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343 lines
7.3 KiB
343 lines
7.3 KiB
// audiofilePlayObject
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//
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// Copyright (C) 2001 Neil Stevens <neil@qualityassistant.com>
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// Copyright (C) 2002 Rik Hemsley (rikkus) <rik@kde.org>
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// THE AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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// AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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// Except as contained in this notice, the name(s) of the author(s) shall not be
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// used in advertising or otherwise to promote the sale, use or other dealings
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// in this Software without prior written authorization from the author(s).
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#include "audiofilePlayObjectI.h"
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#include <resample.h>
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#include <soundserver.h>
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#include <convert.h>
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#include <debug.h>
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#include <math.h>
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#include <stdlib.h>
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namespace Arts
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{
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class AudioFilePlayObjectRefiller : public Refiller
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{
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public:
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AudioFilePlayObjectRefiller()
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: fileHandle_(AF_NULL_FILEHANDLE),
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frameSize_(0)
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{
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}
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void setFileHandle(AFfilehandle fileHandle)
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{
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fileHandle_ = fileHandle;
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}
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void setFrameSize(unsigned int frameSize)
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{
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frameSize_ = frameSize;
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}
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unsigned long read(unsigned char * buffer, unsigned long len)
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{
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if (AF_NULL_FILEHANDLE == fileHandle_)
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return 0;
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int framesRead =
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afReadFrames
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(fileHandle_, AF_DEFAULT_TRACK, (void *)buffer, len / frameSize_);
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if (-1 == framesRead)
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return 0;
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return framesRead * frameSize_;
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}
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private:
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AFfilehandle fileHandle_;
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unsigned int frameSize_;
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};
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}
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static inline AFframecount timeToFrame(poTime time, float samplingRate)
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{
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float seconds = time.seconds;
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// ignoring ms
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return (int)(floor(seconds * samplingRate));
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}
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static inline poTime frameToTime(AFframecount frame, float samplingRate)
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{
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float seconds = (float)frame / samplingRate;
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poTime time;
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time.seconds = (long int)(floor(seconds));
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time.ms = (long int)(floor(seconds * 1000.0) - (time.seconds * 1000.0));
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return time;
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}
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audiofilePlayObjectI::audiofilePlayObjectI()
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: audiofilePlayObject_skel()
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, StdSynthModule()
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, fh(AF_NULL_FILEHANDLE)
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, channels(0)
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, frameSize(0)
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, sampleWidth(0)
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, samplingRate(0)
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, myState(posIdle)
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, _speed(1.0)
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, resampler(0)
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{
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refiller = new AudioFilePlayObjectRefiller;
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resampler = new Arts::Resampler(refiller);
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}
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audiofilePlayObjectI::~audiofilePlayObjectI()
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{
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delete refiller;
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refiller = 0;
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delete resampler;
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resampler = 0;
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if (sanityCheck())
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{
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afCloseFile(fh);
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fh = AF_NULL_FILEHANDLE;
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}
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}
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bool audiofilePlayObjectI::loadMedia(const string &filename)
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{
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if (sanityCheck())
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{
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afCloseFile(fh);
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fh = AF_NULL_FILEHANDLE;
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refiller->setFileHandle(fh);
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}
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fh = afOpenFile(filename.c_str(), "r", 0);
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if (!sanityCheck())
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{
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this->filename = "";
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return false;
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}
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this->filename = filename;
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afSetVirtualByteOrder(fh, AF_DEFAULT_TRACK, AF_BYTEORDER_LITTLEENDIAN);
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int sampleFormat;
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channels = afGetChannels(fh, AF_DEFAULT_TRACK);
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afGetSampleFormat(fh, AF_DEFAULT_TRACK, &sampleFormat, &sampleWidth);
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samplingRate = afGetRate(fh, AF_DEFAULT_TRACK);
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frameSize = sampleWidth / 8 * channels;
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arts_debug("loading wav: %s", filename.c_str());
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arts_debug(" frame size: %d", frameSize);
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resampler->setChannels(channels);
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resampler->setBits(sampleWidth);
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resampler->setEndianness(Arts::Resampler::littleEndian);
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refiller->setFileHandle(fh);
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refiller->setFrameSize(frameSize);
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arts_debug(" channels: %d", channels);
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arts_debug(" bits: %d",sampleWidth);
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myState = posIdle;
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return true;
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}
