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638 lines
18 KiB
638 lines
18 KiB
/***************************************************************************
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copyright : (C) 2002 by Daniel Molkentin
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email : molkentin@kde.org
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copyright : (C) 2002 - 2004 by Scott Wheeler
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email : wheeler@kde.org
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***************************************************************************/
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/***************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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***************************************************************************/
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#include <tdelocale.h>
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#include <kiconloader.h>
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#include <kpassivepopup.h>
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#include <kiconeffect.h>
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#include <tdeaction.h>
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#include <tdepopupmenu.h>
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#include <tdeglobalsettings.h>
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#include <kdebug.h>
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#include <tqvbox.h>
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#include <tqtimer.h>
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#include <tqcolor.h>
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#include <tqpushbutton.h>
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#include <tqtooltip.h>
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#include <tqpainter.h>
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#include <tqvaluevector.h>
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#include <tqstylesheet.h>
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#include <tqpalette.h>
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#include <netwm.h>
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#include "tag.h"
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#include "systemtray.h"
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#include "actioncollection.h"
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#include "playermanager.h"
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#include "collectionlist.h"
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#include "coverinfo.h"
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using namespace ActionCollection;
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static bool copyImage(TQImage &dest, TQImage &src, int x, int y);
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class FlickerFreeLabel : public TQLabel
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{
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public:
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FlickerFreeLabel(const TQString &text, TQWidget *parent, const char *name = 0) :
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TQLabel(text, parent, name)
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{
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m_textColor = paletteForegroundColor();
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m_bgColor = parentWidget()->paletteBackgroundColor();
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setBackgroundMode(NoBackground);
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}
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TQColor textColor() const
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{
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return m_textColor;
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}
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TQColor backgroundColor() const
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{
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return m_bgColor;
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}
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protected:
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virtual void drawContents(TQPainter *p)
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{
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// We want to intercept the drawContents call and draw on a pixmap
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// instead of the window to keep flicker to an absolute minimum.
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// Since TQt doesn't refresh the background, we need to do so
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// ourselves.
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TQPixmap pix(size());
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TQPainter pixPainter(&pix);
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pixPainter.fillRect(rect(), m_bgColor);
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TQLabel::drawContents(&pixPainter);
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bitBlt(p->device(), TQPoint(0, 0), &pix, rect(), CopyROP);
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}
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private:
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TQColor m_textColor;
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TQColor m_bgColor;
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};
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PassiveInfo::PassiveInfo(TQWidget *parent, const char *name) :
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KPassivePopup(parent, name), m_timer(new TQTimer), m_justDie(false)
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{
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// I'm so sick and tired of KPassivePopup screwing this up
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// that I'll just handle the timeout myself, thank you very much.
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KPassivePopup::setTimeout(0);
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connect(m_timer, TQ_SIGNAL(timeout()), TQ_SLOT(timerExpired()));
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}
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void PassiveInfo::setTimeout(int delay)
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{
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m_timer->changeInterval(delay);
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}
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void PassiveInfo::show()
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{
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KPassivePopup::show();
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m_timer->start(3500);
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}
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void PassiveInfo::timerExpired()
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{
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// If m_justDie is set, we should just go, otherwise we should emit the
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// signal and wait for the system tray to delete us.
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if(m_justDie)
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hide();
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else
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emit timeExpired();
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}
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void PassiveInfo::enterEvent(TQEvent *)
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{
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m_timer->stop();
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emit mouseEntered();
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}
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void PassiveInfo::leaveEvent(TQEvent *)
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{
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m_justDie = true;
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m_timer->start(50);
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}
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////////////////////////////////////////////////////////////////////////////////
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// public methods
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////////////////////////////////////////////////////////////////////////////////
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SystemTray::SystemTray(TQWidget *parent, const char *name) : KSystemTray(parent, name),
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m_popup(0),
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m_fadeTimer(0),
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m_fade(true)
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{
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// This should be initialized to the number of labels that are used.
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m_labels.reserve(3);
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m_appPix = loadIcon("juk_dock");
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m_playPix = createPixmap("media-playback-start");
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m_pausePix = createPixmap("media-playback-pause");
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m_forwardPix = loadIcon("media-skip-forward");
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m_backPix = loadIcon("media-skip-backward");
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setPixmap(m_appPix);
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setToolTip();
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// Just create this here so that it show up in the DCOP interface and the key
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// bindings dialog.
