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1339 lines
37 KiB
1339 lines
37 KiB
<?xml version="1.0" ?>
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<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [
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<!ENTITY kappname "&kmid;">
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<!ENTITY package "kdemultimedia">
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<!ENTITY % English "INCLUDE" > <!-- change language only here -->
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<!ENTITY % addindex "IGNORE">
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]>
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<book lang="&language;">
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<bookinfo>
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<title>The &kmid; Handbook</title>
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<authorgroup>
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<author>
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<firstname>Antonio</firstname>
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<surname>Larrosa Jiménez</surname>
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<affiliation>
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<address><email>larrosa@kde.org</email></address>
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</affiliation>
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</author>
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<!-- TRANS:ROLES_OF_TRANSLATORS -->
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</authorgroup>
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<copyright>
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<year>1999</year><year>2001</year>
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<holder>Antonio Larrosa Jiménez</holder>
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</copyright>
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<date>2002-02-05</date>
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<releaseinfo>2.00.00</releaseinfo>
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<abstract>
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<para>
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&kmid; is a midi/karaoke multimedia player
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</para>
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</abstract>
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<keywordset>
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<keyword>KMid</keyword>
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<keyword>midi</keyword>
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<keyword>karaoke</keyword>
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<keyword>multimedia</keyword>
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<keyword>mid</keyword>
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<keyword>kar</keyword>
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<keyword>player</keyword>
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<keyword>music</keyword>
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<keyword>sound</keyword>
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<keyword>fm</keyword>
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<keyword>awe</keyword>
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<keyword>gus</keyword>
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</keywordset>
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</bookinfo>
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<chapter id="introduction">
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<title>Introduction</title>
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<para>
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&kmid; is &kde;'s midi and karaoke multimedia player. It features some
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features not found in any other &UNIX; midi player, such as realtime
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graphics and karaoke text highlighting among others.
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</para>
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<para>
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&kmid; has been reported to run on &Linux; and FreeBSD operating
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systems. It uses the <acronym>OSS</acronym> sound driver, so it should
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run on every system where &kde; and <acronym>OSS</acronym>
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compile. &kmid; also supports the &Linux; Ultrasound Project Driver ,
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which is required to get sound in <acronym>GUS</acronym> cards. I plan
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to support the <acronym>ALSA</acronym> driver as soon as it supports a
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sequencer device.
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</para>
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<para>
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&kmid; shows the lyrics in the screen changing its color at the same
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time the music is playing, so it is very easy to follow the tune of the
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songs.
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</para>
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<para>
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Hope you find &kmid; as fun to use as I found developing it.
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</para>
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<para>
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Antonio Larrosa Jiménez <email>larrosa@kde.org</email>
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</para>
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<sect1 id="kmids-features">
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<title>&kmid;'s features</title>
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<para>
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These are some of &kmid;'s main features:
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</para>
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<itemizedlist>
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<listitem>
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<para>
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It has a very <emphasis>friendly user interface</emphasis> to display karaoke
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text with <emphasis>realtime highlighting</emphasis> of lyrics.
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</para>
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</listitem>
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<listitem>
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<para>
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It features a graphical view of what is being played on each midi channel, by
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highlighting the keys pressed in (virtual) keyboards.
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</para>
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</listitem>
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<listitem>
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<para>
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The most powerful <emphasis>Midi Mapper</emphasis> that you will ever find in
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any operating system.
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</para>
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</listitem>
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<listitem>
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<para>
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<emphasis>Drag & drop</emphasis> so you can drop in &kde; any midi file from a
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&konqueror; window.
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</para>
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</listitem>
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<listitem>
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<para>
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You can <emphasis>change the tempo</emphasis> of songs to play them slower or
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faster at your wish.
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</para>
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</listitem>
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<listitem>
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<para>
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It shows lights to follow the rhythm of the song.
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</para>
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</listitem>
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<listitem>
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<para>
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<emphasis>Customizable fonts</emphasis> for karaoke text to be displayed.
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</para>
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</listitem>
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<listitem>
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<para>
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Supports the two standards to introduce lyrics in midi files, that is, lyrics or
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text events (and guess which one a song uses automatically).
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</para>
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</listitem>
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<listitem>
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<para>
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Session Management. If a song is playing while you logout from &kde;, the next
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time you login, the same song will start playing.
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</para>
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</listitem>
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<listitem>
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<para>
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<emphasis>Adjustable volume</emphasis> in realtime.
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</para>
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</listitem>
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<listitem>
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<para>
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It can play broken midi files which make other players core dump!
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</para>
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</listitem>
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<listitem>
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<para>
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It can open <emphasis>gzipped midi/karaoke files</emphasis> just as any other
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file.
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</para>
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</listitem>
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<listitem>
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<para>
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Consumes approximately <emphasis>0.1%</emphasis> of my
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<acronym>CPU</acronym> (depends on the complexity of the song).
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</para>
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</listitem>
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<listitem>
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<para>
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Supports external midi synths, <acronym>AWE</acronym>, <acronym>FM</acronym> and
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<acronym>GUS</acronym> cards (for the latter you need the <acronym>LUP</acronym>
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driver and gusd installed).
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</para>
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</listitem>
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<listitem>
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<para>
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Runs on &Linux; and FreeBSD (maybe also other unices ...).
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</para>
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</listitem>
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</itemizedlist>
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</sect1>
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</chapter>
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<chapter id="general-usage">
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<title>General usage</title>
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<sect1 id="opening-songs">
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<title>Opening songs</title>
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<para>
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You can open a song several different ways.
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</para>
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<para>
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First, you can select <guimenuitem>Open...</guimenuitem> from the
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<guimenu>File</guimenu> menu, then you are presented with a standard
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open dialog, with which you can select the song you wish to open.
