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/***************************************************************************
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begin : Mon Feb 4 23:40:41 EST 2002
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copyright : (C) 2002 - 2004 by Scott Wheeler
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email : wheeler@kde.org
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***************************************************************************/
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/***************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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***************************************************************************/
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#include <config.h>
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#include <tdecmdlineargs.h>
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#include <kstatusbar.h>
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#include <kdebug.h>
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#include <tdemessagebox.h>
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#include <kstandarddirs.h>
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#include "juk.h"
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#include "slideraction.h"
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#include "statuslabel.h"
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#include "splashscreen.h"
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#include "systemtray.h"
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#include "keydialog.h"
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#include "tagguesserconfigdlg.h"
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#include "filerenamerconfigdlg.h"
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#include "actioncollection.h"
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#include "cache.h"
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#include "playlistsplitter.h"
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#include "collectionlist.h"
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#include "covermanager.h"
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#include "tagtransactionmanager.h"
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using namespace ActionCollection;
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////////////////////////////////////////////////////////////////////////////////
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// public members
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////////////////////////////////////////////////////////////////////////////////
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JuK::JuK(TQWidget *parent, const char *name) :
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TDEMainWindow(parent, name, WDestructiveClose),
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m_player(PlayerManager::instance()),
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m_shuttingDown(false)
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{
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// Expect segfaults if you change this order.
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readSettings();
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if(m_showSplash && !m_startDocked && Cache::cacheFileExists()) {
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SplashScreen::instance()->show();
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kapp->processEvents();
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}
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setupActions();
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setupLayout();
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if(TQApplication::reverseLayout())
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setupGUI(ToolBar | Save | Create, "jukui-rtl.rc");
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else
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setupGUI(ToolBar | Save | Create);
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readConfig();
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setupSystemTray();
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setupGlobalAccels();
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createDirs();
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SplashScreen::finishedLoading();
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TQTimer::singleShot(0, CollectionList::instance(), TQT_SLOT(slotCheckCache()));
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TQTimer::singleShot(0, TQT_TQOBJECT(this), TQT_SLOT(slotProcessArgs()));
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m_sliderAction->slotUpdateOrientation();
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}
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JuK::~JuK()
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{
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kdDebug(65432) << k_funcinfo << endl;
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}
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TDEActionCollection *JuK::actionCollection() const
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{
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return ActionCollection::actions();
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}
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////////////////////////////////////////////////////////////////////////////////
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// private members
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////////////////////////////////////////////////////////////////////////////////
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void JuK::setupLayout()
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{
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new TagTransactionManager(this);
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m_splitter = new PlaylistSplitter(this, "playlistSplitter");
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setCentralWidget(m_splitter);
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m_statusLabel = new StatusLabel(m_splitter->playlist(), statusBar());
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connect(CollectionList::instance(), TQT_SIGNAL(signalCollectionChanged()),
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m_statusLabel, TQT_SLOT(updateData()));
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statusBar()->addWidget(m_statusLabel, 1);
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PlayerManager::instance()->setStatusLabel(m_statusLabel);
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m_splitter->setFocus();
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resize(750, 500);
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}
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void JuK::setupActions()
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{
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ActionCollection::actions()->setWidget(this);
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KStdAction::quit(TQT_TQOBJECT(this), TQT_SLOT(slotQuit()), ActionCollection::actions());
