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tdegraphics/ksvg/dom/SVGLength.cpp

134 lines
2.9 KiB

/*
Copyright (C) 2001-2003 KSVG Team
This file is part of the KDE project
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include <dom/dom_string.h>
#include "SVGLength.h"
#include "SVGShapeImpl.h"
#include "SVGLengthImpl.h"
using namespace KSVG;
SVGLength::SVGLength()
{
impl = new SVGLengthImpl();
impl->ref();
}
SVGLength::SVGLength(const SVGLength &other) : impl(0)
{
(*this) = other;
}
SVGLength &SVGLength::operator =(const SVGLength &other)
{
if(impl == other.impl)
return *this;
if(impl)
impl->deref();
impl = other.impl;
if(impl)
impl->ref();
return *this;
}
SVGLength::SVGLength(SVGLengthImpl *other)
{
impl = other;
if(impl)
impl->ref();
}
SVGLength::~SVGLength()
{
if(impl)
impl->deref();
}
unsigned short SVGLength::unitType() const
{
if(!impl) return SVG_LENGTHTYPE_UNKNOWN;
return impl->unitType();
}
void SVGLength::setValue(float value)
{
if(impl)
{
impl->setValue(value);
// Automatic updating of the shape if any value is changed, imagine:
// SVGCircleElement c; [...] c.r().baseVal().setValue(150);
if(impl->context() && dynamic_cast<SVGShapeImpl *>(impl->context()))
dynamic_cast<SVGShapeImpl *>(impl->context())->update(UPDATE_TRANSFORM, 0, 0);
}
}
float SVGLength::value() const
{
if(!impl) return -1;
return impl->value();
}
void SVGLength::setValueInSpecifiedUnits(float valueInSpecifiedUnits)
{
if(impl)
impl->setValueInSpecifiedUnits(valueInSpecifiedUnits);
}
float SVGLength::valueInSpecifiedUnits() const
{
if(!impl) return -1;
return impl->valueInSpecifiedUnits();
}
void SVGLength::setValueAsString(const DOM::DOMString &valueAsString)
{
if(impl)
impl->setValueAsString(valueAsString);
}
DOM::DOMString SVGLength::valueAsString() const
{
if(!impl) return DOM::DOMString();
return impl->valueAsString();
}
void SVGLength::newValueSpecifiedUnits(unsigned short unitType, float valueInSpecifiedUnits)
{
if(impl)
impl->newValueSpecifiedUnits(unitType, valueInSpecifiedUnits);
}
void SVGLength::convertToSpecifiedUnits(unsigned short unitType)
{
if(impl)
impl->convertToSpecifiedUnits(unitType);
}
SVGLength::operator float()
{
if(!impl) return -1;
return impl->valueInSpecifiedUnits();
}