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</para>
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<para>
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You can drag a file from a &konqueror; window and drop it in the &kmid; window.
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You can also Drag & Drop multiple songs at the same time.
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</para>
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<para>
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If you specify a song in the command line when running &kmid;, it will also be
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opened.
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</para>
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<para>
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And the final way is by selecting the song from the list of songs of the active
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collection.
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</para>
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</sect1>
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<sect1 id="playing-songs">
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<title>Playing songs</title>
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<para>
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To play a song, first open it, and then press on the
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<guiicon>Play</guiicon> button of the toolbar, choose the
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<guimenuitem>Play</guimenuitem> entry of the <guimenu>Song</guimenu>
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menu, or just press the <keycap>Space</keycap> key.
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</para>
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<para>
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Note that when you open a file using Drag & Drop, &kmid; will start
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playing it automatically (if you drop more than one file, they will be
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added to a collection and they will be played sequentially).
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</para>
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<para>
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Once &kmid; is playing a song, you can move the time slider, by pressing
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with the &MMB; mouse button, to go to a specified position.
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</para>
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<para>
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If a song is playing too fast or too slow for you, you can press on the
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arrows at both sides of the tempo <acronym>LCD</acronym> and make it
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play faster or slower. To get back to the default tempo, just do a
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double click on the tempo <acronym>LCD</acronym>.
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</para>
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<para>
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The <keycap>Space</keycap> key is used for two things, when music is
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playing, and you press the <keycap>Space</keycap> key, it will act as
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when you press on the <guiicon>pause</guiicon> button or the
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<guimenuitem>Pause</guimenuitem> entry of the <guimenu>Song</guimenu>
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menu, that is, it will pause music. If you press the
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<keycap>Space</keycap> key when no music is being played, &kmid; will
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play it.
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</para>
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</sect1>
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<sect1 id="displaying-lyrics">
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<title>Displaying lyrics</title>
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<para>
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There are two methods to store lyrics in a song, by using
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<guimenuitem>Text events</guimenuitem> or <guimenuitem>Lyrics
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events</guimenuitem>, some songs use the first, some the second, some
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use both of them, and some don't include lyrics :-)
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</para>
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<para>
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&kmid; lets you choose which events to display, and even better, it has
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an option to automatically select the type of events that a song uses,
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so that you don't have to change the type manually . That way, if you
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activate the <guimenuitem>Automatic Text Chooser</guimenuitem> entry of
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the <guimenu>Settings</guimenu> menu, the karaoke text will be
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automatically selected, but you can still change them if you prefer to
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see the other type.
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</para>
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<para>
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To select which type to see, you can use the appropriate entries in the
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<guimenu>Settings</guimenu> menu, or just press the <keycap>1</keycap>
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and <keycap>2</keycap> keys of your keyboard to see the
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<guimenuitem>Text events</guimenuitem> or <guimenuitem>Lyrics
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events</guimenuitem> respectively.
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</para>
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</sect1>
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</chapter>
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<chapter id="collections">
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<title>Collections</title>
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<para>
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A collection is a list of midi files that you put in a set, and which
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are played one after another. This section will help you to use them,
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and will give you some useful tips to make a good use of them.
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</para>
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<sect1 id="creating-a-collection">
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<title>Creating a collection</title>
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<para>
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To create a collection, first open the <guilabel>Collections
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Manager</guilabel> dialog, by selecting the <guimenuitem>Organize
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...</guimenuitem> entry of the <guimenu>Collections</guimenu> menu .
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Then click on the <guibutton>New</guibutton> button, and enter the name
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you want the collection to have.
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</para>
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<para>
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You can also copy a complete collection by selecting it and then
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pressing the <guibutton>Copy</guibutton> button, which will ask you for
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the name of the new collection that will have initially the same songs
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as the selected collection.
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</para>
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<para>
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Once you have more than one collection, you can change the active
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collection from the <guilabel>Collections Manager</guilabel>, by
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selecting it.
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</para>
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</sect1>
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<sect1 id="the-temporary-collection">
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<title>The Temporary Collection</title>
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<para>
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The Temporary Collection is a collection that is used to hold songs you
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want to play but that you don't want to add to any collection.
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</para>
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<para>
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This collection is <emphasis>not saved</emphasis> on exit of the
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application, so keep it in mind when you add lots of songs to it.
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</para>
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<para>
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Keep on reading this section for a better understanding of the Temporary
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Collection.
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</para>
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</sect1>
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<sect1 id="adding-songs-to-a-collection">
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<title>Adding songs to a collection</title>
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<subtitle>How to use <guimenuitem>AutoAdd to a
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collection</guimenuitem></subtitle>
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<para>
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There are some different ways to add a song to a collection.
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</para>
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<para>
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First of all in each method, you must have selected the collection you
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want to add songs to in the <guilabel>Collections Manager</guilabel>.
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Then you can press on the <guibutton>Add</guibutton> button to add a
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song, there will appear an open file dialog so that you can choose which
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song to add.
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</para>
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<para>
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The other methods to add a song depend on the state of the
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<guimenuitem>AutoAdd to Collection</guimenuitem> option.
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</para>
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<para>
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If <guimenuitem>AutoAdd to Collection</guimenuitem> is enabled, when
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you open a song (using <menuchoice><guimenu>File</guimenu>
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<guimenuitem>Open...</guimenuitem></menuchoice> or Drag & Drop) it
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(they) will be added to the active collection without user intervention.
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</para>
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<para>
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If <guimenuitem>AutoAdd to Collection</guimenuitem> is not enabled,
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when you open a song the Temporary Collection will be activated and
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cleared, and the opened songs will be added to it.
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</para>
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</sect1>
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<sect1 id="removing-songs-from-collections">
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<title>Removing songs from collections</title>
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<para>
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To delete a song from a collection, just open the <guilabel>Collection
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Manager</guilabel>, select the appropriate collection, and the song you
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wish to delete, and then click on the <guibutton>Remove</guibutton>
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button.
