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/***************************************************************************
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kjseeker.cpp
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---------------------------------------------
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slider that lets the user jump inside the currently played file
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---------------------------------------------
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Maintainer: Stefan Gehn <sgehn@gmx.net>
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***************************************************************************/
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#include "kjseeker.h"
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#include "kjloader.h"
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#include "helpers.cpp"
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#include <noatun/player.h>
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#include <kdebug.h>
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KJSeeker::KJSeeker(const TQStringList &i, KJLoader *l) : KJWidget(l), g(0)
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{
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TQString activeBg = backgroundPressed("bmp1");
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if(activeBg.isEmpty())
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{
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kdDebug(66666) << k_funcinfo << "No pressed background found for seeker," <<
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" using default background!" << endl;
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parent()->image(parser()["backgroundimage"][1]);
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}
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else
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mActive = parent()->image(activeBg);
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mScale = parent()->image(parser()["seekimage"][1]);
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TQImage pixmapNoPress = parent()->image(parser()["backgroundimage"][1]);
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// generate transparent mask
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int x, y, xs, ys;
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x=i[1].toInt();
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y=i[2].toInt();
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xs=i[3].toInt()-x;
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ys=i[4].toInt()-y;
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setRect(x,y,xs,ys);
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TQImage transmask(xs, ys, 1, 2, TQImage::LittleEndian);
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transmask.setColor(1, tqRgb(0,0,0));
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transmask.setColor(0, tqRgb(255,255,255));
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// clear the pointers
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memset(barmodeImages, 0, 256*sizeof(TQImage*));
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memset(barmode, 0, 256*sizeof(TQPixmap*));
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// Now do the pixel f<>king
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// kdDebug(66666) << "creating Pixmaps for Seeker" << endl;
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for (int iy=y;iy<y+ys; iy++)
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{
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for (int ix=x;ix<x+xs; ix++)
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{
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TQRgb checkmScale = mScale.pixel(ix, iy);
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// am I transparent?
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if (!isGray(checkmScale))
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{
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setPixel1BPP(transmask, ix-x, iy-y, 0);
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continue;
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}
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setPixel1BPP(transmask, ix-x, iy-y, 1);
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// what is the level
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int level=grayRgb(checkmScale)+1;
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if (level>255) level=255;
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// allocate the pixmap of the level proper
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// copy the color to the surface proper
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TQRgb activeColor=mActive.pixel(ix,iy);
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TQRgb inactiveColor=pixmapNoPress.pixel(ix,iy);
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// set this pixel and everything before it
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for(int i=0; i<level; i++)
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{
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if (!barmodeImages[i])
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barmodeImages[i]=new TQImage(xs,ys, 32);
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TQRgb *l=(TQRgb*)barmodeImages[i]->scanLine(iy-y);
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l[ix-x]=inactiveColor;
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}
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do
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{
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if (!barmodeImages[level])
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barmodeImages[level]=new TQImage(xs,ys, 32);
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TQRgb *l=(TQRgb*)barmodeImages[level]->scanLine(iy-y);
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l[ix-x]=activeColor;
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} while (level++<255);
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}
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}
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// kdDebug(66666) << "finished creating Pixmaps" << endl;
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// create the blank one
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barmode[0]=new TQPixmap(xs, ys);
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TQPixmap px=parent()->pixmap(parser()["backgroundimage"][1]);
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bitBlt(barmode[0], 0, 0, &px, x, y, xs, ys, TQt::CopyROP);
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px.convertFromImage(transmask);
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barModeMask=px;
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// kdDebug(66666) << "END KJSeeker constructor" << endl;
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}
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TQPixmap *KJSeeker::toPixmap(int n)
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{
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if (!barmodeImages[n]) return barmode[n];
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barmode[n]=new TQPixmap(
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barmodeImages[n]->width(),
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barmodeImages[n]->height()
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);
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barmode[n]->convertFromImage(*barmodeImages[n]);
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delete barmodeImages[n];
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barmodeImages[n]=0;
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return barmode[n];
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}
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KJSeeker::~KJSeeker()
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{
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for (uint i=0; i<256; i++)
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{
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if (barmode[i])
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delete barmode[i];
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if (barmodeImages[i])
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delete barmodeImages[i];
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}
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}
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void KJSeeker::paint(TQPainter *p, const TQRect &)
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{
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closest();
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TQPixmap *pixmap = toPixmap(g);
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pixmap->setMask(barModeMask);
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bitBlt(p->device(), rect().topLeft().x(), rect().topLeft().y(),
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pixmap, 0, 0, rect().width(), rect().height(), TQt::CopyROP);
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}
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bool KJSeeker::mousePress(const TQPoint &pos)
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{
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return (isGray(mScale.pixel(rect().topLeft().x()+pos.x(), rect().topLeft().y()+pos.y())));
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}
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void KJSeeker::mouseRelease(const TQPoint &pos, bool in)
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{
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int x = rect().topLeft().x()+pos.x();
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int y = rect().topLeft().y()+pos.y();
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if(napp->player()->isStopped())
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return;
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if(!mScale.valid(x, y))
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return;
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TQRgb color=mScale.pixel(x, y);
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// user released mousebutton outside of the seeker-area (which is gray)
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if ( (!isGray(color)) || (!in) )
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return;
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g = grayRgb(color);
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repaint();
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// kdDebug(66666) << "length : " << napp->player()->getLength() << endl;
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// kdDebug(66666) << "skip to: " << ((long long)g*(long long)napp->player()->getLength())/255 << endl;
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// g * titlelength can get REALLY HUGE, that's why I used (long long)
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napp->player()->skipTo( ((long long)g*(long long)napp->player()->getLength())/255 );
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return;
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}
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void KJSeeker::timeUpdate(int sec)
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{
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int length = napp->player()->getLength() / 1000;
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if (length<1)
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length=1;
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if (sec > length)
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sec = length;
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else if ( sec < 0 )
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sec=0;
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g = sec * 255 / length;
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//kdDebug(66666) << "sec: " << sec << " len: " << length << " g: " << g << endl;
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TQPainter p(parent());
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paint(&p, rect());
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}
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void KJSeeker::closest()
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{
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int south=g, north=g;
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bool southtried=false, northtried=false;
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while (
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!barmode[south] && !barmodeImages[south]
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&& !barmode[north] && !barmodeImages[north])
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{
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if (southtried && northtried) { g=0; return; }
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south--;
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north++;
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if (north>255) {northtried=true; north=g;}
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if (south<0) {southtried=true; south=g;}
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}
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if (barmode[south] || barmodeImages[south])
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g=south;
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else if (barmode[north] || barmodeImages[north])
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g=north;
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}
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