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François Andriot
f0f2d8725b
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7 years ago | |
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.. | ||
CMakeLists.txt | 7 years ago | |
Makefile.am | 15 years ago | |
README | 15 years ago | |
commandTableXPlayer.cpp | 15 years ago | |
commandTableXPlayer.h | 15 years ago | |
inputDecoderXPlayer.cpp | 13 years ago | |
inputDecoderXPlayer.h | 15 years ago | |
inputDecoderYAF.cpp | 15 years ago | |
inputDecoderYAF.h | 15 years ago | |
runtimeTableXPlayer.cpp | 15 years ago | |
runtimeTableXPlayer.h | 15 years ago | |
xplayerCommand.defs | 15 years ago | |
xplayerRuntime.defs | 15 years ago | |
xplayer_control.cpp | 15 years ago | |
xplayer_control.h | 15 years ago | |
yafOutputStream.cpp | 15 years ago | |
yafOutputStream.h | 15 years ago |
README
This directory contains a generic player frontend. Use this as a start if you add new decoder support to yaf. The first step is to build the generic frontend. Uncomment in xplayer_control.c the "main" part and link the *.o fails againt yafcore. g++ -o xplayer *.o ../yafcore.a This should build ./xplayer If you implement a new player ans you have to change all the names, the following script is *very* usefull for i in *.cpp; do sed s\/XPlayer\/helloName\/g $i >$i.x mv $i.x $i done which replaces all occurances of "XPlayer" in all .cpp files to "helloName" (usefull, isn't it)