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</para>
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</sect1>
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<sect1 id="playing-order">
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<title>Playing in order or at random</title>
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<para>
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You can select the order in which songs will be played . When you select
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<guimenuitem>In order</guimenuitem> mode from the <guisubmenu>Play
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Order</guisubmenu> submenu of the <guimenu>Collections</guimenu> menu,
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songs will be played in the same order in which they were added to the
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collection.
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</para>
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<para>
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When you select <guimenuitem>Shuffle</guimenuitem> mode, &kmid; will
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generate a random variable with a discrete uniform distribution to
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really play randomly the songs in the collection . It will give values
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to that random variable while generating the list in which order the
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songs will be played (you surely want to play random songs, but don't
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want to play twice the same song, and you want to play the last played
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song when you press on the <guibutton>Previous Song</guibutton> button,
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don't you ? :-) ).
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</para>
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|
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<para>
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The random list in which the collection will be played will be
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regenerated each time you add or remove a file in the active collection,
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and when you press on the <guimenuitem>Shuffle mode</guimenuitem> entry
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of the menu.
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</para>
|
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|
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</sect1>
|
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|
|
<sect1 id="selecting-from-a-collection">
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|
<title>Selecting a song from a collection</title>
|
|
|
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<para>
|
|
You can select a song to play in the <literal>Collection
|
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Manager</literal>, or by using the combo box over the karaoke text.
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</para>
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|
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<para>
|
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You can also change to the next song by using the <literal>Next
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Song</literal> entry of the <literal>Song</literal> menu, the
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<literal>Next Song</literal> button of the toolbar, or pressing the
|
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<literal>right arrow</literal> key.
|
|
</para>
|
|
|
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<para>
|
|
To change to the previous song, use the <guimenuitem>Previous
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Song</guimenuitem> entry of the <guimenu>Song</guimenu> menu, the
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<guimenuitem>Previous Song</guimenuitem> button of the toolbar, or press
|
|
the <keycap>left arrow</keycap> key of your keyboard.
|
|
</para>
|
|
|
|
</sect1>
|
|
|
|
<sect1 id="deleting-a-collection">
|
|
<title>Deleting a collection</title>
|
|
|
|
<para>
|
|
To delete a collection, simply open the <guilabel>Collection
|
|
Manager</guilabel>, select the collection you want to delete, and click
|
|
on <guibutton>Delete</guibutton>. Easy, it isn't? </para>
|
|
|
|
<para>
|
|
Please keep in mind that you cannot delete the Temporary Collection, but
|
|
it doesn't matter as it is not saved when you quit &kmid;.
|
|
</para>
|
|
|
|
</sect1>
|
|
|
|
</chapter>
|
|
|
|
<chapter id="midi-maps">
|
|
<title>Midi Maps</title>
|
|
|
|
<sect1 id="what-is-a-midimap">
|
|
<title>What is a midi map ?</title>
|
|
|
|
<para>
|
|
A Midi Map is something that maps midi events in other midi events.
|
|
</para>
|
|
|
|
<para>
|
|
This is totally needed if a synthesizer doesn't understand the standard
|
|
events (that is, if a synthesizer is not General Midi compliant), in
|
|
this case, a midi map will translate General Midi events in the events
|
|
that that synthesizer understands.
|
|
</para>
|
|
|
|
<para>
|
|
For example you can make a midi map that converts all the
|
|
<literal>Change patch to Bright Piano</literal> events, to
|
|
<literal>Change patch to Trumpet</literal> events, and so when a song
|
|
tries to play a piano, it will play a trumpet instead.
|
|
</para>
|
|
|
|
<para>
|
|
This may sound odd, (why playing a trumpet when the song is made to play
|
|
a piano?), but it is very useful. The <acronym>GM</acronym> standard
|
|
specifies that when a midi keyboard receives an event to change patch to
|
|
<literal>0</literal>, it will change the current patch to <literal>Grand
|
|
Piano</literal>, but older synthesizer will change for example to a
|
|
<literal>Electric Guitar</literal> when it receives a
|
|
<literal>0</literal>. This old keyboard, needed to receive a
|
|
<literal>3</literal> (for example) to change to a
|
|
<literal>Piano</literal>. And here comes the midi map in action,
|
|
changing all <literal>change patch to 0</literal> to <literal>change
|
|
patch to 3</literal> and thus really playing the correct instrument when
|
|
it has to.
|
|
</para>
|
|
|
|
</sect1>
|
|
|
|
<sect1 id="do-i-need-a-midi-map">
|
|
<title>Do I need a midi map ?</title>
|
|
|
|
<para>
|
|
In short, if you don't have an external synth, <emphasis>no</emphasis>!
|
|
</para>
|
|
|
|
<para>
|
|
If you only have a sound card, midi maps are not needed because all the
|
|
sound cards are <acronym>GM</acronym> compliant (this include AWE cards,
|
|
<acronym>GUS</acronym> cards, <acronym>FM</acronym> devices and so on).
|
|
</para>
|
|
|
|
<para>
|
|
If you are playing music through an external synthesizer, and it is not
|
|
GM compliant, you will need to make a midi map for your midi keyboard .
|
|
Although you will perhaps be a whole afternoon doing your map file and
|
|
trying different values for all the options, you will be fully rewarded
|
|
when you finish it, because then you will find all the hidden
|
|
possibilities of your keyboard. For example, I have a low-cost Yamaha
|
|
PSS-790, which is not <acronym>GM</acronym> compatible, and doesn't has
|
|
as many instruments as a <acronym>GM</acronym> synthesizer, but with
|
|
&kmid;'s midi mapper, it sounds even better than many soundcards
|
|
(including AWE :-)), due to the sound quality found in external synths
|
|
(even on non <acronym>GM</acronym> compliant ones).
