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tdemultimedia/arts/builder/menumaker.cpp

213 lines
4.4 KiB

#include "menumaker.h"
#include <stdio.h>
#include <assert.h>
#include <arts/debug.h>
using namespace std;
MenuEntry::MenuEntry(MenuMaker *menumaker, TDEActionMenu *parent, const char *text)
: menumaker(menumaker), text(text)
{
action = new TDEAction(TQString::fromLocal8Bit(text));
parent->insert(action);
connect(action, TQT_SIGNAL(activated()), this, TQT_SLOT(activated()));
}
void MenuEntry::activated()
{
menumaker->menuActivated(text);
}
MenuCategory::MenuCategory(const TQString& name, const char *prefix, TDEActionMenu *menu)
{
_menu = menu;
_name = name;
_catchall = (strcmp(prefix,"*") == 0);
addPrefix(prefix);
}
TQString MenuCategory::name()
{
return _name;
}
bool MenuCategory::catchall()
{
return _catchall;
}
void MenuCategory::addPrefix(const char *prefix)
{
prefixList.push_back(prefix);
}
bool MenuCategory::matches(const char *item)
{
string pattern = string(item)+"$";
size_t patternlen = strlen(pattern.c_str());
list<string>::iterator i;
for(i=prefixList.begin();i != prefixList.end(); ++i)
{
const char *prefix = (*i).c_str();
if(patternlen >= strlen(prefix))
{
if(strncmp(prefix,pattern.c_str(),strlen(prefix)) == 0) return true;
}
}
return false;
}
TDEActionMenu *MenuCategory::menu()
{
return _menu;
}
MenuMaker::MenuMaker(TDEActionMenu *root)
{
categories.push_back(new MenuCategory("","",root));
}
// Add more specific categories later, more general categories first.
//
// for instance use
// addCategory("&Synthesis", "Synth_");
// addCategory("&Synthesis/&Waveforms", "Synth_WAVE");
void MenuMaker::addCategory(const TQString& name, const char *prefix)
{
MenuCategory *mc = 0,*pc = 0;
mc = lookupCategoryByName(name);
if(mc)
{
mc->addPrefix(prefix);
return; // already exists
}
pc = lookupCategoryByName(basename(name));
if(pc)
{
TDEActionMenu *newMenu = new TDEActionMenu(catname(name));
pc->menu()->insert(newMenu);
/* 000 */
/*connect(newMenu,TQT_SIGNAL(activated(int)),this,TQT_SLOT(menuactivated(int)));
pc->menu()->insertItem(catname(name).c_str(), newMenu, CAT_MAGIC_ID);*/
arts_debug("inserting a menu called '%s' in the parent menu '%s'",
catname(name).local8Bit().data(),pc->name().local8Bit().data());
categories.push_back(new MenuCategory(name,prefix,newMenu));
}
else
{
arts_debug("Parent category '%s' for '%s' is missing.",
basename(name).local8Bit().data(),name.local8Bit().data());
}
}
MenuCategory *MenuMaker::lookupCategoryByName(const TQString& name)
{
MenuCategory *mc = 0;
list<MenuCategory *>::iterator i;
for(i=categories.begin();i != categories.end();++i)
{
if((*i)->name() == name) mc = (*i);
}
return mc;
}
void MenuMaker::addItem(const char *name, int index)
{
MenuCategory *mc = 0;
list<MenuCategory *>::iterator i;
for(i=categories.begin();i != categories.end();++i)
if((*i)->matches(name)) mc = (*i);
assert(mc); // root category should always match
if(mc->name().isEmpty())
{
// if we hit the root category, it may be better to move the thing
// into the catchall category (looks cleaner)
for(i=categories.begin();i != categories.end();++i)
if((*i)->catchall()) mc = (*i);
}
//mc->menu()->insertItem(name,index); 000
//mc->menu()->insert(new TDEAction(name)); // index??
new MenuEntry(this, mc->menu(), name);
/*
TDEAction *action = new TDEAction(TQString(name));
mc->menu()->insert(action);
*/
//action->plug(mc->menu());
//mc->menu()->insert(new TDEAction(name)); // index??
}
TQString MenuMaker::basename(const TQString& name)
{
TQString result = "";
int i = name.findRev('/');
if(i != -1)
result = name.left(i);
arts_debug("basename(%s) => %s",name.local8Bit().data(),
result.local8Bit().data());
return result;
}
TQString MenuMaker::catname(const TQString& name)
{
int i = name.findRev('/');
if(i >= 0)
return name.mid(i+1);
return name;
}
void MenuMaker::clear()
{
list<MenuCategory *>::iterator i;
for(i=categories.begin();i != categories.end();++i)
{
/* 000
TDEActionMenu *m = (*i)->menu();
unsigned int k;
k = 0;
while(k<m->count())
{
if(m->idAt(k) != CAT_MAGIC_ID)
{
m->removeItemAt(k);
k = 0;
}
else
{
k++;
}
}
*/
}
}
const char *MenuMaker::findID(int id)
{
/* 000 ?
list<MenuCategory *>::iterator i;
for(i=categories.begin();i != categories.end();i++)
{
const char *name = (*i)->menu()->text(id);
if(name) return(name);
} */
return 0;
}
void MenuMaker::menuActivated(const char *text)
{
emit activated(text);
}
#include "menumaker.moc"