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KStdAction::undo(TQT_TQOBJECT(this), TQT_SLOT(slotUndo()), ActionCollection::actions());
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KStdAction::cut(TQT_TQOBJECT(kapp), TQT_SLOT(cut()), ActionCollection::actions());
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KStdAction::copy(TQT_TQOBJECT(kapp), TQT_SLOT(copy()), ActionCollection::actions());
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KStdAction::paste(TQT_TQOBJECT(kapp), TQT_SLOT(paste()), ActionCollection::actions());
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KStdAction::clear(TQT_TQOBJECT(kapp), TQT_SLOT(clear()), ActionCollection::actions());
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KStdAction::selectAll(TQT_TQOBJECT(kapp), TQT_SLOT(selectAll()), ActionCollection::actions());
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new TDEAction(i18n("Remove From Playlist"), "edit_remove", 0, TQT_TQOBJECT(kapp), TQT_SLOT(clear()), ActionCollection::actions(), "removeFromPlaylist");
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TDEActionMenu *actionMenu = new TDEActionMenu(i18n("&Random Play"), "roll", ActionCollection::actions(), "actionMenu");
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actionMenu->setDelayed(false);
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TDERadioAction *ka = new TDERadioAction(i18n("&Disable Random Play"), "player_playlist", 0, ActionCollection::actions(), "disableRandomPlay");
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ka->setExclusiveGroup("randomPlayGroup");
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actionMenu->insert(ka);
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m_randomPlayAction = new TDERadioAction(i18n("Use &Random Play"), "roll", 0, ActionCollection::actions(), "randomPlay");
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m_randomPlayAction->setExclusiveGroup("randomPlayGroup");
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actionMenu->insert(m_randomPlayAction);
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ka = new TDERadioAction(i18n("Use &Album Random Play"), "roll", 0, ActionCollection::actions(), "albumRandomPlay");
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ka->setExclusiveGroup("randomPlayGroup");
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connect(ka, TQT_SIGNAL(toggled(bool)), TQT_SLOT(slotCheckAlbumNextAction(bool)));
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actionMenu->insert(ka);
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new TDEAction(i18n("&Play"), "player_play", 0, TQT_TQOBJECT(m_player), TQT_SLOT(play()), ActionCollection::actions(), "play");
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new TDEAction(i18n("P&ause"), "player_pause", 0, TQT_TQOBJECT(m_player), TQT_SLOT(pause()), ActionCollection::actions(), "pause");
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new TDEAction(i18n("&Stop"), "player_stop", 0, TQT_TQOBJECT(m_player), TQT_SLOT(stop()), ActionCollection::actions(), "stop");
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new TDEToolBarPopupAction(i18n("previous track", "Previous"), "player_start", TDEShortcut(), TQT_TQOBJECT(m_player), TQT_SLOT(back()), ActionCollection::actions(), "back");
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new TDEAction(i18n("next track", "&Next"), "player_end", TDEShortcut(), TQT_TQOBJECT(m_player), TQT_SLOT(forward()), ActionCollection::actions(), "forward");
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new TDEToggleAction(i18n("&Loop Playlist"), 0, TDEShortcut(), ActionCollection::actions(), "loopPlaylist");
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TDEToggleAction *resizeColumnAction =
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new TDEToggleAction(i18n("&Resize Playlist Columns Manually"),
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TDEShortcut(), ActionCollection::actions(), "resizeColumnsManually");
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resizeColumnAction->setCheckedState(i18n("&Resize Column Headers Automatically"));
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// the following are not visible by default
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new TDEAction(i18n("Mute"), "mute", 0, TQT_TQOBJECT(m_player), TQT_SLOT(mute()), ActionCollection::actions(), "mute");
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new TDEAction(i18n("Volume Up"), "volumeUp", 0, TQT_TQOBJECT(m_player), TQT_SLOT(volumeUp()), ActionCollection::actions(), "volumeUp");
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new TDEAction(i18n("Volume Down"), "volumeDown", 0, TQT_TQOBJECT(m_player), TQT_SLOT(volumeDown()), ActionCollection::actions(), "volumeDown");
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new TDEAction(i18n("Play / Pause"), "playPause", 0, TQT_TQOBJECT(m_player), TQT_SLOT(playPause()), ActionCollection::actions(), "playPause");
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new TDEAction(i18n("Seek Forward"), "seekForward", 0, TQT_TQOBJECT(m_player), TQT_SLOT(seekForward()), ActionCollection::actions(), "seekForward");
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new TDEAction(i18n("Seek Back"), "seekBack", 0, TQT_TQOBJECT(m_player), TQT_SLOT(seekBack()), ActionCollection::actions(), "seekBack");
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//////////////////////////////////////////////////
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// settings menu
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//////////////////////////////////////////////////
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m_toggleSplashAction =
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new TDEToggleAction(i18n("Show Splash Screen on Startup"),
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TDEShortcut(), ActionCollection::actions(), "showSplashScreen");
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m_toggleSplashAction->setCheckedState(i18n("Hide Splash Screen on Startup"));
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m_toggleSystemTrayAction =
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new TDEToggleAction(i18n("&Dock in System Tray"),
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TDEShortcut(), ActionCollection::actions(), "toggleSystemTray");
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m_toggleDockOnCloseAction =
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new TDEToggleAction(i18n("&Stay in System Tray on Close"),
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TDEShortcut(), ActionCollection::actions(), "dockOnClose");
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m_togglePopupsAction =
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new TDEToggleAction(i18n("Popup &Track Announcement"),
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TDEShortcut(), TQT_TQOBJECT(this), 0, ActionCollection::actions(), "togglePopups");
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new TDEToggleAction(i18n("Save &Play Queue on Exit"),
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TDEShortcut(), TQT_TQOBJECT(this), 0, ActionCollection::actions(), "saveUpcomingTracks");
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connect(m_toggleSystemTrayAction, TQT_SIGNAL(toggled(bool)),
