358 lines
9.8 KiB
358 lines
9.8 KiB
//-*-C++-*-
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/*
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**************************************************************************
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description
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--------------------
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copyright : (C) 2000-2001 by Andreas Zehender
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email : zehender@kde.org
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**************************************************************************
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**************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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**************************************************************************/
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#ifndef PMDIALOGEDITBASE_H
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#define PMDIALOGEDITBASE_H
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <tqwidget.h>
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#include <tqstring.h>
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#include "pmobject.h"
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class TQBoxLayout;
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class TQCheckBox;
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class TQLayout;
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class TQPushButton;
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class TQVBox;
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class TDEConfig;
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class PMPart;
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class PMPovrayRenderWidget;
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class PMPovrayOutputWidget;
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/**
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* Base class for all widgets for editing object attributes.
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*
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* Ensures a consistent layout for all widgets. Widgets should not
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* created within the constructor, but with the functions @ref createTopWidgets
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* and @ref createBottomWidgets.
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*
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* Each subclass uses the functionality of the base class. For example all
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* widgets for solid objects have the same base class that shows attributes
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* of solid objects. Subclasses like the widget for the box object add their
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* object specific controls.
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*/
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class PMDialogEditBase : public TQWidget
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{
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Q_OBJECT
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public:
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/**
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* Creates a new PMDialogEditBase widget objectType is
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* @ref PMObject->description( ).
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*
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* No widgets are created within the constructor! You have to call
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* @ref createWidgets after creating a new edit widget.
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*/
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PMDialogEditBase( TQWidget* parent, const char* name = 0 );
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/**
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* Destructor
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*/
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virtual ~PMDialogEditBase( );
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/**
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* Creates child widgets.
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*
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* This function is necessary because virtual functions do not work
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* properly inside the constructor.
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*
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* Calls @ref createTopWidgets and @ref createBottomWidgets
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*/
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void createWidgets( );
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/**
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* Displays the object o.
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* Always call displayObject( ) of the base class after displaying the
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* objects data
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*/
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virtual void displayObject( PMObject* o );
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/**
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* returns a pointer to the displayed object
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*/
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PMObject* displayedObject( ) const { return m_pDisplayedObject; }
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/**
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* Function that is called, when the "Apply" button is pressed.
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*
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* Returns true if successful
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*/
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bool saveData( );
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/**
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* Called, when the contents have to be checked.
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*
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* Display an error message and return false, if the data is invalid.
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* Otherwise return isDataValid( ) of the base class.
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*/
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virtual bool isDataValid( ) { return true; }
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/**
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* Returns the help topic
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*/
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const TQString& helpTopic( ) { return m_helpTopic; }
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/**
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* Discards changes and redisplays the object
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*/
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void redisplay( );
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/**
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* Called when the control point selection has changed
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*/
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virtual void updateControlPointSelection( ) { };
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/**
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* Sets the check box to state s
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*/
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static void setCheckBox( TQCheckBox* box, PMThreeState s );
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/**
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* Gets the state of the checkbox
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*/
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static PMThreeState checkBoxState( TQCheckBox* box );
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/**
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* Sets the part
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*/
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void setPart( PMPart* p ) { m_pPart = p; }
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/**
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* Returns the part
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*/
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PMPart* part( ) const { return m_pPart; }
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/**
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* Returns the size of the texture preview widget
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*/
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static int previewSize( ) { return s_previewSize; }
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/**
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* Sets the texture preview size
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*/
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static void setPreviewSize( int size );
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/**
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* Returns true if a sphere should be renderend
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*/
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static bool previewShowSphere( ) { return s_showSphere; }
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/**
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* Enable/disable the sphere in the texture preview widget
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*/
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static void previewShowSphere( bool show ) { s_showSphere = show; }
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/**
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* Returns true if a cylinder should be renderend
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*/
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static bool previewShowCylinder( ) { return s_showCylinder; }
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/**
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* Enable/disable the cylinder in the texture preview widget
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*/
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static void previewShowCylinder( bool show ) { s_showCylinder = show; }
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/**
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* Returns true if a box should be renderend
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*/
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static bool previewShowBox( ) { return s_showBox; }
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/**
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* Enable/disable the box in the texture preview widget
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*/
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static void previewShowBox( bool show ) { s_showBox = show; }
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/**
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* Returns true if AA is enabled
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*/
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static bool isPreviewAAEnabled( ) { return s_previewAA; }
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/**
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* Enables/disables AA
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*/
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static void setPreviewAAEnabled( bool enable ) { s_previewAA = enable; }
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/**
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* Returns the AA depth
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*/
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static int previewAADepth( ) { return s_previewAADepth; }
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/**
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* Sets the AA depth
