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#ifndef KJBUTTON_H
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#define KJBUTTON_H
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#include "kjwidget.h"
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#include <tqobject.h>
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class KJLoader;
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class KJButton : public TQObject, public KJWidget
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{
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Q_OBJECT
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public:
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KJButton(const TQStringList&, KJLoader *);
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virtual void paint(TQPainter *, const TQRect &rect);
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virtual bool mousePress(const TQPoint &pos);
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virtual void mouseRelease(const TQPoint &pos, bool);
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virtual void showPressed(bool b=true);
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virtual TQString tip();
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private slots:
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void slotPlaylistShown(void);
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void slotPlaylistHidden(void);
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void slotEqEnabled(bool on);
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private:
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TQPixmap mBackground;
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bool mPushedPixmap;
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TQPixmap mPressed;
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TQString mTitle;
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bool mShowPressed;
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};
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#endif
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