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/*
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splay player plugin
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Copyright (C) 1999 Martin Vogt
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Library General Public License as published by
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the Free Software Foundation.
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For more information look at the file COPYRIGHT in this package
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*/
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#ifndef __SPLAYPLUGIN_H
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#define __SPLAYPLUGIN_H
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#include "../decoder/decoderPlugin.h"
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#include <kdemacros.h>
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class SplayDecoder;
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class MpegAudioFrame;
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class AudioFrame;
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class FloatFrame;
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class PCMFrame;
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class FileAccessWrapper;
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class MpegAudioInfo;
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class KDE_EXPORT SplayPlugin : public DecoderPlugin {
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int lnoLength;
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int lfirst;
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int lOutput;
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/*
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* directly writes decoded data as float, instead of converting it to
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* short int samples first. float->int conversions are _very_
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* time intensiv!
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*/
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bool doFloat;
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SplayDecoder* splay;
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MpegAudioFrame* framer;
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FloatFrame* floatFrame;
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PCMFrame* pcmFrame;
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unsigned char* inputbuffer;
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int lengthInSec;
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MpegAudioInfo* info;
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FileAccessWrapper* fileAccess;
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int resyncCounter;
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AudioFrame* audioFrame;
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public:
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SplayPlugin();
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~SplayPlugin();
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void decoder_loop();
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int seek_impl(int second);
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void config(const char* key,const char* value,void* user_data);
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protected:
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int getTotalLength();
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void processStreamState(TimeStamp* stamp,AudioFrame* audioFrame);
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void audioSetup(AudioFrame* setupFrame);
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int doFrameFind();
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};
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#endif
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