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tdegraphics/ksvg/dom/SVGPathSegArc.cc

239 lines
4.1 KiB

/*
Copyright (C) 2001-2003 KSVG Team
This file is part of the KDE project
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include "SVGPathSegArc.h"
#include "SVGPathSegArcImpl.h"
using namespace KSVG;
SVGPathSegArcAbs::SVGPathSegArcAbs() : SVGPathSeg()
{
impl = new SVGPathSegArcAbsImpl();
}
SVGPathSegArcAbs::SVGPathSegArcAbs(const SVGPathSegArcAbs &other) : SVGPathSeg(other)
{
impl = other.impl;
}
SVGPathSegArcAbs::SVGPathSegArcAbs(SVGPathSegArcAbsImpl *other) : SVGPathSeg(other)
{
impl = other;
}
SVGPathSegArcAbs::~SVGPathSegArcAbs()
{
delete impl;
}
void SVGPathSegArcAbs::setX(const float &x)
{
if(impl)
impl->setX(x);
}
float SVGPathSegArcAbs::x() const
{
if(!impl) return -1;
return impl->x();
}
void SVGPathSegArcAbs::setY(const float &y)
{
if(impl)
impl->setY(y);
}
float SVGPathSegArcAbs::y() const
{
if(!impl) return -1;
return impl->y();
}
void SVGPathSegArcAbs::setR1(const float &r1)
{
if(impl)
impl->setR1(r1);
}
float SVGPathSegArcAbs::r1() const
{
if(!impl) return -1;
return impl->r1();
}
void SVGPathSegArcAbs::setR2(const float &r2)
{
if(impl)
impl->setR2(r2);
}
float SVGPathSegArcAbs::r2() const
{
if(!impl) return -1;
return impl->r2();
}
void SVGPathSegArcAbs::setAngle(const float &angle)
{
if(impl)
impl->setAngle(angle);
}
float SVGPathSegArcAbs::angle() const
{
if(!impl) return -1;
return impl->angle();
}
void SVGPathSegArcAbs::setLargeArcFlag(bool largeArcFlag)
{
if(impl)
impl->setLargeArcFlag(largeArcFlag);
}
bool SVGPathSegArcAbs::largeArcFlag() const
{
if(!impl) return false;
return impl->largeArcFlag();
}
void SVGPathSegArcAbs::setSweepFlag(bool sweepFlag)
{
if(impl)
impl->setSweepFlag(sweepFlag);
}
bool SVGPathSegArcAbs::sweepFlag() const
{
if(!impl) return false;
return impl->sweepFlag();
}
SVGPathSegArcRel::SVGPathSegArcRel() : SVGPathSeg()
{
impl = new SVGPathSegArcRelImpl();
}
SVGPathSegArcRel::SVGPathSegArcRel(const SVGPathSegArcRel &other) : SVGPathSeg(other)
{
impl = other.impl;
}
SVGPathSegArcRel::SVGPathSegArcRel(SVGPathSegArcRelImpl *other) : SVGPathSeg(other)
{
impl = other;
}
SVGPathSegArcRel::~SVGPathSegArcRel()
{
delete impl;
}
void SVGPathSegArcRel::setX(const float &x)
{
if(impl)
impl->setX(x);
}
float SVGPathSegArcRel::x() const
{
if(!impl) return -1;
return impl->x();
}
void SVGPathSegArcRel::setY(const float &y)
{
if(impl)
impl->setY(y);
}
float SVGPathSegArcRel::y() const
{
if(!impl) return -1;
return impl->y();
}
void SVGPathSegArcRel::setR1(const float &r1)
{
if(impl)
impl->setR1(r1);
}
float SVGPathSegArcRel::r1() const
{
if(!impl) return -1;
return impl->r1();
}
void SVGPathSegArcRel::setR2(const float &r2)
{
if(impl)
impl->setR2(r2);
}
float SVGPathSegArcRel::r2() const
{
if(!impl) return -1;
return impl->r2();
}
void SVGPathSegArcRel::setAngle(const float &angle)
{
if(impl)
impl->setAngle(angle);
}
float SVGPathSegArcRel::angle() const
{
if(!impl) return -1;
return impl->angle();
}
void SVGPathSegArcRel::setLargeArcFlag(bool largeArcFlag)
{
if(impl)
impl->setLargeArcFlag(largeArcFlag);
}
bool SVGPathSegArcRel::largeArcFlag() const
{
if(!impl) return false;
return impl->largeArcFlag();
}
void SVGPathSegArcRel::setSweepFlag(bool sweepFlag)
{
if(impl)
impl->setSweepFlag(sweepFlag);
}
bool SVGPathSegArcRel::sweepFlag() const
{
if(!impl) return false;
return impl->sweepFlag();
}
// vim:ts=4:noet