This is invaluable for estimating
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download progress. See function \Ref{get_length}() for details.
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If this estimate fails (which means, that stored data is not
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in IFF format), \Ref{get_length}() returns #-1#.
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Triggers may be added and removed by means of \Ref{add_trigger}()
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and \Ref{del_trigger}() functions. \Ref{add_trigger}() takes
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a data range. As soon as all data in that data range is
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available, the trigger callback will be called.
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All trigger callbacks will be called when #EOF# condition
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has been set.
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\item {\bf #DataPool# connected to another #DataPool#}. In this
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{\em slave} mode you can map a given #DataPool# to any offsets
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range inside another #DataPool#. You can connect the slave
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#DataPool# even if there is no data in the master #DataPool#.
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Any \Ref{get_data}() request will be forwarded to the master
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#DataPool#, and it will be responsible for blocking readers
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trying to access unavailable data.
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The usage of \Ref{add_data}() functions is prohibited for
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connected #DataPool#s.
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The offsets range used to map a slave #DataPool# can be fully
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specified (both start offset and length are positive numbers)
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or partially specified (the length is negative). In this mode
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the slave #DataPool# is assumed to extend up to the end
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of the master #DataPool#.
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Triggers may be used with slave #DataPool#s as well as with
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the master ones.
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Calling \Ref{stop}() function of a slave will stop only the slave
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(and any other slave connected to it), but not the master.
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\Ref{set_eof}() function is meaningless for slaves. They obtain
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the #ByteStream::EndOfFile# status from their master.
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Depending on the offsets range passed to the constructor,
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\Ref{get_length}() returns different values. If the length
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passed to the constructor was positive, then it is returned
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by \Ref{get_length}() all the time. Otherwise the value returned
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is either #-1# if master's length is still unknown (it didn't
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manage to parse IFF data yet) or it is calculated as
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#masters_length-slave_start#.
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\item {\bf #DataPool# connected to a file}. This mode is quite similar
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to the case, when the #DataPool# is connected to another
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#DataPool#. Similarly, the #DataPool# stores no data inside.
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It just forwards all \Ref{get_data}() requests to the underlying
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source (a file in this case). Thus these requests will never
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block the reader. But they may return #0# if there is no data
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available at the requested offset.
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The usage of \Ref{add_data}() functions is meaningless and
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is prohibited.
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\Ref{is_eof}() function always returns #TRUE#. Thus \Ref{set_eof}()
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us meaningless and does nothing.
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\Ref{get_length}() function always returns the file size.
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Calling \Ref{stop}() function will stop this #DataPool# and
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any other slave connected to it.
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Trigger callbacks passed through \Ref{add_trigger}() function
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are called immediately.
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This mode is useful to read and decode DjVu files without reading
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and storing them in full in memory.
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\end{enumerate}
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*/
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class DataPool : public GPEnabled
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{
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public: // Classes used internally by DataPool
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// These are declared public to support buggy C++ compilers.
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class Incrementor;
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class Reader;
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class Trigger;
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class OpenFiles;
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class OpenFiles_File;
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class BlockList;
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class Counter;
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protected:
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DataPool(void);
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public:
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/** @name Initialization */
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//@{
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/** Default creator. Will prepare #DataPool# for accepting data
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added through functions \Ref{add_data}(). Use \Ref{connect}()
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functions if you want to map this #DataPool# to another or
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to a file. */
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static GP<DataPool> create(void);
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/** Creates and initialized the #DataPool# with data from stream #str#.
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The constructor will read the stream's contents and add them
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to the pool using the \Ref{add_data}() function. Afterwards it
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will call \Ref{set_eof}() function, and no other data will be
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allowed to be added to the pool. */
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static GP<DataPool> create(const GP<ByteStream> & str);
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/** Initializes the #DataPool# in slave mode and connects it
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to the specified offsets range of the specified master #DataPool#.
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It is equivalent to calling default constructor and function
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\Ref{connect}().
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@param master_pool Master #DataPool# providing data for this slave
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@param start Beginning of the offsets range which the slave is
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mapped into
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@param length Length of the offsets range. If negative, the range
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is assumed to extend up to the end of the master #DataPool#.
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*/
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static GP<DataPool> create(const GP<DataPool> & master_pool, int start=0, int length=-1);
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/** Initializes the #DataPool# in slave mode and connects it
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to the specified offsets range of the specified file.
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It is equivalent to calling default constructor and function
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\Ref{connect}().
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@param url Name of the file to connect to.
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@param start Beginning of the offsets range which the #DataPool# is
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mapped into
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@param length Length of the offsets range. If negative, the range
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is assumed to extend up to the end of the file.
