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tdegraphics/ksvg/plugin/backends/libart/BezierPathLibart.h

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1.6 KiB

/*
Copyright (C) 2003 Nikolas Zimmermann <wildfox@kde.org>
This file is part of the KDE project
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
aint with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef T2P_BEZIERPATH_LIBART_H
#define T2P_BEZIERPATH_LIBART_H
#include "BezierPath.h"
#include <qmemarray.h>
class _ArtBpath;
#define ensureSpace(vec, index) if((int)vec.size() == index) vec.resize(index + 1);
namespace T2P
{
class BezierPathLibart : public BezierPath
{
public:
BezierPathLibart();
BezierPathLibart(_ArtBpath *other);
~BezierPathLibart();
virtual double length(double t = 1.0);
virtual void pointTangentNormalAt(double t, Point *p = 0, Point *tn = 0, Point *n = 0);
virtual void boundingBox(Point *topLeft, Point *bottomRight);
// Don't make those private members, these are all internal anyway...
QMemArray<_ArtBpath> m_array;
double m_length;
};
}
#endif
// vim:ts=4:noet