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// $Id$
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#include <noatun/engine.h>
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#include <noatun/equalizer.h>
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#include <noatun/player.h>
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#include <noatun/plugin.h>
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#include <noatun/effects.h>
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#include "titleproxy.h"
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#include <string.h>
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#include <tdemessagebox.h>
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#include <tdelocale.h>
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#include <kstandarddirs.h>
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#include <tdeconfig.h>
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#include <kdebug.h>
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#include <tqfile.h>
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#include <tqdir.h>
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#include <sys/wait.h>
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#include <kplayobject.h>
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#include <kplayobjectfactory.h>
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#include <dynamicrequest.h>
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#include <soundserver.h>
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#include <kmedia2.h>
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#include <flowsystem.h>
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#include <noatunarts.h>
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#include <connect.h>
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#include <cpuinfo.h>
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#include <sys/ioctl.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <math.h>
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static Arts::PlayObject nullPO() { return Arts::PlayObject::null(); }
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#define HARDWARE_VOLUME
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#if defined(__osf__)
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#undef HARDWARE_VOLUME
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#elif defined(__linux__)
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#include <sys/soundcard.h>
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#elif defined(__FreeBSD__)
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#include <sys/soundcard.h>
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#elif defined(__NetBSD__)
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#include <soundcard.h>
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#elif defined(___SOMETHING_UNKNOWN__)
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#include <sys/soundcard.h>
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#elif defined(_UNIXWARE)
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#include <sys/soundcard.h>
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#else
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#undef HARDWARE_VOLUME
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#endif
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using namespace std;
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namespace VolumeControls
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{
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struct VC
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{
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virtual ~VC() {}
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virtual void setVolume(int percent)=0;
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virtual int volume() const =0;
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};
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#ifdef HARDWARE_VOLUME
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struct Hardware : public VC
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{
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Hardware(Engine *)
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{
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if ((fd=::open( "/dev/mixer", O_RDWR)) < 0)
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{
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return;
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}
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else
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{
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#define ERROR { fd=-1; return; }
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int devmask, recmask, i_recsrc, stereodevs;
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// Mixer is open. Now define properties
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if (ioctl(fd, SOUND_MIXER_READ_DEVMASK, &devmask) == -1) ERROR
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if (ioctl(fd, SOUND_MIXER_READ_RECMASK, &recmask) == -1) ERROR
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if (ioctl(fd, SOUND_MIXER_READ_RECSRC, &i_recsrc) == -1) ERROR
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if (ioctl(fd, SOUND_MIXER_READ_STEREODEVS, &stereodevs) == -1) ERROR
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if (!devmask) ERROR
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#undef ERROR
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}
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}
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virtual ~Hardware() { ::close(fd); }
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virtual void setVolume(int percent)
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{
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percent=percent+(percent<<8);
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ioctl(fd, MIXER_WRITE(4), &percent);
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}
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virtual int volume() const
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{
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int volume, left, right;
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left=100;
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if (ioctl(fd, MIXER_READ(4), &volume) != -1)
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{
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left=volume & 0x7f;
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right=(volume>>8) & 0x7f;
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left=(left+right)/2;
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}
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return left;
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}
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private:
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int fd;
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};
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#endif