|
|
</para>
|
|
|
|
</sect1>
|
|
|
|
<sect1 id="creating-a-midi-map">
|
|
<title>Creating a midi map</title>
|
|
|
|
<para>
|
|
There isn't any program to generate midi maps, so you will have to edit a file
|
|
by hand (using your favorite text editor).
|
|
</para>
|
|
|
|
<para>
|
|
A Midi map is a text file that keeps all the needed translations there will be
|
|
made when playing music.
|
|
</para>
|
|
|
|
<para>
|
|
It consist of four sections: <literal>PATCHMAP</literal>,
|
|
<literal>KEYMAP</literal>, <literal>CHANNELMAP</literal> and
|
|
<literal>OPTIONS</literal>.
|
|
</para>
|
|
|
|
<para>
|
|
Each section must appear only once, except the <literal>KEYMAP</literal> section
|
|
that can appear as many times as needed, provided that each appearance use a
|
|
different TextID (continue reading for details).
|
|
</para>
|
|
|
|
<para>
|
|
The general structure of a map file is:
|
|
</para>
|
|
|
|
<screen>DEFINE PATCHMAP
|
|
...
|
|
END
|
|
|
|
DEFINE KEYMAP "Name of Keymap"
|
|
...
|
|
END
|
|
|
|
DEFINE KEYMAP "Another Keymap"
|
|
...
|
|
END
|
|
|
|
DEFINE CHANNELMAP
|
|
...
|
|
END
|
|
|
|
OPTIONS
|
|
...
|
|
END
|
|
</screen>
|
|
|
|
<para>
|
|
You can see that the <literal>DEFINE</literal> word is used to specify
|
|
which section is going to be started (except for
|
|
<literal>OPTIONS</literal>), and <literal>END</literal> is put at the
|
|
end of each section. </para>
|
|
|
|
<para>
|
|
You can put comments by starting the line with a
|
|
<literal>#</literal> character.
|
|
</para>
|
|
|
|
<para>
|
|
Please, don't forget to send me your map file by email, so that future
|
|
releases of &kmid; will include support for more non General Midi
|
|
compliant keyboards.
|
|
</para>
|
|
|
|
<sect2 id="the-patchmap-section">
|
|
<title>The <literal>PATCHMAP</literal> section</title>
|
|
|
|
<para>
|
|
This section is used to specify how patches are going to be mapped, from
|
|
GM to your keyboard specs . The general usage is:
|
|
</para>
|
|
|
|
<screen>(Name of GM Patch name)=(<replaceable>N</replaceable>) [AllKeysTo M]
|
|
</screen>
|
|
|
|
<para>
|
|
Where <replaceable>N</replaceable> is the number that you keyboard needs to
|
|
receive to change the patch to the same that the GM standard does .
|
|
</para>
|
|
|
|
<para>
|
|
Please note that the left side of the equal sign is ignored, so
|
|
<acronym>GM</acronym> patches are supposed to be in order (from 0 to 127) , and
|
|
so you are not allowed to change the order of the lines nor to omit any of the
|
|
128 instruments.
|
|
</para>
|
|
|
|
<para>
|
|
The optional <literal>AllKeysTo M</literal> is used to map all notes
|
|
that use that instrument to the <literal>M</literal> key . For example,
|
|
suppose that your midi keyboard doesn't have a Gun Shot sound (GM patch
|
|
127) so you want to map it to a percussion drum (i.e. key 60), which
|
|
sounds similar to a gun shot, then you can put in the 127th line of the
|
|
<literal>PATCHMAP</literal> section:
|
|
</para>
|
|
|
|
<screen>Gunshot =100 AllKeysTo 60</screen>
|
|
|
|
|
|
<para>
|
|
So when a midi file tries to play a note with the patch 127 (gun shot), it will
|
|
be mapped to the patch 100 (your keyboard's percussion patch) and play the note
|
|
60 (independently of the key that was going to be played).
|
|
</para>
|
|
|
|
<para>
|
|
Please note that when I use the expression <quote>Percussion patch</quote>, I
|
|
mean the patch in which each key plays a different drum, cymbal, tom, maracas
|
|
and so on, and not to a possible sound which some keyboards have and which plays
|
|
a different tone of the same drum with each key.
|
|
</para>
|
|
|
|
</sect2>
|
|
|
|
<sect2 id="The-keymap-section">
|
|
<title>The <literal>KEYMAP</literal> section</title>
|
|
|
|
<para>
|
|
The <literal>KEYMAP</literal> section is used to specify how keys are
|
|
going to be mapped, within a given channel or instrument . The usage is:
|
|
</para>
|
|
|
|
<screen>DEFINE KEYMAP "Name of Keymap"
|
|
C 0 =0
|
|
C#0 =1
|
|
D 0 =2
|
|
...
|
|
END
|
|
</screen>
|
|
|
|
<para>
|
|
As with the <literal>PATCHMAP</literal> section, it is very important
|
|
the order of the lines, and that they are all there (the 128 keys).
|
|
</para>
|
|
|
|
<para>
|
|
As you can define multiple keymaps for different channels and instruments,
|
|
you must give a different name to each one in the first line.
|
|
</para>
|
|
|
|
<para>
|
|
Keymaps are mainly used to map keys in the percussion channel . Have a
|
|
look at the distributed maps to see some examples.
|
|
</para>
|
|
|
|
</sect2>
|
|
|
|
<sect2 id="the-channelmap-section">
|
|
<title>The <literal>CHANNELMAP</literal> section</title>
|
|
|
|
<para>
|
|
This section can be used to map some channels to different ones . For
|
|
example, if you want to swap the first and second channels, you can
|
|
easily do it within the <literal>CHANNELMAP</literal> section.
