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68 lines
1.8 KiB
68 lines
1.8 KiB
/*
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thread safe wrapper for output Stream
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Copyright (C) 2000 Martin Vogt
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Library General Public License as published by
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the Free Software Foundation.
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For more information look at the file COPYRIGHT in this package
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*/
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#ifndef __THREADSAFEOUTPUTSTREAM_H
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#define __THREADSAFEOUTPUTSTREAM_H
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// read INTRO in threadQueue.h
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// This class makes the outputStream (given in constructor)
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// threadsafe by wrapping each call with a threadqueue.
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//
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// Important NOTE: the output pointer is the owned by this class !!!
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// which means: we call delete on it!
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// More Important NOTES:
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//
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// We make the audio and video calls seperate threadsafe
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// and ONLY the config call threadsafe to both!
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#include "../util/abstract/threadQueue.h"
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#include "outputStream.h"
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class ThreadSafeOutputStream : public OutputStream {
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ThreadQueue* threadQueueAudio;
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ThreadQueue* threadQueueVideo;
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OutputStream* output;
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public:
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ThreadSafeOutputStream(OutputStream* output);
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~ThreadSafeOutputStream();
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// Thread safe Audio Stream handling
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int audioInit();
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int audioSetup(int freq,int stereo,int sign,int big,int sampleSize);
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int audioPlay(TimeStamp* startStamp,
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TimeStamp* endStamp,char *buffer, int size);
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void audioFlush();
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void audioClose();
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void audioOpen();
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int getPreferredDeliverSize();
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// Video Output
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int videoInit();
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int openWindow(int width, int height,const char *title);
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void closeWindow();
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void flushWindow();
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PictureArray* lockPictureArray();
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void unlockPictureArray(PictureArray* pictureArray);
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int getFrameusec();
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// config Output
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void config(const char* key,
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const char* value,void* user_data);
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};
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#endif
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