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this, TQT_SLOT(slotToggleSystemTray(bool)));
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m_outputSelectAction = PlayerManager::playerSelectAction(ActionCollection::actions());
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if(m_outputSelectAction)
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m_outputSelectAction->setCurrentItem(0);
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new TDEAction(i18n("&Tag Guesser..."), 0, 0, TQT_TQOBJECT(this), TQT_SLOT(slotConfigureTagGuesser()),
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ActionCollection::actions(), "tagGuesserConfig");
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new TDEAction(i18n("&File Renamer..."), 0, 0, TQT_TQOBJECT(this), TQT_SLOT(slotConfigureFileRenamer()),
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ActionCollection::actions(), "fileRenamerConfig");
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KStdAction::keyBindings(TQT_TQOBJECT(this), TQT_SLOT(slotEditKeys()), ActionCollection::actions());
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//////////////////////////////////////////////////
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// just in the toolbar
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//////////////////////////////////////////////////
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m_sliderAction = new SliderAction(i18n("Track Position"), ActionCollection::actions(),
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"trackPositionAction");
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}
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void JuK::setupSystemTray()
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{
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if(m_toggleSystemTrayAction && m_toggleSystemTrayAction->isChecked()) {
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m_systemTray = new SystemTray(this, "systemTray");
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m_systemTray->show();
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m_toggleDockOnCloseAction->setEnabled(true);
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m_togglePopupsAction->setEnabled(true);
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connect(m_systemTray, TQT_SIGNAL(quitSelected()), TQT_TQOBJECT(this), TQT_SLOT(slotAboutToQuit()));
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}
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else {
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m_systemTray = 0;
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m_toggleDockOnCloseAction->setEnabled(false);
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m_togglePopupsAction->setEnabled(false);
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}
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}
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void JuK::setupGlobalAccels()
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{
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m_accel = new TDEGlobalAccel(TQT_TQOBJECT(this));
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KeyDialog::insert(m_accel, "Play", i18n("Play"), action("play"), TQT_SLOT(activate()));
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KeyDialog::insert(m_accel, "PlayPause", i18n("Play / Pause"), action("playPause"), TQT_SLOT(activate()));
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KeyDialog::insert(m_accel, "Stop", i18n("Stop Playing"), action("stop"), TQT_SLOT(activate()));
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KeyDialog::insert(m_accel, "Back", i18n("Back"), action("back"), TQT_SLOT(activate()));
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KeyDialog::insert(m_accel, "Forward", i18n("Forward"), action("forward"), TQT_SLOT(activate()));
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KeyDialog::insert(m_accel, "SeekBack", i18n("Seek Back"), action("seekBack"), TQT_SLOT(activate()));
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KeyDialog::insert(m_accel, "SeekForward", i18n("Seek Forward"), action("seekForward"), TQT_SLOT(activate()));
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KeyDialog::insert(m_accel, "VolumeUp", i18n("Volume Up"), action("volumeUp"), TQT_SLOT(activate()));
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KeyDialog::insert(m_accel, "VolumeDown", i18n("Volume Down"), action("volumeDown"), TQT_SLOT(activate()));
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KeyDialog::insert(m_accel, "Mute", i18n("Mute"), action("mute"), TQT_SLOT(activate()));
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KeyDialog::insert(m_accel, "ShowHide", i18n("Show / Hide"), TQT_TQOBJECT(this), TQT_SLOT(slotShowHide()));
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KeyDialog::insert(m_accel, "ForwardAlbum", i18n("Play Next Album"), action("forwardAlbum"), TQT_SLOT(activate()));
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m_accel->setConfigGroup("Shortcuts");
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m_accel->readSettings();
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m_accel->updateConnections();
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}
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void JuK::slotProcessArgs()
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{
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TDECmdLineArgs *args = TDECmdLineArgs::parsedArgs();
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TQStringList files;
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for(int i = 0; i < args->count(); i++)
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files.append(args->arg(i));
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CollectionList::instance()->addFiles(files);
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}
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void JuK::createDirs()
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{
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TQDir dir(TDEGlobal::dirs()->saveLocation("data", kapp->instanceName() + '/'));
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if (!dir.exists("covers", false))
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dir.mkdir("covers", false);
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dir.cd("covers");
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if (!dir.exists("large", false))
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dir.mkdir("large", false);
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}
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void JuK::keyPressEvent(TQKeyEvent *e)
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{
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if (e->key() >= TQt::Key_Back && e->key() <= TQt::Key_MediaLast)
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e->accept();
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TDEMainWindow::keyPressEvent(e);
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}
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/**
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* These are settings that need to be know before setting up the GUI.