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*/
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static GP<DataPool> create(const GURL &url, int start=0, int length=-1);
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virtual ~DataPool();
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/** Switches the #DataPool# to slave mode and connects it to the
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specified offsets range of the master #DataPool#.
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@param master_pool Master #DataPool# providing data for this slave
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@param start Beginning of the offsets range which the slave is
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mapped into
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@param length Length of the offsets range. If negative, the range
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is assumed to extend up to the end of the master #DataPool#.
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*/
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void connect(const GP<DataPool> & master_pool, int start=0, int length=-1);
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/** Connects the #DataPool# to the specified offsets range of
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the named #url#.
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@param url Name of the file to connect to.
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@param start Beginning of the offsets range which the #DataPool# is
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mapped into
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@param length Length of the offsets range. If negative, the range
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is assumed to extend up to the end of the file.
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*/
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void connect(const GURL &url, int start=0, int length=-1);
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//@}
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/** Tells the #DataPool# to stop serving readers.
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If #only_blocked# flag is #TRUE# then only those requests will
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be processed, which would not block. Any attempt to get non-existing
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data would result in a #STOP# exception (instead of blocking until
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data is available).
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If #only_blocked# flag is #FALSE# then any further attempt to read
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from this #DataPool# (as well as from any #DataPool# connected
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to this one) will result in a #STOP# exception. */
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void stop(bool only_blocked=false);
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/** @name Adding data.
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Please note, that these functions are for not connected #DataPool#s
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only. You can not add data to a #DataPool#, which is connected
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to another #DataPool# or to a file.
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*/
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//@{
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/** Appends the new block of data to the #DataPool#. There are two
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\Ref{add_data}() functions available. One is for adding data
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sequentially. It keeps track of the last byte position, which has
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been stored {\bf by it} and always appends the next block after
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this position. The other \Ref{add_data}() can store data anywhere.
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The function will unblock readers waiting for data if this data
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arrives with this block. It may also trigger some {\em trigger
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callbacks}, which may have been added by means of \Ref{add_trigger}()
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function.
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{\bf Note:} After all the data has been added, it's necessary
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to call \Ref{set_eof}() to tell the #DataPool# that nothing else
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is expected.
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{\bf Note:} This function may not be called if the #DataPool#
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has been connected to something.
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@param buffer data to append
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@param size length of the {\em buffer}
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*/
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void add_data(const void * buffer, int size);
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/** Stores the specified block of data at the specified offset.
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Like the function above this one can also unblock readers
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waiting for data and engage trigger callbacks. The difference
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is that {\bf this} function can store data anywhere.
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{\bf Note:} After all the data has been added, it's necessary
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to call \Ref{set_eof}() to tell the #DataPool# that nothing else
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is expected.
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{\bf Note:} This function may not be called if the #DataPool#
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has been connected to something.
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@param buffer data to store
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@param offset where to store the data
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@param size length of the {\em buffer} */
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void add_data(const void * buffer, int offset, int size);
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/** Tells the #DataPool# that all data has been added and nothing else
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is anticipated. When #EOF# is true, any reader attempting to read
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non existing data will not be blocked. It will either read #ZERO#
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bytes or will get an #ByteStream::EndOfFile# exception (see \Ref{get_data}()).
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Calling this function will also activate all registered trigger
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callbacks.
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{\bf Note:} This function is meaningless and does nothing
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when the #DataPool# is connected to another #DataPool# or to
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a file. */
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void set_eof(void);
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//@}
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/** @name Accessing data.
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These functions provide direct and sequential access to the
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data of the #DataPool#. If the #DataPool# is not connected
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(contains some real data) then it handles the requests itself.
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Otherwise they are forwarded to the master #DataPool# or the file.
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*/
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//@{
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/** Attempts to return a block of data at the given #offset#
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of the given #size#.
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\begin{enumerate}
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\item If the #DataPool# is connected to another #DataPool# or
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to a file, the request will just be forwarded to them.
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\item If the #DataPool# is not connected to anything and
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some of the data requested is in the internal buffer,
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the function copies available data to #buffer# and returns
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immediately.
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If there is no data available, and \Ref{is_eof}() returns
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#FALSE#, the reader (and the thread) will be {\bf blocked}
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until the data actually arrives. Please note, that since
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the reader is blocked, it should run in a separate thread
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so that other threads have a chance to call \Ref{add_data}().
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If there is no data available, but \Ref{is_eof}() is #TRUE#
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the behavior is different and depends on the #DataPool#'s
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estimate of the file size:
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\begin{itemize}
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\item If #DataPool# learns from the IFF structure of the
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data, that its size should be greater than it
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really is, then any attempt to read non-existing
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data in the range of {\em valid} offsets will
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result in an #ByteStream::EndOfFile# exception. This is done to
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indicate, that there was an error in adding data,
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and the data requested is {\bf supposed} to be
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there, but has actually not been added.
