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####### Runtime part of artsbuilder: this part will get dynamically loaded
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# into the aRts server (or other apps) to create structures which are designed
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# in artsbuilder. So to speak it's the "loader for the .arts language".
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AM_CXXFLAGS = -DEXAMPLES_DIR='"$(arts_datadir)/artsbuilder/examples"'
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INCLUDES= -I$(arts_includes) $(all_includes)
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lib_LTLIBRARIES = libartsbuilder.la
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libartsbuilder_la_SOURCES = artsbuilder.cpp sequenceutils.cpp \
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structurebuilder_impl.cpp structures_impl.cpp moduleinfo.cpp \
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compatibility.cpp localfactory_impl.cpp artsbuilderloader_impl.cpp
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libartsbuilder_la_LIBADD = -lmcop -lartsflow $(LIBDL) -lartsflow_idl
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libartsbuilder_la_COMPILE_FIRST = artsbuilder.h
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libartsbuilder_la_LDFLAGS = $(all_libraries) -L$(arts_libraries) \
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-no-undefined
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artsbuilder.lo: artsbuilder.h
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artsbuilder.mcopclass: artsbuilder.h
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artsbuilder.mcoptype: artsbuilder.h
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artsbuilder.h artsbuilder.cpp: $(srcdir)/artsbuilder.idl $(MCOPIDL)
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$(MCOPIDL) -t -I$(arts_includes) $(srcdir)/artsbuilder.idl
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DISTCLEANFILES = artsbuilder.cpp artsbuilder.h \
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artsbuilder.mcoptype artsbuilder.mcopclass
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####### install idl files
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artsincludedir = $(includedir)/arts
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artsinclude_HEADERS = artsbuilder.h artsbuilder.idl
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mcopclassdir = $(libdir)/mcop/Arts
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mcopclass_DATA = StructureBuilder.mcopclass StructureDesc.mcopclass \
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LocalFactory.mcopclass ArtsBuilderLoader.mcopclass
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mcoptypedir = $(libdir)/mcop
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mcoptype_DATA = artsbuilder.mcoptype artsbuilder.mcopclass
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