|
|
</para>
|
|
|
|
<para>
|
|
However it is more useful for keyboards that need the percussion
|
|
channel to be in a given channel (the GM standard use the channel 10,
|
|
others use the channel 16 and others use channel 9).
|
|
</para>
|
|
|
|
<para>
|
|
Note that midi devices use 16 channels, so the <literal>CHANNELMAP</literal>
|
|
section, has 16 lines, from 0 to 15 , as this one:
|
|
</para>
|
|
|
|
<screen>(N) = (M) [Keymap "Name"] [ForcePatch x]
|
|
</screen>
|
|
|
|
<para>
|
|
Where <literal>N</literal> is the channel which is mapped to the
|
|
<literal>M</literal> channel . If the <literal>Keymap</literal> option
|
|
is used, the Keymap with name <literal>Name</literal> will be used in
|
|
this channel (this Keymap should be defined earlier in the map file !) .
|
|
If the <literal>ForcePatch</literal> option is used, all events that try
|
|
to change the patch which is used in this channel will be ignored, and
|
|
patch <literal>x</literal> will be used instead.
|
|
</para>
|
|
|
|
<para>
|
|
The <literal>ForcePatch</literal> option may be useful for example to
|
|
always use the percussion patch on the percussion channel.
|
|
</para>
|
|
|
|
</sect2>
|
|
|
|
<sect2 id="the-options-section">
|
|
<title>The <literal>OPTIONS</literal> section</title>
|
|
|
|
<para>
|
|
The <literal>OPTIONS</literal> section has some general options that can
|
|
be very useful:
|
|
</para>
|
|
|
|
<screen>OPTIONS
|
|
PitchBenderRatio = r
|
|
MapExpressionToVolumeEvents
|
|
END
|
|
</screen>
|
|
|
|
<para>
|
|
You can specify both options, only one, or none of them.
|
|
</para>
|
|
|
|
<para>
|
|
The <literal>PitchBenderRatio r</literal> value, has the ratio by which
|
|
pitch bender events will be multiplied . That is, when a midi file tries
|
|
to send a pitch bender event with a <literal>n</literal> value, the real
|
|
value that will be sent is <literal>n*(r/4096)</literal> (the
|
|
<literal>4096</literal> value is for not having to put decimal points in
|
|
the map file).
|
|
</para>
|
|
|
|
<para>
|
|
This is used because the <acronym>GM</acronym> standard says that when a
|
|
midi keyboard receives a Pitch Bender event with a 4096 data value, it
|
|
should bend the note to a higher one , but some midi keyboards try to
|
|
bend the initial note by two or more higher notes (even an octave
|
|
higher!) when they receive a 4096 . This can be easily fixed by trying
|
|
different values so that instead of sending a 4096, KMid sends the
|
|
appropriate value.
|
|
</para>
|
|
|
|
<para>
|
|
When the <literal>MapExpressionToVolumeEvents</literal> option is set in
|
|
the map file, and a midi file try to send an expression event, KMid will
|
|
send a volume event which is understood by more non-GM keyboards, and
|
|
which has a similar effect . There are many midi files which use
|
|
expression events to fade out at the end of a song, so if you feel that
|
|
music should be heard softer and softer, you can turn on this option and
|
|
see if this is what you need, because your midi synthesizer could be
|
|
ignoring the expression events because it doesn't understand them.
|
|
</para>
|
|
|
|
</sect2>
|
|
|
|
</sect1>
|
|
|
|
<sect1 id="using-midimaps">
|
|
<title>Using midi maps</title>
|
|
|
|
<para>
|
|
To use a midi map, simply open the <guilabel>Midi Setup</guilabel>
|
|
dialog by selecting the <guimenuitem>Midi Setup ...</guimenuitem> entry
|
|
of the <guimenu>Settings</guimenu> menu.
|
|
</para>
|
|
|
|
<para>
|
|
Then click on <guilabel>Browse ...</guilabel>, select the map file within the open
|
|
file dialog and enjoy the music ! :-)
|
|
</para>
|
|
</sect1>
|
|
</chapter>
|
|
|
|
<chapter id="advanced-features">
|
|
<title>Advanced features</title>
|
|
|
|
<sect1 id="the-channel-view">
|
|
<title>The Channel View</title>
|
|
|
|
<para>
|
|
The Channel view is a window where you are shown a heap of keyboards (one for
|
|
each midi channel). In these keyboards, the notes that are being played with
|
|
each instrument are highlighted so that you can see what is each instrument
|
|
playing.
|
|
</para>
|
|
|
|
<sect2 id="changing-instruments">
|
|
<title>Changing instruments</title>
|
|
|
|
<para>
|
|
You can use the Channel View to change the instrument that each channel is
|
|
playing. In each channel there is a combo box where you can select it. Once you
|
|
change it, the green button next to it will change to red to indicate that this
|
|
is not the default instrument.
|
|
</para>
|
|
|
|
<para>
|
|
If you want to set again the default instrument, click on the red button, and it
|
|
will be automatically set.
|
|
</para>
|
|
|
|
</sect2>
|
|
|
|
<sect2 id="changing-the-look">
|
|
<title>Changing the look mode</title>
|
|
|
|
<para>
|
|
The Channel View has two different ways (for now) to display the played notes,
|
|
you can select them from the <guimenuitem>Channel View Options...</guimenuitem>
|
|
item in the <guimenu>Settings</guimenu> menu.
|
|
</para>
|
|
|
|
<para>
|
|
You can choose between a mode in which played keys are pressed, as if it were a
|
|
normal piano (<guilabel>3D look</guilabel>), or a mode in which keys are also
|
|
filled with red color, so that pressed keys are easily recognized (<guilabel>3D
|
|
- filled</guilabel>). If you play the piano, or any other music instrument, you
|
|
can use this view to learn to play a song by yourself. I've used this technique
|
|
and it (along with a tempo reduction) is great to
|
|
learn new compositions.