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\item If #DataPool#'s expectations about the data size
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coincide with the reality then any attempt to
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read data beyond the legal range of offsets will
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result in #ZERO# bytes returned.
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\end{itemize}.
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\end{enumerate}.
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@param buffer Buffer to be filled with data
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@param offset Offset in the #DataPool# to read data at
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@param size Size of the {\em buffer}
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@return The number of bytes actually read
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@exception STOP The stream has been stopped
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@exception EOF The requested data is not there and will not be added,
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although it should have been.
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*/
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int get_data(void * buffer, int offset, int size);
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/** Returns a \Ref{ByteStream} to access contents of the #DataPool#
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sequentially. By reading from the returned stream you basically
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call \Ref{get_data}() function. Thus, everything said for it
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remains true for the stream too. */
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GP<ByteStream> get_stream(void);
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//@}
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/** @name State querying functions. */
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//@{
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/** Returns #TRUE# if this #DataPool# is connected to another #DataPool#
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or to a file. */
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bool is_connected(void) const;
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/** Returns #TRUE# if all data available for offsets from
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#start# till #start+length-1#. If #length# is negative, the
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range is assumed to extend up to the end of the #DataPool#.
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This function works both for connected and not connected #DataPool#s.
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Once it returned #TRUE# for some offsets range, you can be
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sure that the subsequent \Ref{get_data}() request will not block.
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*/
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bool has_data(int start, int length);
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/* Returns #TRUE# if no more data is planned to be added.
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{\bf Note:} This function always returns #TRUE# when the #DataPool#
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has been initialized with a file name. */
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bool is_eof(void) const {return eof_flag;}
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/** Returns the {\em length} of data in the #DataPool#. The value
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returned depends on the mode of operation:
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\begin{itemize}
|
|
\item If the #DataPool# is not connected to anything then
|
|
the length returned is either calculated by interpreting
|
|
the IFF structure of stored data (if successful) or
|
|
by calculating the real size of data after \Ref{set_eof}()
|
|
has been called. Otherwise it is #-1#.
|
|
\item If the #DataPool# is connected to a file, the length
|
|
is calculated basing on the length passed to the
|
|
\Ref{connect}() function and the file size.
|
|
\item If the #DataPool# is connected to a master #DataPool#,
|
|
the length is calculated basing on the value returned
|
|
by the master's #get_length()# function and the length
|
|
passed to the \Ref{connect}() function.
|
|
\end{itemize}. */
|
|
int get_length(void) const;
|
|
/** Returns the number of bytes of data available in this #DataPool#.
|
|
Contrary to the \Ref{get_length}() function, this one doesn't try
|
|
to interpret the IFF structure and predict the file length.
|
|
It just returns the number of bytes of data really available inside
|
|
the #DataPool#, if it contains data, or inside its range, if it's
|
|
connected to another #DataPool# or a file. */
|
|
int get_size(void) const {return get_size(0, -1);}
|
|
//@}
|
|
|
|
/** @name Trigger callbacks.
|
|
{\em Trigger callbacks} are special callbacks called when
|
|
all data for the given range of offsets has been made available.
|
|
Since reading unavailable data may result in a thread block,
|
|
which may be bad, the usage of {\em trigger callbacks} appears
|
|
to be a convenient way to signal availability of data.
|
|
|
|
You can add a trigger callback in two ways:
|
|
\begin{enumerate}
|
|
\item By specifying a range. This is the most general case
|
|
\item By providing just one {\em threshold}. In this case
|
|
the range is assumed to start from offset #ZERO# and
|
|
last for {\em threshold}+1 bytes.
|
|
\end{enumerate}
|
|
*/
|
|
//@{
|
|
/** Associates the specified {\em trigger callback} with the
|
|
given data range.
|
|
|
|
{\bf Note:} The callback may be called immediately if all
|
|
data for the given range is already available or #EOF# is #TRUE#.
|
|
|
|
@param start The beginning of the range for which all data
|
|
should be available
|
|
@param length If the {\em length} is not negative then the callback
|
|
will be called when there is data available for every
|
|
offset from {\em start} to {\em start+length-1}.
|
|
If {\em thresh} is negative, the callback is called after
|
|
#EOF# condition has been set.
|
|
@param callback Function to call
|
|
@param cl_data Argument to pass to the callback when it's called. */
|
|
void add_trigger(int start, int length,
|
|
// void (* callback)(GP<GPEnabled> &), GP<GPEnabled> cl_data);
|
|
void (* callback)(void *), void * cl_data);
|
|
|
|
/** Associates the specified {\em trigger callback} with the
|
|
specified threshold.