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struct SoftwareSSE : public VC
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{
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SoftwareSSE(Engine *e) : mVolume(100)
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{
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volumeControl = Arts::DynamicCast(e->server()->createObject("Noatun::StereoVolumeControlSSE"));
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if(volumeControl.isNull())
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volumeControl = Arts::DynamicCast(e->server()->createObject("Noatun::StereoVolumeControl"));
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volumeControl.start();
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id=e->globalEffectStack()->insertBottom(volumeControl,"Volume Control");
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}
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virtual void setVolume(int percent)
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{
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mVolume=percent;
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float vol = pow(2.0, ((400 - (100-percent)*12)/200.0))/4.0;
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if (percent == 0) vol = 0.0;
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if (!volumeControl.isNull())
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volumeControl.percent(vol);
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}
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virtual int volume() const
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{
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return mVolume;
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}
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private:
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Noatun::StereoVolumeControlSSE volumeControl;
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long id;
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int mVolume;
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};
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struct Software : public VC
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{
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Software(Engine *e) : mVolume(100)
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{
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volumeControl = Arts::DynamicCast(e->server()->createObject("Noatun::StereoVolumeControl"));
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volumeControl.start();
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id=e->globalEffectStack()->insertBottom(volumeControl,"Volume Control");
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}
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virtual void setVolume(int percent)
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{
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mVolume=percent;
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if (!volumeControl.isNull())
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volumeControl.percent((float)percent/100.0);
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}
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virtual int volume() const
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{
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return mVolume;
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}
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private:
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Noatun::StereoVolumeControl volumeControl;
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long id;
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int mVolume;
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};
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static VC *volumeControl(Engine *e)
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{
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#ifdef HARDWARE_VOLUME
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if (napp->fastMixer())
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return new Hardware(e);
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else
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{
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#endif
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if (!getenv("NO_SSE") && Arts::CpuInfo::flags()&Arts::CpuInfo::CpuSSE)
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return new SoftwareSSE(e);
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else
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return new Software(e);
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#ifdef HARDWARE_VOLUME
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}
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#endif
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}
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}
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class Engine::EnginePrivate
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{
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public:
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EnginePrivate()
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: playobj(0),
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server(Arts::SoundServerV2::null()),
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globalEffectStack(Noatun::StereoEffectStack::null()),
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effectsStack(Noatun::StereoEffectStack::null()),
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visStack(Noatun::StereoEffectStack::null()),
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volumeControl(0), session(Noatun::Session::null()),
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pProxy(0)
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{
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}
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~EnginePrivate()
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{
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visStack=Noatun::StereoEffectStack::null();
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}
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KDE::PlayObject *playobj;
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Arts::SoundServerV2 server;
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Arts::Synth_AMAN_PLAY amanPlay;
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// globalEffectStack
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// |- effectsStack
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// |- Effects...
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// |- visStack
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// |- Visualizations
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// |- Volume Control
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//
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Noatun::StereoEffectStack globalEffectStack;
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Noatun::StereoEffectStack effectsStack;
