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191 lines
5.5 KiB
191 lines
5.5 KiB
//-*-C++-*-
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/*
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**************************************************************************
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description
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--------------------
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copyright : (C) 2000-2001 by Andreas Zehender
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email : zehender@kde.org
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**************************************************************************
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**************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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**************************************************************************/
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#ifndef PMCONTROLPOINT_H
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#define PMCONTROLPOINT_H
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "pmvector.h"
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#include <tqptrlist.h>
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#include <tqstring.h>
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class TDEConfig;
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/**
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* Interface between the graphical views and the PMObject.
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*
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* PMControlPoint is the interface between graphical view and PMObjects that
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* can be changed graphically with the mouse. A @ref PMObject has a
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* PMControlPoint for each changeable attribute.
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*
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* There is one subclass for each change behavior like 3dpoint, normal vector,
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* radius, rotation ...
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*
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* Each control point has an id to be indentified by the PMObject. The id has
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* to be unique within a PMObject.
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*/
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class PMControlPoint
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{
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public:
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/**
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* Creates a PMControlPoint with an id and a description.
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*/
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PMControlPoint( int id, const TQString& description );
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/**
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* Deletes the PMControlPoint
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*/
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virtual ~PMControlPoint( );
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/**
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* Starts a graphical change at 3d cursor position startPoint. viewNormal
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* is the normal vector of the view
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*/
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void startChange( const PMVector& startPoint, const PMVector& viewNormal );
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/**
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* Graphical change with 3d end cursor position endPoint
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*/
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void change( const PMVector& endPoint );
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/**
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* Snaps the control point to the grid
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*/
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virtual void snapToGrid( ) = 0;
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/**
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* 3d coordinates of the control point for rendering*/
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virtual PMVector position( ) const { return PMVector( ); }
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/**
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* Returns true if the point should be displayed (rendered)
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*/
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virtual bool display( ) const { return true; }
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/**
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* Returns the id of the control point
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*/
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int id( ) const { return m_id; }
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/**
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* Type of the control point
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*
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* CPPoint: The control point is displayed as point, the mouse cursor
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* has to be over the control point to be active (e.g. 3DControlPoint)
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*
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* CPCross: The control point is displayed as cross, the control point
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* can be changed with the mouse in the whole view (e.g. Translation)
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*/
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enum PMCPDisplayType { CPPoint = 0, CPCross = 1 };
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/**
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* Returns the type of the control point (see @ref PMCPDisplayType)
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*/
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virtual PMCPDisplayType displayType( ) const { return CPPoint; };
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/**
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* Returns the description
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*/
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TQString description( ) const { return m_description; }
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/**
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* Selects/deselects the control point
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*/
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void setSelected( bool yes ) { m_bSelected = yes; }
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/**
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* Returns true if the control point is selected
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*/
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bool selected( ) const { return m_bSelected; }
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/**
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* Returns true, if the control point was changed and sets the
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* changed flag to false.
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*/
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bool changed( );
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/**
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* Returns true if an extra line should be displayed in addition to
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* the view structure
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*/
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virtual bool hasExtraLine( ) const { return false; }
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/**
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* Returns the start point of the extra line
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*/
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virtual PMVector extraLineStart( ) const { return PMVector( 0, 0, 0 ); }
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/**
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* Returns the end point of the extra line
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*/
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virtual PMVector extraLineEnd( ) const { return PMVector( 0, 0, 0 ); }
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/**
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* Returns the grid distance for 3d points, vectors and movements
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*/
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static double moveGrid( ) { return s_moveGrid; }
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/**
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* Sets the grid distance
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*/
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static void setMoveGrid( double d );
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/**
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* Returns the grid distance rotations
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*/
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static double rotateGrid( ) { return s_rotateGrid; }
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/**
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* Sets the grid distance
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*/
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static void setRotateGrid( double d );
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/**
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* Returns the grid distance for scales
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*/
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static double scaleGrid( ) { return s_scaleGrid; }
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/**
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* Sets the grid distance
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*/
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static void setScaleGrid( double d );
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static void saveConfig( TDEConfig* cfg );
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static void restoreConfig( TDEConfig* cfg );
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protected:
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/**
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* Called when a graphical change was started
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*/
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virtual void graphicalChangeStarted( ) = 0;
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/**
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* Called when the control point was changed
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*/
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virtual void graphicalChange( const PMVector& startPoint,
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const PMVector& viewNormal,
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const PMVector& endPoint ) = 0;
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/**
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* Sets the changed flag
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*/
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void setChanged( ) { m_bChanged = true; }
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private:
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int m_id;
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PMVector m_startPoint;
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PMVector m_normalVector;
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bool m_bChanged;
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bool m_bSelected;
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TQString m_description;
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static double s_moveGrid;
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static double s_rotateGrid;
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static double s_scaleGrid;
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};
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typedef TQPtrList<PMControlPoint> PMControlPointList;
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typedef TQPtrListIterator<PMControlPoint> PMControlPointListIterator;
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#endif
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