You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
340 lines
7.8 KiB
340 lines
7.8 KiB
/*
|
|
queues audio frames in an IOQueue, allows streaming from frames
|
|
Copyright (C) 2001 Martin Vogt
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Library General Public License as published by
|
|
the Free Software Foundation.
|
|
|
|
For more information look at the file COPYRIGHT in this package
|
|
|
|
*/
|
|
|
|
|
|
#include "audioFrameQueue.h"
|
|
|
|
#define _FLOAT_2_TRANSFER 1
|
|
#define _FLOAT_1_TRANSFER 2
|
|
#define _INT_2_TRANSFER 3
|
|
#define _INT_1_TRANSFER 4
|
|
#define _FORWARD_TRANSFER 5
|
|
|
|
#include <iostream>
|
|
|
|
using namespace std;
|
|
|
|
AudioFrameQueue::AudioFrameQueue(int queueSize,
|
|
int frameSize,
|
|
int frameType):IOFrameQueue(queueSize) {
|
|
switch(frameType) {
|
|
case _FRAME_AUDIO_PCM: {
|
|
// fill queue with elements
|
|
while(emptyQueueCanWrite()) {
|
|
PCMFrame* pcmFrame=new PCMFrame(frameSize);
|
|
emptyQueueEnqueue(pcmFrame);
|
|
}
|
|
break;
|
|
}
|
|
case _FRAME_AUDIO_FLOAT: {
|
|
// fill queue with elements
|
|
while(emptyQueueCanWrite()) {
|
|
FloatFrame* floatFrame=new FloatFrame(frameSize);
|
|
emptyQueueEnqueue(floatFrame);
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
cout << "unknown frameType:"<<Frame::getFrameName(frameType)
|
|
<<" in AudioFrameQueue"<<endl;
|
|
exit(0);
|
|
}
|
|
len=0;
|
|
currentAudioFrame=new AudioFrame();
|
|
currentRead=0;
|
|
this->frameType=frameType;
|
|
}
|
|
|
|
|
|
AudioFrameQueue::~AudioFrameQueue() {
|
|
delete currentAudioFrame;
|
|
}
|
|
|
|
|
|
void AudioFrameQueue::emptyQueueEnqueue(AudioFrame* frame) {
|
|
empty->enqueue(frame);
|
|
}
|
|
|
|
|
|
AudioFrame* AudioFrameQueue::emptyQueueDequeue() {
|
|
return (AudioFrame*)empty->dequeue();
|
|
}
|
|
|
|
|
|
void AudioFrameQueue::dataQueueEnqueue(AudioFrame* frame) {
|
|
if (data->getFillgrade() == 0) {
|
|
frame->copyFormat(currentAudioFrame);
|
|
}
|
|
|
|
len+=frame->getLen();
|
|
data->enqueue(frame);
|
|
|
|
}
|
|
|
|
|
|
AudioFrame* AudioFrameQueue::dataQueueDequeue() {
|
|
AudioFrame* back=(AudioFrame*)data->dequeue();
|
|
currentRead=0;
|
|
len-=back->getLen();
|
|
back->copyFormat(currentAudioFrame);
|
|
return back;
|
|
}
|
|
|
|
AudioFrame* AudioFrameQueue::getCurrent() {
|
|
return currentAudioFrame;
|
|
}
|
|
|
|
|
|
int AudioFrameQueue::getLen() {
|
|
return len-currentRead;
|
|
}
|
|
|
|
|
|
int AudioFrameQueue::copy(float* left,float* right,int wantLen) {
|
|
if (frameType != _FRAME_AUDIO_FLOAT) {
|
|
cout << "AudioFrameQueue::copy class is frameType short int"<<endl;
|
|
exit(0);
|
|
}
|
|
// whats mux?
|
|
// well the routines are badly broken and need a rewrite
|
|
// mux deals with the problem that
|
|
// if the src is stereo we expect the left/right pointers
|
|
// to have half the size of wantlen*2
|
|
// ridicouls complex?