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new TDEAction(i18n("Redisplay Popup"), TDEShortcut(), this,
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TQ_SLOT(slotPlay()), ActionCollection::actions(), "showPopup");
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TDEPopupMenu *cm = contextMenu();
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connect(PlayerManager::instance(), TQ_SIGNAL(signalPlay()), this, TQ_SLOT(slotPlay()));
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connect(PlayerManager::instance(), TQ_SIGNAL(signalPause()), this, TQ_SLOT(slotPause()));
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connect(PlayerManager::instance(), TQ_SIGNAL(signalStop()), this, TQ_SLOT(slotStop()));
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action("play")->plug(cm);
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action("pause")->plug(cm);
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action("stop")->plug(cm);
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action("forward")->plug(cm);
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action("back")->plug(cm);
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cm->insertSeparator();
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// Pity the actionCollection doesn't keep track of what sub-menus it has.
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TDEActionMenu *menu = new TDEActionMenu(i18n("&Random Play"), this);
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menu->insert(action("disableRandomPlay"));
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menu->insert(action("randomPlay"));
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menu->insert(action("albumRandomPlay"));
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menu->plug(cm);
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action("togglePopups")->plug(cm);
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m_fadeTimer = new TQTimer(this, "systrayFadeTimer");
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connect(m_fadeTimer, TQ_SIGNAL(timeout()), TQ_SLOT(slotNextStep()));
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if(PlayerManager::instance()->playing())
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slotPlay();
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else if(PlayerManager::instance()->paused())
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slotPause();
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}
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SystemTray::~SystemTray()
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{
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}
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////////////////////////////////////////////////////////////////////////////////
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// public slots
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////////////////////////////////////////////////////////////////////////////////
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void SystemTray::slotPlay()
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{
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if(!PlayerManager::instance()->playing())
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return;
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TQPixmap cover = PlayerManager::instance()->playingFile().coverInfo()->pixmap(CoverInfo::Thumbnail);
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setPixmap(m_playPix);
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setToolTip(PlayerManager::instance()->playingString(), cover);
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createPopup();
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}
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void SystemTray::slotTogglePopup()
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{
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if(m_popup && m_popup->view()->isVisible())
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m_popup->setTimeout(50);
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else
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slotPlay();
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}
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void SystemTray::slotPopupLargeCover()
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{
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if(!PlayerManager::instance()->playing())
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return;
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FileHandle playingFile = PlayerManager::instance()->playingFile();
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playingFile.coverInfo()->popup();
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}
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void SystemTray::slotStop()
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{
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setPixmap(m_appPix);
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setToolTip();
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delete m_popup;
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m_popup = 0;
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}
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void SystemTray::slotPopupDestroyed()
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{
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for(unsigned i = 0; i < m_labels.capacity(); ++i)
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m_labels[i] = 0;
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}
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void SystemTray::slotNextStep()
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{
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TQColor result;
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++m_step;
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// If we're not fading, immediately show the labels
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if(!m_fade)
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m_step = STEPS;
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result = interpolateColor(m_step);
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for(unsigned i = 0; i < m_labels.capacity() && m_labels[i]; ++i)
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m_labels[i]->setPaletteForegroundColor(result);
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if(m_step == STEPS) {
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m_step = 0;
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m_fadeTimer->stop();
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emit fadeDone();
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}
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}
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void SystemTray::slotFadeOut()
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{
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m_startColor = m_labels[0]->textColor();
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m_endColor = m_labels[0]->backgroundColor();
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connect(this, TQ_SIGNAL(fadeDone()), m_popup, TQ_SLOT(hide()));
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connect(m_popup, TQ_SIGNAL(mouseEntered()), this, TQ_SLOT(slotMouseInPopup()));
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m_fadeTimer->start(1500 / STEPS);
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}
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// If we receive this signal, it's because we were called during fade out.
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// That means there is a single shot timer about to call slotNextStep, so we
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// don't have to do it ourselves.
