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/* slman.h - SongList Manager, which holds a set of collections (SongLists)
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Copyright (C) 1997,98,99,2000 Antonio Larrosa Jimenez
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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Send comments and bug fixes to larrosa@kde.org
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or to Antonio Larrosa, Rio Arnoya, 10 5B, 29006 Malaga, Spain
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***************************************************************************/
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#ifndef SLMAN_H
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#define SLMAN_H
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#include "songlist.h"
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class SLManager
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{
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protected:
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int ntotal;
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struct SongListNode
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{
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int id;
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char *name;
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SongList *SL;
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SongListNode *next;
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};
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SongListNode *list;
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SongList *tempsl;
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char *getNotUsedName(void);
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int nameUsed(const char *name);
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void regenerateid(SongListNode *sl,int id);
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public:
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SLManager();
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SLManager(SLManager &src); // Copy constructor
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~SLManager();
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int createCollection(const char *name=NULL); // Returns the id associated to the
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// new collection
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// -1 if name already is used and Collection was
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// not created
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void deleteCollection(int id);
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void changeCollectionName(int id, const char *newname);
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SongList *getCollection(int id);
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SongList *getCollection(const char *name);
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const char *getCollectionName(int id);
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int numberOfCollections(void) {return ntotal;};
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void loadConfig(const char *filename);
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void saveConfig(const char *filename);
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SongList *createTemporaryCollection(void);
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SongList *getTemporaryCollection(void) {return tempsl;};
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};
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#endif
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