|
|
// right, as I said, this needs a clean solution
|
|
int mux=1;
|
|
|
|
if (currentAudioFrame->getStereo()) {
|
|
wantLen*=2;
|
|
mux=2;
|
|
}
|
|
|
|
int back=copygeneric((char*)left,(char*)right,
|
|
wantLen,_FLOAT_2_TRANSFER,mux);
|
|
if (currentAudioFrame->getStereo()) back/=2;
|
|
|
|
return back;
|
|
}
|
|
|
|
int AudioFrameQueue::copy(short int* left,short int* right,int wantLen) {
|
|
if (frameType != _FRAME_AUDIO_PCM) {
|
|
cout << "AudioFrameQueue::copy class is frameType float"<<endl;
|
|
exit(0);
|
|
}
|
|
// for this mux ugly hack read above
|
|
int mux=1;
|
|
|
|
if (currentAudioFrame->getStereo()) {
|
|
wantLen*=2;
|
|
mux=2;
|
|
}
|
|
int back=copygeneric((char*)left,(char*)right,
|
|
wantLen,_INT_2_TRANSFER,mux);
|
|
if (currentAudioFrame->getStereo()) back/=2;
|
|
|
|
return back;
|
|
}
|
|
|
|
int AudioFrameQueue::copy(short int* dest,int wantLen) {
|
|
if (frameType != _FRAME_AUDIO_PCM) {
|
|
cout << "AudioFrameQueue::copy class is frameType int single"<<endl;
|
|
exit(0);
|
|
}
|
|
int back=copygeneric((char*)dest,(char*)NULL,
|
|
wantLen,_INT_1_TRANSFER,1);
|
|
return back;
|
|
}
|
|
|
|
int AudioFrameQueue::copy(float* dest,int wantLen) {
|
|
if (frameType != _FRAME_AUDIO_FLOAT) {
|
|
cout << "AudioFrameQueue::copy class is frameType float single"<<endl;
|
|
exit(0);
|
|
}
|
|
int back=copygeneric((char*)dest,(char*)NULL,
|
|
wantLen,_FLOAT_1_TRANSFER,1);
|
|
return back;
|
|
}
|
|
|
|
void AudioFrameQueue::forwardStreamSingle(int forwardLen) {
|
|
int back=copygeneric((char*)NULL,(char*)NULL,
|
|
forwardLen,_FORWARD_TRANSFER,1);
|
|
if (back != forwardLen) {
|
|
cout << "error while forwarding stream"<<endl;
|
|
exit(0);
|
|
}
|
|
}
|
|
|
|
void AudioFrameQueue::forwardStreamDouble(int forwardLen) {
|
|
|
|
int mux=1;
|
|
|
|
if (currentAudioFrame->getStereo()) {
|
|
forwardLen*=2;
|
|
}
|
|
int back=copygeneric((char*)NULL,(char*)NULL,
|
|
forwardLen,_FORWARD_TRANSFER,mux);
|
|
|
|
if (back != forwardLen) {
|
|
cout << "error while forwarding stream"<<endl;
|
|
exit(0);
|
|
}
|
|
}
|
|
|
|
|
|
int AudioFrameQueue::copygeneric(char* left,char* right,
|
|
int wantLen,int version,int mux) {
|
|
|
|
|
|
int processed=currentRead;
|
|
|
|
if (wantLen > (len-processed)) {
|
|
wantLen=len-processed;
|
|
}
|
|
int pos=0;
|
|
int doLen=wantLen;
|
|
while(doLen > 0) {
|
|
AudioFrame* current=(AudioFrame*)data->peekqueue(pos);
|
|
int totallen=current->getLen();
|
|
int restlen=totallen-processed;
|
|
int copylen=doLen;
|
|
if (doLen > restlen) {
|
|
copylen=restlen;
|
|
}
|
|
doLen-=copylen;
|
|
|
|
switch(version) {
|
|
case _FLOAT_2_TRANSFER:
|
|
transferFrame((float*)left,
|
|
(float*)right,
|
|
(FloatFrame*) current,processed,copylen);
|
|
left+=copylen/mux*(sizeof(float));
|
|
right+=copylen/mux*(sizeof(float));