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Noatun::StereoEffectStack visStack;
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Noatun::Equalizer equalizer;
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int volumeID;
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VolumeControls::VC *volumeControl;
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Noatun::Session session;
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TitleProxy::Proxy *pProxy;
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};
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Arts::SoundServerV2 *Engine::server() const { return &d->server;}
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Arts::PlayObject Engine::playObject() const { return d->playobj ? d->playobj->object() : nullPO(); }
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Arts::SoundServerV2 *Engine::simpleSoundServer() const { return &d->server; }
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Noatun::StereoEffectStack *Engine::effectStack() const { return &d->effectsStack; }
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Noatun::StereoEffectStack *Engine::visualizationStack() const { return &d->visStack; }
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Noatun::StereoEffectStack *Engine::globalEffectStack() const { return &d->globalEffectStack; }
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Noatun::Equalizer *Engine::equalizer() const { return &d->equalizer; }
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Noatun::Session *Engine::session() const { return &d->session; }
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Engine::Engine(TQObject *parent) : TQObject(parent, "Engine"), mPlay(false)
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{
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d=new EnginePrivate;
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// Connect to aRts
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if (!initArts())
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{
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KMessageBox::error(0, i18n("There was an error communicating to the aRts daemon."), i18n("aRts error"));
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exit(0);
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}
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}
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Engine::~Engine()
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{
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stop();
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delete d->volumeControl;
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d->server=Arts::SoundServerV2::null();
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delete d;
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}
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void Engine::setInitialized()
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{
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mPlay=true;
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}
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bool Engine::initialized() const
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{
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return mPlay;
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}
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bool Engine::open(const PlaylistItem &file)
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{
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if(!initArts())
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return false;
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d->playobj = 0;
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KDE::PlayObjectFactory factory(d->server);
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if (file.isProperty("stream_") && file.url().protocol() == "http")
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{
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deleteProxy();
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d->pProxy = new TitleProxy::Proxy(KURL(file.property("stream_")));
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d->playobj = factory.createPlayObject(d->pProxy->proxyUrl(), false);
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connect(d->playobj, TQT_SIGNAL(destroyed()), this, TQT_SLOT(deleteProxy()));
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connect(
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d->pProxy, TQT_SIGNAL(
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metaData(
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const TQString &, const TQString &,
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const TQString &, const TQString &,
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const TQString &, const TQString &)),
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this, TQT_SIGNAL(
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receivedStreamMeta(const TQString &, const TQString &,
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const TQString &, const TQString &,
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const TQString &, const TQString &))
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);
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connect(d->pProxy, TQT_SIGNAL(proxyError()), this, TQT_SLOT(slotProxyError()));
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}
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else
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{
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d->playobj = factory.createPlayObject(file.url(), false);
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}
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if (!d->playobj || d->playobj->isNull())
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{
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kdDebug(66666) << k_funcinfo <<
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"No playobject for '" << file.url().prettyURL() << "'" << endl;
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delete d->playobj;
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d->playobj=0;
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emit playingFailed();
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return false;
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}
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if ( !d->playobj->object().isNull() )
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{
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connectPlayObject();
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}
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else
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{
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connect( d->playobj, TQT_SIGNAL( playObjectCreated() ), this, TQT_SLOT( connectPlayObject() ) );
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}
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if (mPlay)
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d->playobj->play();
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return true;
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}