|
|
</para>
|
|
|
|
</sect2>
|
|
|
|
</sect1>
|
|
|
|
<sect1 id="the-tempo-lcd">
|
|
<title>The Tempo <acronym>LCD</acronym></title>
|
|
|
|
<para>
|
|
This shows the tempo in which a song is played, that is, the velocity of the
|
|
song. The higher this number is, the faster the song will play.
|
|
</para>
|
|
|
|
<para>
|
|
You can also change the tempo of the song, so if a song plays too fast for you
|
|
to follow the lyrics, you can make it play slower. To change the tempo, you can
|
|
use the arrows that appear at each sides of the <acronym>LCD</acronym>.
|
|
</para>
|
|
|
|
<para>
|
|
Once you have changed the tempo, you can get back the default one by doing a
|
|
double click on the <acronym>LCD</acronym>.
|
|
</para>
|
|
|
|
</sect1>
|
|
|
|
</chapter>
|
|
|
|
<chapter id="key-bindings">
|
|
<title>Key bindings</title>
|
|
|
|
<informaltable>
|
|
<tgroup cols="2">
|
|
<thead>
|
|
<row>
|
|
<entry>Key</entry>
|
|
<entry>Action</entry>
|
|
</row>
|
|
</thead>
|
|
<tbody>
|
|
<row>
|
|
<entry><keycap>Space</keycap></entry>
|
|
<entry>Play the loaded song, if it isn't playing, or pause it, if it's already
|
|
playing.</entry>
|
|
</row>
|
|
<row>
|
|
<entry><keycap>Backspace</keycap></entry>
|
|
<entry>Stop playing</entry>
|
|
</row>
|
|
<row>
|
|
<entry><keycap>Right Arrow</keycap></entry>
|
|
<entry>Next song in current collection</entry>
|
|
</row>
|
|
<row>
|
|
<entry><keycap>Left Arrow</keycap></entry>
|
|
<entry>Previous song in current collection</entry>
|
|
</row>
|
|
<row>
|
|
<entry><keycap>Up Arrow</keycap></entry>
|
|
<entry>Scroll lyrics one line up</entry>
|
|
</row>
|
|
<row>
|
|
<entry><keycap>Down Arrow</keycap></entry>
|
|
<entry>Scroll lyrics one line down</entry>
|
|
</row>
|
|
<row>
|
|
<entry><keycap>Page Up</keycap></entry>
|
|
<entry>Scroll lyrics one page up</entry>
|
|
</row>
|
|
<row>
|
|
<entry><keycap>Page Down</keycap></entry>
|
|
<entry>Scroll lyrics one page down</entry>
|
|
</row>
|
|
<row>
|
|
<entry><keycap>1</keycap></entry>
|
|
<entry>Display text events</entry>
|
|
</row>
|
|
<row>
|
|
<entry><keycap>2</keycap></entry>
|
|
<entry>Display lyric events</entry>
|
|
</row>
|
|
<row>
|
|
<entry><keycombo action="simul">&Ctrl;<keycap>O</keycap></keycombo></entry>
|
|
<entry>Open a song</entry>
|
|
</row>
|
|
<row>
|
|
<entry><keycombo action="simul">&Ctrl;<keycap>Q</keycap></keycombo></entry>
|
|
<entry>Quit &kmid;</entry>
|
|
</row>
|
|
<row>
|
|
<entry><keycap>F1</keycap></entry>
|
|
<entry>Open this document</entry>
|
|
</row>
|
|
</tbody>
|
|
</tgroup>
|
|
</informaltable>
|
|
|
|
</chapter>
|
|
|
|
<chapter id="frequently-asked-questions">
|
|
<title>Frequently Asked Questions (FAQ)</title>
|
|
|
|
<qandaset>
|
|
<qandaentry>
|
|
<question>
|
|
<para>
|
|
What is exactly a midi file?
|
|
</para>
|
|
</question>
|
|
|
|
<answer>
|
|
<para>A Midi file is a file that contains the information on how to play
|
|
a song, that is, it contains simply the notes, the rhythm,
|
|
velocity,&etc; This implies that the same midi file, when played in two
|
|
different devices, can produce very different results, as well as a
|
|
given staff can be played very differently by two different musicians.
|
|
</para>
|
|
</answer>
|
|
</qandaentry>
|
|
|
|
<qandaentry>
|
|
<question>
|
|
<para>
|
|
I can get better sound with a mp3/wav player, why should I use &kmid;?
|
|
</para>
|
|
</question>
|
|
<answer>
|
|
<para>
|
|
Well, I cannot force anyone to use &kmid;, but a typical midi file
|
|
occupies 50 Kb. while a typical mp3 file occupies 4 Mb. (and that is a
|
|
1:80 compression ratio :-) . And with a good synthesizer device, you can
|
|
get a comparable sound quality. Even more, with a midi file, you can
|
|
change individual instruments, change the velocity of a song, &etc; so
|
|
you have more overall control.
|
|
</para>
|
|
</answer>
|
|
</qandaentry>
|
|
|
|
<qandaentry>
|
|
<question>
|
|
<para>
|
|
I can't get my AWE card to work with KMid, what can I do?
|
|
</para>
|
|
</question>
|
|
<answer>
|
|
<para>
|
|
This can happen when you get a binary distribution (rpm, deb) of &kmid;. It
|
|
happens because &kmid; was compiled without awe support. If it doesn't
|
|
work, then you must download a source code distribution (for example, from
|
|
<ulink url="http://www.arrakis.es/~rlarrosa/kmid.html">&kmid;'s homepage</ulink>)
|
|
</para>
|
|
</answer>
|
|
</qandaentry>
|
|
|
|
<qandaentry>
|
|
<question>
|
|
<para>
|
|
I want to add a whole folder to a collection, but having to add the midi
|
|
files one by one is not funny.
