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/**************************************************************************
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slman.cc - SongList Manager, which holds a set of collections (SongLists)
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Copyright (C) 1997,98 Antonio Larrosa Jimenez
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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Send comments and bug fixes to larrosa@kde.org
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or to Antonio Larrosa, Rio Arnoya, 10 5B, 29006 Malaga, Spain
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***************************************************************************/
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#include "slman.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include "version.h"
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#include <tdelocale.h>
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SLManager::SLManager()
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{
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list=NULL;
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ntotal=0;
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tempsl=NULL;
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createTemporaryCollection();
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}
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SLManager::SLManager(SLManager &src)
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{
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list=NULL;
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ntotal=0;
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tempsl=NULL;
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SongListNode *srcSL=src.list;
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SongList *tmpSL;
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int i;
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while (srcSL!=NULL)
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{
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i=createCollection(srcSL->name);
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tmpSL=getCollection(i);
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if (tmpSL!=NULL)
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tmpSL->copy(*srcSL->SL);
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srcSL=srcSL->next;
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}
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if (src.tempsl!=NULL) tempsl=new SongList(*src.tempsl);
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else tempsl=NULL;
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}
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SLManager::~SLManager()
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{
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SongListNode *ptr;
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ptr=list;
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while (ptr!=NULL)
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{
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list=ptr->next;
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if (ptr->SL!=NULL) delete ptr->SL;
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if (ptr->name!=NULL) delete ptr->name;
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delete ptr;
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ptr=list;
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}
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if (tempsl!=NULL) delete tempsl;
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ntotal=0;
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}
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int SLManager::createCollection(const char *name)
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{
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SongListNode *ptr;
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if (nameUsed(name))
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{
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printf("Name '%s' is already used\n",name);
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return -1;
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}
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if (list==NULL)
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{
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list=new SongListNode;
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list->id=1;
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ntotal=1;
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ptr=list;
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}
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else
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{
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ptr=list;
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while (ptr->next!=NULL) ptr=ptr->next;
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ptr->next=new SongListNode;
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ptr=ptr->next;
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ptr->id= ++ntotal;
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}
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ptr->SL=new SongList;
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ptr->next=NULL;
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if (name!=NULL)
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{
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ptr->name=new char[strlen(name)+1];
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strcpy(ptr->name,name);
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}
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else
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{
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ptr->name=getNotUsedName();
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}
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return ptr->id;
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}
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char *SLManager::getNotUsedName(void)
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{
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char *trythis;
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trythis=new char[100];
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strcpy(trythis,"No Name");
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int tries=1;
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int success=0;
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while (!success)
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{
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if (nameUsed(trythis)) sprintf(trythis,"No Name - %d",++tries);
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else
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success=1;
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}
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return trythis;
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}
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int SLManager::nameUsed(const char *name)
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{
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/*
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SongListNode *ptr=list;
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int used=0;
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while ((!used)&&(ptr!=NULL))
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{
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if (strcmp(ptr->name,name)==0) used=1;
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ptr=ptr->next;
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};
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return used;
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*/
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if (getCollection(name)==NULL) return 0;
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return 1;
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}
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void SLManager::deleteCollection(int id)
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{
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if (list==NULL) return;
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SongListNode *ptr=list;
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SongListNode *ptr2;
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if (id==1) list=list->next;
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else
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{
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ptr2=list;
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while ((ptr!=NULL)&&(ptr->id!=id))
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{
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ptr2=ptr;
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ptr=ptr->next;
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}
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if (ptr==NULL)
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{
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printf("Trying to delete a not used id\n");
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return;
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}
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ptr2->next=ptr->next;
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}
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ptr2=ptr->next;
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delete ptr->SL;
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delete ptr->name;
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delete ptr;
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regenerateid(ptr2,id);
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}
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void SLManager::regenerateid(SongListNode *sl,int id)
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{
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SongListNode *tmp=sl;
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int i=id;
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while (tmp!=NULL)
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{
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tmp->id=i++;
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tmp=tmp->next;
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}
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ntotal=i-1;
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}
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void SLManager::changeCollectionName(int id,const char *newname)
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{
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if (id<1) return;
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if (nameUsed(newname))
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{
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printf("Cannot change name, '%s' is already used\n",newname);
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return;
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}
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SongListNode *ptr=list;
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while ((ptr!=NULL)&&(ptr->id!=id)) ptr=ptr->next;
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if (ptr==NULL) return;
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delete ptr->name;
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ptr->name=new char[strlen(newname)+1];
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strcpy(ptr->name,newname);
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}
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SongList *SLManager::getCollection(int id)
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{
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if (id==0) return tempsl;
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SongListNode *ptr=list;
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while ((ptr!=NULL)&&(ptr->id!=id)) ptr=ptr->next;
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if (ptr==NULL) return NULL;
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return ptr->SL;
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}
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SongList *SLManager::getCollection(const char *name)
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{
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SongListNode *ptr=list;
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while ((ptr!=NULL)&&(strcmp(ptr->name,name)!=0)) ptr=ptr->next;
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if (ptr==NULL) return NULL;
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return ptr->SL;
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}
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const char *SLManager::getCollectionName(int id)
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{
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if (id==0) return I18N_NOOP("Temporary Collection");
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SongListNode *ptr=list;
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while ((ptr!=NULL)&&(ptr->id!=id)) ptr=ptr->next;
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if (ptr==NULL) return NULL;
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return ptr->name;
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}
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void SLManager::loadConfig(const char *filename)
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{
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#ifdef GENERAL_DEBUG_MESSAGES
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printf("Loading collections\n");
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#endif
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FILE *fh=fopen(filename,"rt");
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if (fh==NULL)
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{
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printf("Collections cannot be loaded\n(File %s doesn't exist or can't be opened)\n",filename);
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return;
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}
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char s[300];
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SongList *sl=NULL;
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int activeid=0;
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while (!feof(fh))
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{
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s[0] = 0;
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fgets(s,299,fh);
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if ((strlen(s)>0)&&(s[strlen(s)-1]==10)) s[strlen(s)-1]=0;
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switch (s[0])
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{
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case (0) : break;
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case (10) : break;
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case ('=') :
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{
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if (sl!=NULL) sl->setActiveSong(activeid);
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int id=createCollection(&s[1]);
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sl=getCollection(id);
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fgets(s,299,fh);
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activeid=atoi(s);
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}
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break;
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default :
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{
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if (sl!=NULL) sl->AddSong((const char *)s);
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}
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}
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}
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if (sl!=NULL) sl->setActiveSong(activeid);
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fclose(fh);
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}
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void SLManager::saveConfig(const char *filename)
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{
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SongListNode *ptr=list;
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FILE *fh=fopen(filename,"wt");
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if (fh==NULL)
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{
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printf("Collections couldn't be saved\n");
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return;
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}
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char s[FILENAME_MAX];
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SongList *sl;
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while (ptr!=NULL)
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{
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sprintf(s,"=%s\n",ptr->name);
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fputs(s,fh);
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sl=ptr->SL;
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sprintf(s,"%d\n",sl->getActiveSongID());
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fputs(s,fh);
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sl->iteratorStart();
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while (!sl->iteratorAtEnd())
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{
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sprintf(s,"%s\n",sl->getIteratorName());
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fputs(s,fh);
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sl->iteratorNext();
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}
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// ptr->SL->saveList(fh);
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fputs("\n",fh);
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ptr=ptr->next;
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}
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fclose(fh);
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}
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SongList *SLManager::createTemporaryCollection(void)
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{
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if (tempsl==NULL)
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tempsl=new SongList();
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else
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tempsl->clean();
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return tempsl;
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}
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