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void Engine::slotProxyError()
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{
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kdDebug(66666) << k_funcinfo << endl;
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emit playingFailed();
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deleteProxy();
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}
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void Engine::deleteProxy()
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{
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delete d->pProxy;
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d->pProxy = 0;
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}
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void Engine::connectPlayObject()
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{
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if (d->playobj->object().isNull())
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{
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emit playingFailed();
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return;
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}
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d->playobj->object()._node()->start();
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// TODO: check for existence of left & right streams
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Arts::connect(d->playobj->object(),"left",d->globalEffectStack,"inleft");
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Arts::connect(d->playobj->object(),"right",d->globalEffectStack,"inright");
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emit aboutToPlay();
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}
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bool Engine::play()
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{
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if (!mPlay) return true;
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if(!d->playobj)
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return false;
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d->playobj->play();
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return true;
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}
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void Engine::pause()
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{
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d->playobj->pause();
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}
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void Engine::stop()
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{
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if(!d->playobj) return;
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d->playobj->halt();
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delete d->playobj;
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d->playobj=0;
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}
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void Engine::seek(int msec) // pass time in msecs
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{
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if(!d->playobj) return;
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Arts::poTime t;
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t.custom = 0.0;
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t.ms = (long) msec % 1000;
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t.seconds = (long) (msec - t.ms) / 1000;
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if(d->playobj)
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d->playobj->seek(t);
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}
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int Engine::position()
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{
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if(!d->playobj) return -1;
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Arts::poTime time(d->playobj->currentTime());
|
|
|
|
return (int)(time.ms + (time.seconds*1000)); // return position in milliseconds
|
|
|
|
}
|
|
|
|
|
|
|
|
int Engine::length()
|
|
|
|
{
|
|
|
|
if(!d->playobj) return -1;
|
|
|
|
if (!(d->playobj->capabilities() & Arts::capSeek))
|
|
|
|
return -1;
|
|
|
|
|
|
|
|
Arts::poTime time(d->playobj->overallTime());
|
|
|
|
return (int)(time.ms + (time.seconds*1000)); // return track-length in milliseconds
|
|
|
|
}
|
|
|
|
|
|
|
|
int Engine::state()
|
|
|
|
{
|
|
|
|
if(d->playobj)
|
|
|
|
return d->playobj->state();
|
|
|
|
else
|
|
|
|
return Arts::posIdle;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Engine::setVolume(int percent)
|
|
|
|
{
|
|
|
|
if (percent>100)
|
|
|
|
percent=100;
|
|
|
|
if (percent<0)
|
|
|
|
percent=0;
|
|
|
|
d->volumeControl->setVolume(percent);
|
|
|
|
}
|
|
|
|
|
|
|
|
int Engine::volume() const
|
|
|
|
{
|
|
|
|
return d->volumeControl->volume();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Engine::useHardwareMixer(bool)
|
|
|
|
{
|
|
|
|
delete d->volumeControl;
|
|
|
|
d->volumeControl=VolumeControls::volumeControl(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool Engine::initArts()
|
|
|
|
{
|
|
|
|
if ( d->server.isNull() || d->server.error() )
|
|
|
|
{
|
|
|
|
d->server = Arts::Reference("global:Arts_SoundServerV2");
|
|
|
|
int volume = d->volumeControl ? d->volumeControl->volume() : -1;
|
|
|
|
delete d->volumeControl;
|
|
|
|
d->volumeControl=0;
|
|
|
|
|
|
|
|
if( d->server.isNull() || d->server.error() )
|
|
|
|
{
|
|
|
|
// aRts seems not to be running, let's try to run it
|
|
|
|
// First, let's read the configuration as in kcmarts
|
|
|
|
TDEConfig config("kcmartsrc");
|
|
|
|
TQCString cmdline;
|
|
|
|
|
|
|
|
config.setGroup("Arts");
|
|
|
|
|
|
|
|
bool rt = config.readBoolEntry("StartRealtime",false);
|
|
|
|
bool x11Comm = config.readBoolEntry("X11GlobalComm",false);
|
|
|
|
|
|
|
|
// put the value of x11Comm into .mcoprc
|
|
|
|
{
|
|
|
|
TDEConfig X11CommConfig(TQDir::homeDirPath()+"/.mcoprc");
|
|
|
|
|
|
|
|
if(x11Comm)
|
|
|
|
X11CommConfig.writeEntry("GlobalComm", "Arts::X11GlobalComm");
|
|
|
|
else
|
|
|
|
X11CommConfig.writeEntry("GlobalComm", "Arts::TmpGlobalComm");
|
|
|
|
|
|
|
|
X11CommConfig.sync();
|
|
|
|
}
|
|
|
|
|
|
|
|
cmdline = TQFile::encodeName(TDEStandardDirs::findExe(TQString::fromLatin1("tdeinit_wrapper")));
|
|
|
|
cmdline += " ";
|
|
|
|
|
|
|
|
if (rt)
|
|
|
|
cmdline += TQFile::encodeName(TDEStandardDirs::findExe(
|
|
|
|
TQString::fromLatin1("artswrapper")));
|
|
|
|
else
|
|
|
|
cmdline += TQFile::encodeName(TDEStandardDirs::findExe(
|
|
|
|
TQString::fromLatin1("artsd")));
|
|
|
|
|
|
|
|
cmdline += " ";
|
|
|
|
cmdline += config.readEntry("Arguments","-F 10 -S 4096 -s 60 -m artsmessage -l 3 -f").utf8();
|
|
|
|
|
|
|
|
int status=::system(cmdline);
|
|
|
|
|
|
|
|
if ( status!=-1 && WIFEXITED(status) )
|
|
|
|
{
|
|
|
|
// We could have a race-condition here.
|
|
|
|
// The correct way to do it is to make artsd fork-and-exit
|
|
|
|
// after starting to listen to connections (and running artsd
|
|
|
|
// directly instead of using tdeinit), but this is better
|
|
|
|
// than nothing.