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*/
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void JuK::readSettings()
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{
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TDEConfigGroup config(TDEGlobal::config(), "Settings");
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m_showSplash = config.readBoolEntry("ShowSplashScreen", true);
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m_startDocked = config.readBoolEntry("StartDocked", false);
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}
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void JuK::readConfig()
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{
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// player settings
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TDEConfigGroup playerConfig(TDEGlobal::config(), "Player");
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if(m_sliderAction->volumeSlider()) {
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int maxVolume = m_sliderAction->volumeSlider()->maxValue();
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int volume = playerConfig.readNumEntry("Volume", maxVolume);
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m_sliderAction->volumeSlider()->setVolume(volume);
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}
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// Default to no random play
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ActionCollection::action<TDEToggleAction>("disableRandomPlay")->setChecked(true);
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TQString randomPlayMode = playerConfig.readEntry("RandomPlay", "Disabled");
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if(randomPlayMode == "true" || randomPlayMode == "Normal")
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m_randomPlayAction->setChecked(true);
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else if(randomPlayMode == "AlbumRandomPlay")
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ActionCollection::action<TDEToggleAction>("albumRandomPlay")->setChecked(true);
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bool loopPlaylist = playerConfig.readBoolEntry("LoopPlaylist", false);
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ActionCollection::action<TDEToggleAction>("loopPlaylist")->setChecked(loopPlaylist);
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// general settings
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TDEConfigGroup settingsConfig(TDEGlobal::config(), "Settings");
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bool dockInSystemTray = settingsConfig.readBoolEntry("DockInSystemTray", true);
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m_toggleSystemTrayAction->setChecked(dockInSystemTray);
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bool dockOnClose = settingsConfig.readBoolEntry("DockOnClose", true);
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m_toggleDockOnCloseAction->setChecked(dockOnClose);
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bool showPopups = settingsConfig.readBoolEntry("TrackPopup", false);
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m_togglePopupsAction->setChecked(showPopups);
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if(m_outputSelectAction)
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m_outputSelectAction->setCurrentItem(settingsConfig.readNumEntry("MediaSystem", 0));
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m_toggleSplashAction->setChecked(m_showSplash);
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}
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void JuK::saveConfig()
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{
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// player settings
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TDEConfigGroup playerConfig(TDEGlobal::config(), "Player");
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if (m_sliderAction->volumeSlider())
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{
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playerConfig.writeEntry("Volume", m_sliderAction->volumeSlider()->volume());
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}
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playerConfig.writeEntry("RandomPlay", m_randomPlayAction->isChecked());
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TDEToggleAction *a = ActionCollection::action<TDEToggleAction>("loopPlaylist");
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playerConfig.writeEntry("LoopPlaylist", a->isChecked());
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a = ActionCollection::action<TDEToggleAction>("albumRandomPlay");
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if(a->isChecked())
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playerConfig.writeEntry("RandomPlay", "AlbumRandomPlay");
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else if(m_randomPlayAction->isChecked())
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playerConfig.writeEntry("RandomPlay", "Normal");
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else
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playerConfig.writeEntry("RandomPlay", "Disabled");
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// general settings
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TDEConfigGroup settingsConfig(TDEGlobal::config(), "Settings");
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settingsConfig.writeEntry("ShowSplashScreen", m_toggleSplashAction->isChecked());
