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/*
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Copyright (C) 2000 Stefan Westerfeld
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stefan@space.twc.de
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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/*
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* DISCLAIMER: The interfaces in artsmidi.idl (and the derived .cc/.h files)
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* DO NOT GUARANTEE BINARY COMPATIBILITY YET.
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*
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* They are intended for developers. You shouldn't expect that applications in
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* binary form will be fully compatibile with further releases of these
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* interfaces.
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*/
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#include <artsflow.idl>
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module Arts {
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/* This is modelled somewhat after
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- the AudioManager concept
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- the aRts-0.3.4.1 MidiPort concept
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- libtdemid
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It adds timing as new feature compared to older implementation, and also
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tries to do the full set of midi operations.
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It's current state is "experimental", and "binary compatibility not kept".
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*/
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/**
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* an absolute timestamp
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*/
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struct TimeStamp {
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long sec,usec;
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};
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/**
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* different status of a midi command
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*/
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enum MidiCommandStatus {
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// Masks:
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mcsCommandMask = 0xf0,
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mcsChannelMask = 0x0f,
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// Commands:
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mcsNoteOff = 0x80,
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mcsNoteOn = 0x90,
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mcsKeyPressure = 0xa0,
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mcsParameter = 0xb0,
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mcsProgram = 0xc0,
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mcsChannelPressure = 0xd0,
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mcsPitchWheel = 0xe0
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};
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/**
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* the following are to be used once status is (mcsParameter|channel):
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*/
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enum MidiCommandParameter {
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mcpSustain = 0x40,
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mcpAllNotesOff = 0x7b
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};
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/**
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* a midi command
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*/
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struct MidiCommand {
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byte status;
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byte data1;
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byte data2;
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};
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/**
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* a midi event
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*/
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struct MidiEvent {
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TimeStamp time;
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MidiCommand command;
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};
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/**
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* a midi port
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*/
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interface MidiPort {
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/**
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* the current absolute time (since the existence of the midi device)
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*/
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readonly attribute TimeStamp time;
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/**
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* the current play time
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*
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* Some midi devices, for instance synthetic audio devices, have a certain
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* amount of internal buffering. This causes a time difference between
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* where events are currently being rendered, which is the timestamp
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* obtained by "time", and the events that the listener is hearing right
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* now, which is this timestamp, the "playTime".
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*/
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readonly attribute TimeStamp playTime;
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/**
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* processes a midi command
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*/
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oneway void processCommand(MidiCommand command);
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/**
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* processes a midi event
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*/
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oneway void processEvent(MidiEvent event);
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};
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enum MidiClientDirection { mcdPlay, mcdRecord };
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enum MidiClientType { mctDestination, mctApplication };
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/**
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* information about a midi client
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*/
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struct MidiClientInfo {
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long ID;
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sequence<long> connections;
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MidiClientDirection direction;
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MidiClientType type;
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string title, autoRestoreID;
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};
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/**
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* a midi manager client
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*/
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interface MidiClient {
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readonly attribute MidiClientInfo info;
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/**
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* you can change the title of your client on the fly - everything else
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* (besides the actual assignment) is static
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*/
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attribute string title;
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/**
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* creates a new port through which the client can receive data from
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* the midi manager
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*/
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void addInputPort(MidiPort port);
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/**
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* creates a new port through which the client can send data to the
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* midi manager
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*/
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MidiPort addOutputPort();
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/**
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* removes a port
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*/
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void removePort(MidiPort port);
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};
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interface AudioSync;
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/**
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* this synchronizes multiple midi clients - it also allows synchronization
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* with audio events
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*/
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interface MidiSyncGroup {
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/**
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* adds a midi client to the synchronization group
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*
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* hint: during adding the client, the timestamps related to that
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* client will jump
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*/
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void addClient(MidiClient client);
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/**
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* deletes a midi client from the synchronization group
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*/
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void removeClient(MidiClient client);
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/**
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* adds an AudioSync object to the synchronization group
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*
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* hint: during adding the AudioSync object, the timestamps related to
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* that object might jump
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*/
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void addAudioSync(AudioSync audioSync);
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/**
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* deletes an AudioSync object from the synchronization group
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*/
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void removeAudioSync(AudioSync audioSync);
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};
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/**
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* Some general notes to the understanding of the midi manager. The midi
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* manager has the task to intelligently assign applications to destinations.