|
|
|
|
This function is a simplified version of the function above.
|
|
The callback will be called when there is data available for
|
|
every offset from #0# to #thresh#, if #thresh# is positive, or
|
|
when #EOF# condition has been set otherwise. */
|
|
// void add_trigger(int thresh, void (* callback)(GP<GPEnabled> &), GP<GPEnabled> cl_data);
|
|
void add_trigger(int thresh, void (* callback)(void *), void * cl_data);
|
|
|
|
/** Use this function to unregister callbacks, which are no longer
|
|
needed. {\bf Note!} It's important to do it when the client
|
|
is about to be destroyed. */
|
|
void del_trigger(void (* callback)(void *), void * cl_data);
|
|
// void del_trigger(void (* callback)(GP<GPEnabled> &), GP<GPEnabled> cl_data);
|
|
//@}
|
|
|
|
/** Loads data from the file into memory. This function is only useful
|
|
for #DataPool#s getting data from a file. It descends the #DataPool#s
|
|
hierarchy until it either reaches a file-connected #DataPool#
|
|
or #DataPool# containing the real data. In the latter case it
|
|
does nothing, in the first case it makes the #DataPool# read all
|
|
data from the file into memory and stop using the file.
|
|
|
|
This may be useful when you want to overwrite the file and leave
|
|
existing #DataPool#s with valid data. */
|
|
void load_file(void);
|
|
/** This function will make every #DataPool# in the program, which
|
|
is connected to a file, to load the file contents to the main
|
|
memory and close the file. This feature is important when you
|
|
want to do something with the file like remove or overwrite it
|
|
not affecting the rest of the program. */
|
|
static void load_file(const GURL &url);
|
|
|
|
/** This function will remove OpenFiles filelist. */
|
|
static void close_all(void);
|
|
|
|
// Internal. Used by 'OpenFiles'
|
|
void clear_stream(const bool release = true);
|
|
|
|
/** Useful in comparing data pools. Returns true if dirived from
|
|
same URL or bytestream. */
|
|
bool simple_compare(DataPool &pool) const;
|
|
private:
|
|
bool eof_flag;
|
|
bool stop_flag;
|
|
bool stop_blocked_flag;
|
|
|
|
Counter *active_readers;
|
|
|
|
// Source or storage of data
|
|
GP<DataPool> pool;
|
|
GURL furl;
|
|
GP<OpenFiles_File> fstream;
|
|
GCriticalSection class_stream_lock;
|
|
GP<ByteStream> data;
|
|
GCriticalSection data_lock;
|
|
BlockList *block_list;
|
|
int add_at;
|
|
int start, length;
|
|
|
|
// List of readers waiting for data
|
|
GPList<Reader> readers_list;
|
|
GCriticalSection readers_lock;
|
|
|
|
// Triggers
|
|
GPList<Trigger> triggers_list; // List of passed or our triggers
|
|
GCriticalSection triggers_lock; // Lock for the list above
|
|
GCriticalSection trigger_lock; // Lock for static_trigger_cb()
|
|
|
|
void init(void);
|
|
void wait_for_data(const GP<Reader> & reader);
|
|
void wake_up_all_readers(void);
|
|
void check_triggers(void);
|
|
int get_data(void * buffer, int offset, int size, int level);
|
|
int get_size(int start, int length) const;
|
|
void restart_readers(void);
|
|
|
|
// static void static_trigger_cb(GP<GPEnabled> &);
|
|
static void static_trigger_cb(void *);
|
|
void trigger_cb(void);
|
|
void analyze_iff(void);
|
|
void added_data(const int offset, const int size);
|
|
public:
|
|
static const char *Stop;
|
|
friend class FCPools;
|
|
};
|
|
|
|
inline bool
|
|
DataPool::simple_compare(DataPool &pool) const
|
|
{
|
|
// return true if these pools are identical. False means they may or may
|
|
// not be identical.
|
|
return (this == &pool)
|
|
||(furl.is_valid()&&!furl.is_empty()&&pool.furl.is_valid()&&(furl == pool.furl))
|
|
||(data && (data == pool.data));
|
|
}
|
|
|
|
inline bool
|
|
DataPool::is_connected(void) const
|
|
{
|
|
return furl.is_local_file_url() || pool!=0;
|
|
}
|
|
|
|
//@}
|
|
|
|
|
|
#ifdef HAVE_NAMESPACES
|
|
}
|
|
# ifndef NOT_USING_DJVU_NAMESPACE
|
|
using namespace DJVU;
|
|
# endif
|
|
#endif
|
|
#endif
|