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65 lines
1.3 KiB
65 lines
1.3 KiB
/*
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Example how the plugin interface works.(LINUX Open Sound System only!)
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*/
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#include "../../lib/decoder/splayPlugin.h"
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#include "../../lib/decoder/tplayPlugin.h"
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#include "../../lib/decoder/vorbisPlugin.h"
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#include "../../lib/input/bufferInputStream.h"
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#include "../../lib/output/avSyncer.h"
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#include <iostream>
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using namespace std;
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int main(int argc, char** argv) {
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if (argc <= 1) {
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printf("Usage:\n\n");
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printf("%s filename\n\n",argv[0]);
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exit(0);
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}
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//
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// The order is important !!!!
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// 1. construct
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// 2. set Output
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// 3. open input
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// 4. set input
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//
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// you cannot set the input _before_ the output
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// in fact you can, but this gives you a segfault!
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SplayPlugin* plugin=new SplayPlugin();
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OutputStream* out=OutPlugin::createOutputStream(_OUTPUT_LOCAL,true);
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InputStream* in=InputPlugin::createInputStream(argv[1],true);
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in->open(argv[1]);
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// watch the order!
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plugin->setOutputPlugin(out);
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plugin->setInputPlugin(in);
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plugin->play();
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while(plugin->getStreamState() != _STREAM_STATE_EOF) {
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cout << "check state"<<endl;
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TimeWrapper::sleep(1);
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}
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cout << "****************plugin eof"<<endl;
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//out->audioClose();
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plugin->close();
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delete plugin;
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delete in;
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delete out;
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return(0);
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}
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