|
|
</para>
|
|
</question>
|
|
|
|
<answer>
|
|
<para>
|
|
I agree, that's why &kmid; supports Drag & Drop. Just open, in &konqueror;,
|
|
the folder you want to add, select all the files, drag them and drop them in
|
|
&kmid;.
|
|
</para>
|
|
<para>
|
|
Be sure to set the <guimenuitem>AutoAdd to Collection</guimenuitem> option before, so that the
|
|
files will be added to the current collection. If you don't do this, files will
|
|
be added to the Temporary Collection.
|
|
</para>
|
|
</answer>
|
|
</qandaentry>
|
|
|
|
<qandaentry>
|
|
<question>
|
|
<para>
|
|
I can't follow the lyrics, it's playing too fast!
|
|
</para>
|
|
</question>
|
|
<answer>
|
|
<para>
|
|
You can press the left arrow of the tempo <acronym>LCD</acronym> to make it play
|
|
slower. Remember that you can do a double click on the <acronym>LCD</acronym> to
|
|
get the default tempo.
|
|
</para>
|
|
</answer>
|
|
</qandaentry>
|
|
</qandaset>
|
|
|
|
</chapter>
|
|
|
|
<chapter id="final-notes">
|
|
<title>Final notes</title>
|
|
|
|
<sect1 id="some-tips-and-tricks">
|
|
<title>Some tips and tricks</title>
|
|
|
|
<para>
|
|
I will include some tips so that you can take fully advantage from all
|
|
the features of &kmid;:
|
|
</para>
|
|
|
|
<variablelist>
|
|
<varlistentry>
|
|
<term>Opening files</term>
|
|
<listitem>
|
|
<para>I always keep a &kde; desktop with a &konqueror; window in my root
|
|
midi folder, and &kmid; in this desktop (if playing a midi file) or
|
|
sticky (if playing a karaoke file :-)). This way, when the active
|
|
collection finishes, or I want to play some file, I just go to the
|
|
konqueror; window, select the desired files and Drag & Drop to the
|
|
&kmid;'s window.
|
|
</para>
|
|
|
|
<para>
|
|
Suppose that you want to play some midi files, but don't want to add
|
|
them to any collection, well, just turn off the <guimenuitem>AutoAdd to
|
|
Collection</guimenuitem> option in the <guimenu>Collections</guimenu>
|
|
menu, and open the files, they will be added to the Temporary
|
|
Collection.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
|
|
<varlistentry>
|
|
<term>Another method to create a new Collection</term>
|
|
<listitem>
|
|
<para>
|
|
Suppose that you have midi files <filename>A.mid</filename>,
|
|
<filename>B.mid</filename> and <filename>C.mid</filename>. At first you
|
|
only want to play the first midi file, so you unselect
|
|
<guimenuitem>AutoAdd</guimenuitem> and open
|
|
<filename>A.mid</filename>. You get then a Temporary Collection with
|
|
only one midi file.
|
|
</para>
|
|
<para>
|
|
Then you decide to play also B and C, and make a collection with all them, what
|
|
do you do?
|
|
</para>
|
|
<para>
|
|
Easy, select <guimenuitem>AutoAdd</guimenuitem> and open
|
|
<filename>B.mid</filename> and <filename>C.mid</filename> (by any of the
|
|
multiple methods), they will be automatically added to the Temporary
|
|
Collection, that will then have <filename>A.mid</filename>,
|
|
<filename>B.mid</filename> and <filename>C.mid</filename>. At this
|
|
point, you can open the <guilabel>Organize Collections</guilabel>
|
|
dialog, select the Temporary Collection, and click on the
|
|
<literal>Copy</literal> button, enter the name of the new collection,
|
|
and you are done . You already have a new collection, which holds the
|
|
A,B and C midi files, and that is not deleted when you close &kmid;.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
</variablelist>
|
|
|
|
</sect1>
|
|
|
|
<sect1 id="hall-of-kmids-friends">
|
|
<title>Hall of &kmid;'s friends</title>
|
|
|
|
<para>
|
|
These are some folks who have sent me midi files or a postcard, thanks
|
|
to everyone! Hearing those songs and watching those postcards will keep
|
|
me programming more and more on &kmid;.
|
|
</para>
|
|
|
|
<itemizedlist>
|
|
<listitem>
|
|
<para>Ola Sigurdson - <literal>Taking Care of Business</literal> (Bachman
|
|
Turner Overdrive)</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>EG Lim - A really very nice postcard from Penang.</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>Guenther Starnberger - <literal>Amadeus</literal> (Falco) and
|
|
<literal>Schrei Nach Liebe</literal> (Die Aerzte)</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>Leandro Terrés - <literal>All That She Wants</literal> and
|
|
<literal>The Sign</literal> (Ace of Base)</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>Nick Stoic - Two midi files</para>
|
|
</listitem>
|
|
</itemizedlist>
|
|
|
|
</sect1>
|
|
|
|
<sect1 id="about-the-author">
|
|
<title>About the author</title>
|
|
|
|
<para>
|
|
&kmid; has been made by Antonio Larrosa Jiménez, in Málaga
|
|
(Spain). I am a student of Mathematics at the University of
|
|
Málaga, currently I'm doing the third course, so I don't have
|
|
much free time for my hobbies, but I always try to get some :-) . My
|
|
hobbies include : Programming, collecting midi files, playing music and
|
|
proving theorems ;-).
