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/*
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standard Button for winamp Skin
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Copyright (C) 1999 Martin Vogt
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation.
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For more information look at the file COPYRIGHT in this package
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*/
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#ifndef __WABUTTON_H
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#define __WABUTTON_H
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#include <tqpainter.h>
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#include "waWidget.h"
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class WaButton : public WaWidget {
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Q_OBJECT
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public:
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WaButton(int mapId);
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~WaButton();
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void setPixmapDown(int pixId);
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void setPixmapUp(int pixId);
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void setPixmapUpSelected(int pixId);
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void setPixmapDownSelected(int pixId);
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void setToggled(bool toggled_flag) { _toggled = toggled_flag; update(); }
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bool toggled() const { return _toggled; }
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void setTogglable(bool togglable_flag) { _togglable = togglable_flag; update(); }
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bool togglable() const { return _togglable; }
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int getPixmapId();
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void paintEvent(TQPaintEvent*);
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private:
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void mousePressEvent (TQMouseEvent* e);
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void mouseReleaseEvent (TQMouseEvent* e);
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int nUpId;
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int nDownId;
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int nDownIdSelected;
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int nUpIdSelected;
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TQPoint currentLocation;
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bool _toggled;
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bool _togglable;
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bool pressed;
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signals:
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void toggleEvent(bool val);
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void clicked();
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};
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#endif
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