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settingsConfig.writeEntry("StartDocked", m_startDocked);
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settingsConfig.writeEntry("DockInSystemTray", m_toggleSystemTrayAction->isChecked());
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settingsConfig.writeEntry("DockOnClose", m_toggleDockOnCloseAction->isChecked());
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settingsConfig.writeEntry("TrackPopup", m_togglePopupsAction->isChecked());
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if(m_outputSelectAction)
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settingsConfig.writeEntry("MediaSystem", m_outputSelectAction->currentItem());
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TDEGlobal::config()->sync();
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}
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bool JuK::queryExit()
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{
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m_startDocked = !isVisible();
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kdDebug(65432) << k_funcinfo << endl;
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hide();
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action("stop")->activate();
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delete m_systemTray;
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m_systemTray = 0;
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CoverManager::shutdown();
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Cache::instance()->save();
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saveConfig();
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delete m_splitter;
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m_splitter = 0;
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return true;
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}
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bool JuK::queryClose()
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|
{
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kdDebug(65432) << k_funcinfo << endl;
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if(!m_shuttingDown &&
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!kapp->sessionSaving() &&
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m_systemTray &&
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m_toggleDockOnCloseAction->isChecked())
|
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|
|
{
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KMessageBox::information(this,
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i18n("<qt>Closing the main window will keep JuK running in the system tray. "
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"Use Quit from the File menu to quit the application.</qt>"),
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i18n("Docking in System Tray"), "hideOnCloseInfo");
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hide();
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return false;
|
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|
}
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else
|
|
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|
return true;
|
|
|
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}
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|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// private slot definitions
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
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|
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void JuK::slotShowHide()
|
|
|
|
{
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|
|
setShown(!isShown());
|
|
|
|
}
|
|
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|
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|
|
void JuK::slotAboutToQuit()
|
|
|
|
{
|
|
|
|
m_shuttingDown = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void JuK::slotQuit()
|
|
|
|
{
|
|
|
|
kdDebug(65432) << k_funcinfo << endl;
|
|
|
|
m_shuttingDown = true;
|
|
|
|
|
|
|
|
kapp->quit();
|
|
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// settings menu
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void JuK::slotToggleSystemTray(bool enabled)
|
|
|
|
{
|
|
|
|
if(enabled && !m_systemTray)
|
|
|
|
setupSystemTray();
|
|
|
|
else if(!enabled && m_systemTray) {
|
|
|
|
delete m_systemTray;
|
|
|
|
m_systemTray = 0;
|
|
|
|
m_toggleDockOnCloseAction->setEnabled(false);
|
|
|
|
m_togglePopupsAction->setEnabled(false);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void JuK::slotEditKeys()
|
|
|
|
{
|
|
|
|
KeyDialog::configure(m_accel, ActionCollection::actions(), this);
|
|
|
|
}
|
|
|
|
|
|
|
|
void JuK::slotConfigureTagGuesser()
|
|
|
|
{
|
|
|
|
TagGuesserConfigDlg(this).exec();
|
|
|
|
}
|
|
|
|
|
|
|
|
void JuK::slotConfigureFileRenamer()
|
|
|
|
{
|
|
|
|
FileRenamerConfigDlg(this).exec();
|
|
|
|
}
|
|
|
|
|
|
|
|
void JuK::slotUndo()
|
|
|
|
{
|
|
|
|
TagTransactionManager::instance()->undo();
|
|
|
|
}
|
|
|
|
|
|
|
|
void JuK::slotCheckAlbumNextAction(bool albumRandomEnabled)
|
|
|
|
{
|
|
|
|
// If album random play is enabled, then enable the Play Next Album action
|
|
|
|
// unless we're not playing right now.
|
|
|
|
|
|
|
|
if(albumRandomEnabled && !m_player->playing())
|
|
|
|
albumRandomEnabled = false;
|
|
|
|
|
|
|
|
action("forwardAlbum")->setEnabled(albumRandomEnabled);
|
|
|
|
}
|
|
|
|
|
|
|
|
#include "juk.moc"
|