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// Copyright (C) 2000 Neil Stevens <multivac@fcmail.com>
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// Copyright (C) 1999 Charles Samuels <charles@kde.org>
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// THE AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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// AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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// Except as contained in this notice, the name(s) of the author(s) shall not be
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// used in advertising or otherwise to promote the sale, use or other dealings
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// in this Software without prior written authorization from the author(s).
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#ifndef USERINTERFACE_H
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#define USERINTERFACE_H
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#include "kaboodleapp.h"
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#include <tdeaction.h>
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#include <tdeparts/mainwindow.h>
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#include <kurl.h>
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#include "player.h"
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namespace Kaboodle
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{
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/**
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* @short Main window class
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* @author Neil Stevens <multivac@fcmail.com>
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* @author Charles Samuels <charles@kde.org>
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*/
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class UserInterface : public KParts::MainWindow
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{
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Q_OBJECT
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public:
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UserInterface(TQWidget *parent, const KURL &initialFile = KURL());
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virtual ~UserInterface(void);
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void load(const TQString& url);
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protected:
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virtual void dragEnterEvent(TQDragEnterEvent *);
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virtual void dropEvent(TQDropEvent *);
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public slots:
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void playerPreferences(void);
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private slots:
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void fileOpen(void);
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void showMenubar(void);
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void updateTitle(const TQString &text);
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void applySettings(void);
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void properties(void);
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void adaptSize(int width, int height);
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void slotConfigureKeys();
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private:
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Player *part;
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TDEToggleAction *menubarAction;
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TDEAction *propertiesAction;
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};
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}
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#endif
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