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string audiofilePlayObjectI::description()
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{
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return "audiofilePlayObject";
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}
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string audiofilePlayObjectI::mediaName()
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{
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return filename;
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}
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poCapabilities audiofilePlayObjectI::capabilities()
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{
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return static_cast<poCapabilities>(capSeek | capPause);
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}
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poState audiofilePlayObjectI::state()
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{
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if(!sanityCheck())
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return posIdle;
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else
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return myState;
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}
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void audiofilePlayObjectI::play()
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{
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myState = posPlaying;
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}
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void audiofilePlayObjectI::pause()
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{
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myState = posPaused;
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}
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void audiofilePlayObjectI::halt()
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{
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afSeekFrame(fh, AF_DEFAULT_TRACK, 0);
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myState = posIdle;
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}
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poTime audiofilePlayObjectI::currentTime()
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{
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if (!sanityCheck())
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return poTime(0,0,0,"samples");
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AFfileoffset offset = afTellFrame(fh, AF_DEFAULT_TRACK);
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float timesec = offset / samplingRate;
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float timems = (timesec - floor(timesec)) * 1000.0;
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return poTime
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(
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int(timesec),
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int(timems),
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offset,
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"samples"
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);
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}
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poTime audiofilePlayObjectI::overallTime()
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{
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if (!sanityCheck())
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return poTime(0, 0, 0, "samples");
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AFfileoffset offset = afGetTrackBytes(fh, AF_DEFAULT_TRACK) / frameSize;
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float timesec = offset / (float)samplingRate;
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float timems = (timesec - floor(timesec)) * 1000.0;
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return poTime(int(timesec), int(timems), offset, "samples");
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}
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void audiofilePlayObjectI::seek(const poTime &time)
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{
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if (!sanityCheck())
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{
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return;
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}
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float fnewsamples = -1;
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if (time.seconds != -1 && time.ms != -1)
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{
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float flnewtime = (float)time.seconds+((float)time.ms/1000.0);
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fnewsamples = flnewtime * samplingRate;
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}
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else if (time.custom >= 0 && time.customUnit == "samples")
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{
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fnewsamples = time.custom;
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}
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// Avoid going past end of file.
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AFfileoffset eof = afGetTrackBytes(fh, AF_DEFAULT_TRACK) / frameSize;
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if (fnewsamples > (float)eof)
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fnewsamples = (float)eof;
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// Avoid going past beginning of file.
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if (fnewsamples < 0)
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fnewsamples = 0.0;
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afSeekFrame(fh, AF_DEFAULT_TRACK, (unsigned long)fnewsamples);
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}
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void audiofilePlayObjectI::calculateBlock(unsigned long count)
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{
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if (myState == posPlaying)
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{
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double speed = samplingRate / samplingRateFloat;
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resampler->setStep(speed * _speed);
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resampler->run(left, right, count);
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if (resampler->underrun())
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{
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myState = posIdle;
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}
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}
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else
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{
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for (unsigned long i = 0; i < count; i++)
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{
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left[i] = right[i] = 0;
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}
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}
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}
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AutoSuspendState audiofilePlayObjectI::autoSuspend()
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{
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return asNoSuspend;
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}
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float audiofilePlayObjectI::speed()
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{
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return _speed;
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}
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void audiofilePlayObjectI::speed(float newSpeed)
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{
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if(newSpeed != _speed)
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{
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_speed = newSpeed;
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speed_changed(_speed);
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}
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}
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void audiofilePlayObjectI::start()
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{
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}
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void audiofilePlayObjectI::stop()
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{
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}
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void audiofilePlayObjectI::streamInit()
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{
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}
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void audiofilePlayObjectI::streamStart()
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{
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}
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void audiofilePlayObjectI::streamEnd()
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{
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}
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REGISTER_IMPLEMENTATION(audiofilePlayObjectI);
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