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*
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* It is important to understand what it actually does to understand the
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* distinction first, which is expressed through the "MidiClientType" of
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* each client.
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*
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* APPLICATIONS: An application is a user visible application, that produces
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* or records midi data. It is important for the understanding of an
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* application, that an application actually *wants* to be supplied with
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* data, or wants to get its data played. Thus, adding an application to
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* the midi manager is an implicit request: "go and find a place where to
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* put the events to (or get the events from)".
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*
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* Examples for applications would be games or midi players.
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*
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* DESTINATIONS: A destination is a system service that plays or supplies
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* midi data. The characteristic here is that a destination is something
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* that is there if you need it.
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*
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* Examples for destinations might be might be a hardware device or an
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* emulation of a hardware device (such as a virtual sampler).
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*
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* So the process is as follows:
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* - destinations register themselves at the midi manager, and provide
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* system services in that way
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*
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* - when the user starts an application (such as a midi player), the midi
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* manager's task is to assign it to a suitable destination
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*
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* - the user can interact with the process by changing the way applications
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* are assigned to destinations - the midi manager will try to learn
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* what the user wants, and next time do a better job while assigning
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*
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* To actually record or play some data, you need to register a client first,
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* and after that, you can add Input or Output "MidiPort"s to your client,
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* so that you can actually send or receive events with them.
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*/
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interface MidiManager { // SINGLETON: Arts_MidiManager
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/**
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* a list of clients
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*/
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readonly attribute sequence<MidiClientInfo> clients;
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/**
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* add a client
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*
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* this creates a new MidiManagerClient
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*/
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MidiClient addClient(MidiClientDirection direction, MidiClientType type,
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string title, string autoRestoreID);
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/**
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* connect two clients
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*/
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void connect(long clientID, long destinationID);
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/**
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* disconnect two clients
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*/
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void disconnect(long clientID, long destinationID);
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/**
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* add a synchronization group
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*
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* this creates a new MidiSyncGroup
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*/
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MidiSyncGroup addSyncGroup();
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};
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interface MidiTest : MidiPort {
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};
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interface RawMidiPort : MidiPort {
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attribute string device;
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attribute boolean input, output;
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attribute boolean running;
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boolean open();
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};
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interface AlsaMidiGateway {
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boolean rescan();
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};
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interface AlsaMidiPort : MidiPort {
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attribute long client;
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attribute long port;
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boolean open();
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};
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/**
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* EXPERIMENTAL interface for audio synchronization - this allows multiple
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* objects to be started and stopped at a precisely defined timestamp
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*/
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interface AudioSync {
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/**
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* the current time
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*/
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readonly attribute TimeStamp time;
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/**
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* the current play time
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*
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* Since aRts has internal buffering, there is a time difference between
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* where events are currently being rendered, which is the timestamp
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* obtained by "time", and the events that the listener is hearing right
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* now, which is this timestamp, the "playTime".
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*/
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readonly attribute TimeStamp playTime;
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/**
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* queues calling synthModule.start() later
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*
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* (will keep a reference on the module until executed)
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*/
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void queueStart(SynthModule synthModule);
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/**
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* queues calling synthModule.stop() later
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*
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* (will keep a reference on the module until executed)
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*/
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void queueStop(SynthModule synthModule);
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/**
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* atomically executes all queued modification to the flow system
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*/
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void execute();
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/**
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* atomically executes all queued modifications to the flow system
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* at a given time
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*/
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void executeAt(TimeStamp timeStamp);
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};
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/**
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* Midi Timer - can be used to provide timing for midi ports that have
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* no "native" timing.
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*/
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interface MidiTimer
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{
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/**
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* the current time
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*/
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readonly attribute TimeStamp time;
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/**
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* this will put the event into an event queue and send it to the port
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* once the time for the event has been reached
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*/
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oneway void queueEvent(MidiPort port, MidiEvent event);
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};
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/**
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* Uses the system time (i.e. gettimeofday() and similar) to provide midi
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* timing
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*/
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interface SystemMidiTimer : MidiTimer
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{
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};
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/**
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* Uses the audio time (i.e. samples rendered to /dev/dsp) to provide midi
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* timing
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*/
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interface AudioMidiTimer : MidiTimer
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{
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};
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};
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