You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
tdemultimedia/noatun/modules/winskin/vis/realFFT.h

70 lines
1.4 KiB

/*
a FFT class
Copyright (C) 1998 Martin Vogt;Philip VanBaren
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation.
For more information look at the file COPYRIGHT in this package
*/
#ifndef __REALFFT_H
#define __REALFFT_H
#include <math.h>
#include <stdlib.h>
#include <stdio.h>
/**
<pre>
* Program: REALFFTF.C
* Author: Philip VanBaren
* Date: 2 September 1993
*
* Description: These routines perform an FFT on real data.
* On a 486/33 compiled using Borland C++ 3.1 with full
* speed optimization and a small memory model, a 1024 point
* FFT takes about 16ms.
* This code is for floating point data.
*
* Note: Output is BIT-REVERSED! so you must use the BitReversed to
* get legible output, (i.e. Real_i = buffer[ BitReversed[i] ]
* Imag_i = buffer[ BitReversed[i]+1 ] )
* Input is in normal order.
</pre>
*/
class RealFFT {
int* BitReversed;
short* SinTable;
int Points;
public:
RealFFT(int fftlen);
~RealFFT();
void fft(short* buffer);
int* getBitReversed();
private:
short *A,*B;
short *sptr;
short *endptr1,*endptr2;
int *br1,*br2;
long HRplus,HRminus,HIplus,HIminus;
};
#endif