|
|
</para>
|
|
|
|
<para>
|
|
If you want to know where to download midi/karaoke files, you have any
|
|
question, a bug to report, an idea or a feature you'd like to see in
|
|
&kmid; or just want to make me happy, feel free to send me an email to:
|
|
<email>larrosa@kde.org</email> or <email>antlarr@arrakis.es</email>
|
|
</para>
|
|
|
|
<para>or write to me by snail-mail at:
|
|
</para>
|
|
|
|
<literallayout> Antonio Larrosa Jimenez
|
|
Rio Arnoya 10 5B
|
|
Malaga (Spain)
|
|
</literallayout>
|
|
|
|
<para>
|
|
You will really make me happy if you send me a postcard from where you
|
|
live, or a midi/karaoke file from a local music group of your country
|
|
. Everyone who sends me a postcard or a midi file will have his/her name
|
|
in the Hall of &kmid;'s friends of this file (provided they don't oppose
|
|
to this). Please contact me before sending me any midi files because I
|
|
may have it already.
|
|
</para>
|
|
|
|
<para>
|
|
I'd like stress that &kmid; has been done completely on free time,
|
|
without any monetary support from any company nor particular. So please
|
|
keep in mind when you use it, that the only think that keep me working
|
|
on this is getting some feedback from its users (a postcard, or just an
|
|
email).
|
|
</para>
|
|
|
|
<para>
|
|
I would like to thanks the following persons their help in developing &kmid;:
|
|
</para>
|
|
|
|
<itemizedlist>
|
|
<listitem>
|
|
<para>
|
|
Paul J. Leonard <email>P.J.Leonard@bath.ac.uk</email> - Support for AWE
|
|
cards
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
Sebestyen Zoltan <email>szoli@digo.inf.elte.hu</email>- FreeBSD port and
|
|
AWE testing
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
Christian Esken <email>esken@kde.org</email> - For organizing the KDE
|
|
multimedia efforts
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
Stephan Kulow <email>coolo@kde.org</email>- Configure scripts and help
|
|
with <command>automake</command> and <command>CVS</command>
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
Jaroslav Kysela - Help in doing the &Linux; Ultrasound Project driver
|
|
support
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
Takashi Iwai and Joseph H. Buehler - Fix for AWE cards pitch being
|
|
too high
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
Adrian Knoth - For giving me good news and many suggestions
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
Kevin Street - Patch to support FreeBSD 3.0
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
Thanks go also to Jose Luis Sanchez for his testing of GUS support,
|
|
Ignacio Garcia for testing the AWE support, Hans Petter Bieker, Ola
|
|
Sigurdson, Marc Diefenbruch, Peter Gritsch, Magnus Pfeffer, Urko Lusa,
|
|
Peter-Paul Witta, Thorsten Westheider, Ulrich Cordes and everyone that
|
|
sent me a patch, bug report or just an email to give me encouragement.
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
And of course to all the fabulous musicians over the net that keep giving
|
|
us those wonderful midi and karaoke files.
|
|
</para>
|
|
</listitem>
|
|
</itemizedlist>
|
|
|
|
<!-- TRANS:CREDIT_FOR_TRANSLATORS -->
|
|
|
|
</sect1>
|
|
|
|
<sect1 id="copyright-and-license">
|
|
<title>Copyrights and License</title>
|
|
|
|
<para>&kmid; is copyright Antonio Larrosa Jiménez, 1999-2001</para>
|
|
|
|
<para>Documentation is copyright Antonio Larrosa Jiménez 1999,
|
|
2001</para>
|
|
|
|
&underFDL;
|
|
&underGPL;
|
|
|
|
</sect1>
|
|
|
|
</chapter>
|
|
|
|
<appendix id="installation">
|
|
<title>Installation</title>
|
|
|
|
<sect1 id="how-to-obtain-kmid">
|
|
<title>How to obtain &kmid;</title>
|
|
|
|
&install.intro.documentation;
|
|
|
|
<para>
|
|
Additionally, &kmid; can be found on its homepage, which is at <ulink
|
|
url="http://www.arrakis.es/~rlarrosa/kmid.html">
|
|
http://www.arrakis.es/~rlarrosa/kmid.html</ulink>. In the homepage, you can
|
|
follow its development, see some information about it, some screenshots, a list
|
|
of sites from where you can download more karaoke songs, &etc;
|
|
</para>
|
|
|
|
</sect1>
|
|
|
|
<sect1 id="requirements">
|
|
<title>Requirements</title>
|
|
|
|
<para>&kmid; requires to work:</para>
|
|
|
|
<itemizedlist>
|
|
<listitem>
|
|
<para>
|
|
&kde;. Well, you probably already have this :-)
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
A sound card. A good soundcard and/or external synthesizer are
|
|
recommended, as the sound quality depends greatly in your soundcard,
|
|
it's not the same to play the music using an FM device, than using an
|
|
AWE card.
|
|
</para>
|
|
|
|
<para>
|
|
If you don't have a soundcard, you can still compile &kmid; with
|
|
<literal>MODE_DEMO_ONLYVISUAL</literal> defined and it will run as if
|
|
you had one (but you'll get no music, of course :-( ).
|
|
</para>
|
|
</listitem>
|
|
</itemizedlist>
|
|
|
|
</sect1>
|
|
|
|
<sect1 id="compilation-and-installation">
|
|
<title>Compilation and Installation</title>
|
|
|
|
&install.compile.documentation;
|
|
|
|
<para>
|
|
I've included some examples that are installed in <filename
|
|
class="directory">$dollar;<envar>KDEDIR</envar>/share/apps/kmid</filename>
|
|
</para>
|
|
|
|
<para>
|
|
If you run into any problem, don't hesitate to contact any of the &kde; mailing
|
|
list, or send a report directly to me.
|
|
</para>
|
|
|
|
</sect1>
|
|
|
|
</appendix>
|
|
|
|
</book>
|
|
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|
|
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|
|
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|
|
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|
|
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|
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