|
|
break;
|
|
case _FLOAT_1_TRANSFER:
|
|
transferFrame((float*)left,
|
|
(FloatFrame*) current,processed,copylen);
|
|
left+=copylen*sizeof(short int);
|
|
break;
|
|
case _INT_2_TRANSFER:
|
|
transferFrame((short int*)left,
|
|
(short int*)right,
|
|
(PCMFrame*) current,processed,copylen);
|
|
left+=copylen/mux*(sizeof(short int));
|
|
right+=copylen/mux*(sizeof(short int));
|
|
break;
|
|
case _INT_1_TRANSFER:
|
|
transferFrame((short int*)left,
|
|
(PCMFrame*) current,processed,copylen);
|
|
left+=copylen*sizeof(short int);
|
|
break;
|
|
case _FORWARD_TRANSFER:
|
|
break;
|
|
default:
|
|
cout << "unknown transfer method AudioFrameQueue::copygeneric"<<endl;
|
|
exit(0);
|
|
}
|
|
processed+=copylen;
|
|
if ( processed == totallen) {
|
|
processed=0;
|
|
if (version == _FORWARD_TRANSFER) {
|
|
current=dataQueueDequeue();
|
|
emptyQueueEnqueue(current);
|
|
} else {
|
|
pos++;
|
|
}
|
|
}
|
|
}
|
|
if (version == _FORWARD_TRANSFER) {
|
|
currentRead=processed;
|
|
}
|
|
if (doLen < 0) {
|
|
cout << "error while copy in AudioFrameQueue"<<endl;
|
|
exit(0);
|
|
}
|
|
return wantLen;
|
|
}
|
|
|
|
|
|
void AudioFrameQueue::transferFrame(float* left,float* right,
|
|
FloatFrame* current,int start,int len) {
|
|
float* ptr=current->getData()+start;
|
|
switch(currentAudioFrame->getStereo()) {
|
|
case true:
|
|
len=len/2;
|
|
while(len) {
|
|
*left++=*ptr++;
|
|
*right++=*ptr++;
|
|
len--;
|
|
}
|
|
break;
|
|
case false:
|
|
while(len) {
|
|
*left++=*ptr;
|
|
*right++=*ptr++;
|
|
len--;
|
|
}
|
|
break;
|
|
default:
|
|
cout << "bad stereo value AudioFrameQueue::transferFrame (float)"<<endl;
|
|
exit(0);
|
|
}
|
|
}
|
|
|
|
void AudioFrameQueue::transferFrame(short int* left,short int* right,
|
|
PCMFrame* current,int start,int len) {
|
|
short int* ptr=current->getData()+start;
|
|
switch(currentAudioFrame->getStereo()) {
|
|
case true:
|
|
len=len/2;
|
|
while(len) {
|
|
*left++=*ptr++;
|
|
*right++=*ptr++;
|
|
len--;
|
|
}
|
|
break;
|
|
case false:
|
|
while(len) {
|
|
*left++=*ptr;
|
|
*right++=*ptr++;
|
|
len--;
|
|
}
|
|
break;
|
|
default:
|
|
cout << "bad stereo value AudioFrameQueue::transferFrame (int)"<<endl;
|
|
exit(0);
|
|
}
|
|
}
|
|
|
|
|
|
void AudioFrameQueue::transferFrame(short int* dest,
|
|
PCMFrame* current,int start,int len) {
|
|
short int* ptr=current->getData()+start;
|
|
memcpy(dest,ptr,len*sizeof(short int));
|
|
|
|
}
|
|
|
|
|
|
void AudioFrameQueue::transferFrame(float* dest,
|
|
FloatFrame* current,int start,int len) {
|
|
float* ptr=current->getData()+start;
|
|
memcpy(dest,ptr,len*sizeof(float));
|
|
|
|
}
|
|
|
|
|
|
void AudioFrameQueue::clear() {
|
|
while(dataQueueCanRead()) {
|
|
AudioFrame* current=dataQueueDequeue();
|
|
emptyQueueEnqueue(current);
|
|
}
|
|
}
|