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*/
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static void setPreviewAADepth( int d );
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/**
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* Returns the AA threshold
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*/
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static double previewAAThreshold( ) { return s_previewAAThreshold; }
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/**
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* Sets the AA threshold
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*/
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static void setPreviewAAThreshold( double t ) { s_previewAAThreshold = t; }
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/**
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* Returns true if the floor should be rendered
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*/
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static bool previewShowFloor( ) { return s_showFloor; }
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/**
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* Enables/disables the floor
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*/
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static void previewShowFloor( bool show ) { s_showFloor = show; }
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/**
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* Returns true if the wall should be rendered
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*/
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static bool previewShowWall( ) { return s_showWall; }
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/**
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* Enables/disables the wall
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*/
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static void previewShowWall( bool show ) { s_showWall = show; }
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/**
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* Returns the first wall color
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*/
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static TQColor previewWallColor1( ) { return s_wallColor1; }
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/**
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* Sets the first wall color
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*/
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static void setPreviewWallColor1( const TQColor& c ) { s_wallColor1 = c; }
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/**
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* Returns the second wall color
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*/
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static TQColor previewWallColor2( ) { return s_wallColor2; }
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/**
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* Sets the second wall color
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*/
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static void setPreviewWallColor2( const TQColor& c ) { s_wallColor2 = c; }
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/**
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* Returns the first floor color
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*/
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static TQColor previewFloorColor1( ) { return s_floorColor1; }
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/**
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* Sets the first floor color
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*/
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static void setPreviewFloorColor1( const TQColor& c ) { s_floorColor1 = c; }
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/**
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* Returns the second floor color
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*/
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static TQColor previewFloorColor2( ) { return s_floorColor2; }
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/**
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* Sets the second floor color
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*/
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static void setPreviewFloorColor2( const TQColor& c ) { s_floorColor2 = c; }
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/**
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* Returns the local flag for texture preview
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*/
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static bool previewLocal( ) { return s_previewLocal; }
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/**
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* Sets the local flag
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*/
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static void setPreviewLocal( bool l ) { s_previewLocal = l; }
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/**
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* Returns the gamma value for the texture preview
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*/
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static double previewGamma( ) { return s_previewGamma; }
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/**
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* Sets the gamma value for the texture preview
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*/
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static void setPreviewGamma( double g ) { s_previewGamma = g; }
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static void saveConfig( TDEConfig* cfg );
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static void restoreConfig( TDEConfig* cfg );
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protected:
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/**
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* Sets the help topic
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* @param anchor Defined anchor in your docbook sources
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*/
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void setHelp( const TQString& anchor );
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/**
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* Create widgets here, that should be placed on top of the widgets
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* of the sub class.
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*
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* First call the function of the base class, then create and append
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* the widgets to the top layout.
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*/
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virtual void createTopWidgets( ) { };
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/**
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* Create widgets here, that should be placed under the widgets
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* of the sub class.
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*
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* First create and append the widgets to the top layout, then
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* call the function of the base class
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*/
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virtual void createBottomWidgets( );
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/**
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* Save here the class specific data and call saveContents( )
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* of the base class
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*/
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virtual void saveContents( );
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/**
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* Returns a pointer to the top layout
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*/
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TQBoxLayout* topLayout( ) const { return m_pTopLayout; }
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protected slots:
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void slotTexturePreview( );
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void slotPreviewLocal( bool on );
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void slotPreviewFinished( int exitStatus );
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void slotPovrayOutput( );
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signals:
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/**
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* Emit this, if data has changed
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*/
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void dataChanged( );
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/**
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* Emit this, if the size of the widget has changed
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*/
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void sizeChanged( );
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/**
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* Emit this, if the control point selection has changed
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*/
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void controlPointSelectionChanged( );
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/**
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* Emit this signal, before the displayed object or texture is rendered
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*/
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void aboutToRender( );
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private:
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void findTextures( PMObject*& global, PMObject*& local ) const;
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PMObject* m_pDisplayedObject;
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TQBoxLayout* m_pTopLayout;
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TQString m_helpTopic;
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PMPart* m_pPart;
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TQWidget* m_pTexturePreviewWidget;
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PMPovrayRenderWidget* m_pRenderWidget;
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PMPovrayOutputWidget* m_pOutputWidget;
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TQVBox* m_pRenderFrame;
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TQCheckBox* m_pPreviewLocalBox;
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TQPushButton* m_pPreviewButton;
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TQPushButton* m_pOutputButton;
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static int s_previewSize;
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static bool s_showSphere;
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static bool s_showCylinder;
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static bool s_showBox;
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static bool s_previewAA;
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static int s_previewAADepth;
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static double s_previewAAThreshold;
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static bool s_showFloor;
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static bool s_showWall;
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static TQColor s_wallColor1, s_wallColor2;
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static TQColor s_floorColor1, s_floorColor2;
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static bool s_previewLocal;
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static double s_previewGamma;
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};
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#endif
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