|
|
|
|
int time = 0;
|
|
|
|
do
|
|
|
|
{
|
|
|
|
// every time it fails, we should wait a little longer
|
|
|
|
// between tries
|
|
|
|
::sleep(1+time/2);
|
|
|
|
d->server = Arts::Reference("global:Arts_SoundServerV2");
|
|
|
|
} while(++time < 5 && (d->server.isNull()));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( !d->server.isNull() )
|
|
|
|
{
|
|
|
|
d->amanPlay = Arts::DynamicCast(
|
|
|
|
d->server.createObject("Arts::Synth_AMAN_PLAY")
|
|
|
|
);
|
|
|
|
|
|
|
|
if (d->amanPlay.isNull())
|
|
|
|
goto crapOut;
|
|
|
|
|
|
|
|
d->session = Arts::DynamicCast(
|
|
|
|
d->server.createObject("Noatun::Session"));
|
|
|
|
if (d->session.isNull())
|
|
|
|
{
|
|
|
|
kdWarning() << "Couldn't instanciate artsobject Noatun::Session. "
|
|
|
|
<< "(This is normally caused by a broken package or "
|
|
|
|
<< "compiling tdemultimedia in a --prefix different "
|
|
|
|
<< "from arts. It may also be from two conflicting "
|
|
|
|
<< "packages, so uninstall every arts/artsd package "
|
|
|
|
<< "you have installed and try again." << endl;
|
|
|
|
goto crapOut;
|
|
|
|
}
|
|
|
|
|
|
|
|
d->amanPlay.title("noatun");
|
|
|
|
d->amanPlay.autoRestoreID("noatun");
|
|
|
|
d->amanPlay.start();
|
|
|
|
|
|
|
|
d->globalEffectStack=Arts::DynamicCast(
|
|
|
|
d->server.createObject("Noatun::StereoEffectStack"));;
|
|
|
|
d->globalEffectStack.start();
|
|
|
|
Arts::connect(d->globalEffectStack,d->amanPlay);
|
|
|
|
|
|
|
|
d->effectsStack=Arts::DynamicCast(
|
|
|
|
d->server.createObject("Noatun::StereoEffectStack"));
|
|
|
|
d->effectsStack.start();
|
|
|
|
d->globalEffectStack.insertBottom(d->effectsStack, "Effects Stack");
|
|
|
|
|
|
|
|
d->equalizer=Arts::DynamicCast(d->server.createObject("Noatun::Equalizer"));
|
|
|
|
d->equalizer.start();
|
|
|
|
d->globalEffectStack.insertBottom(d->equalizer, "Equalizer");
|
|
|
|
|
|
|
|
if (napp->equalizer())
|
|
|
|
{
|
|
|
|
napp->equalizer()->update(true);
|
|
|
|
napp->equalizer()->setPreamp(napp->equalizer()->preamp());
|
|
|
|
napp->equalizer()->setEnabled(napp->equalizer()->isEnabled());
|
|
|
|
}
|
|
|
|
|
|
|
|
d->visStack=Arts::DynamicCast(
|
|
|
|
d->server.createObject("Noatun::StereoEffectStack"));
|
|
|
|
d->visStack.start();
|
|
|
|
|
|
|
|
d->globalEffectStack.insertBottom(d->visStack, "Visualization Stack");
|
|
|
|
d->volumeControl=VolumeControls::volumeControl(this);
|
|
|
|
if (volume != -1)
|
|
|
|
d->volumeControl->setVolume(volume);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
crapOut:
|
|
|
|
KMessageBox::error( 0, i18n("Connecting/starting aRts soundserver failed. Make sure that artsd is configured properly."));
|
|
|
|
exit(1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
d->playobj=0;
|
|
|
|
emit artsError();
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#include "engine.moc"
|
|
|
|
|