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void SystemTray::slotMouseInPopup()
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{
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m_endColor = m_labels[0]->textColor();
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disconnect(TQ_SIGNAL(fadeDone()));
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m_step = STEPS - 1; // Simulate end of fade to solid text
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slotNextStep();
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}
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////////////////////////////////////////////////////////////////////////////////
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// private methods
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////////////////////////////////////////////////////////////////////////////////
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TQVBox *SystemTray::createPopupLayout(TQWidget *parent, const FileHandle &file)
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{
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TQVBox *infoBox = 0;
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if(buttonsToLeft()) {
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// They go to the left because JuK is on that side
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createButtonBox(parent);
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addSeparatorLine(parent);
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infoBox = new TQVBox(parent);
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// Another line, and the cover, if there's a cover, and if
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// it's selected to be shown
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if(file.coverInfo()->hasCover()) {
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addSeparatorLine(parent);
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addCoverButton(parent, file.coverInfo()->pixmap(CoverInfo::Thumbnail));
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}
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}
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else {
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// Like above, but reversed.
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if(file.coverInfo()->hasCover()) {
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addCoverButton(parent, file.coverInfo()->pixmap(CoverInfo::Thumbnail));
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addSeparatorLine(parent);
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}
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infoBox = new TQVBox(parent);
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addSeparatorLine(parent);
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createButtonBox(parent);
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}
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infoBox->setSpacing(3);
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infoBox->setMargin(3);
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return infoBox;
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}
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void SystemTray::createPopup()
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{
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FileHandle playingFile = PlayerManager::instance()->playingFile();
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Tag *playingInfo = playingFile.tag();
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// If the action exists and it's checked, do our stuff
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if(!action<TDEToggleAction>("togglePopups")->isChecked())
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return;
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delete m_popup;
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m_popup = 0;
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m_fadeTimer->stop();
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// This will be reset after this function call by slot(Forward|Back)
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// so it's safe to set it true here.
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m_fade = true;
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m_step = 0;
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m_popup = new PassiveInfo(this);
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connect(m_popup, TQ_SIGNAL(destroyed()), TQ_SLOT(slotPopupDestroyed()));
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connect(m_popup, TQ_SIGNAL(timeExpired()), TQ_SLOT(slotFadeOut()));
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TQHBox *box = new TQHBox(m_popup, "popupMainLayout");
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box->setSpacing(15); // Add space between text and buttons
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TQVBox *infoBox = createPopupLayout(box, playingFile);
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for(unsigned i = 0; i < m_labels.capacity(); ++i) {
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m_labels[i] = new FlickerFreeLabel(" ", infoBox);
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m_labels[i]->setAlignment(AlignRight | AlignVCenter);
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}
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// We don't want an autodelete popup. There are times when it will need
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// to be hidden before the timeout.
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m_popup->setAutoDelete(false);
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// We have to set the text of the labels after all of the
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// widgets have been added in order for the width to be calculated
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// correctly.
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int labelCount = 0;
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TQString title = TQStyleSheet::escape(playingInfo->title());
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m_labels[labelCount++]->setText(TQString("<qt><nobr><h2>%1</h2></nobr><qt>").arg(title));
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if(!playingInfo->artist().isEmpty())
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m_labels[labelCount++]->setText(playingInfo->artist());
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if(!playingInfo->album().isEmpty()) {
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TQString album = TQStyleSheet::escape(playingInfo->album());
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TQString s = playingInfo->year() > 0
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? TQString("<qt><nobr>%1 (%2)</nobr></qt>").arg(album).arg(playingInfo->year())
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: TQString("<qt><nobr>%1</nobr></qt>").arg(album);
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m_labels[labelCount++]->setText(s);
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}
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m_startColor = m_labels[0]->backgroundColor();
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m_endColor = m_labels[0]->textColor();
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slotNextStep();
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m_fadeTimer->start(1500 / STEPS);
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m_popup->setView(box);
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m_popup->show();
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}
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bool SystemTray::buttonsToLeft() const
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{
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// The following code was nicked from kpassivepopup.cpp
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NETWinInfo ni(tqt_xdisplay(), winId(), tqt_xrootwin(),
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NET::WMIconGeometry | NET::WMKDESystemTrayWinFor);
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NETRect frame, win;
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ni.kdeGeometry(frame, win);
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TQRect bounds = TDEGlobalSettings::desktopGeometry(TQPoint(win.pos.x, win.pos.y));
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// This seems to accurately guess what side of the icon that
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// KPassivePopup will popup on.
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return(win.pos.x < bounds.center().x());
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}
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TQPixmap SystemTray::createPixmap(const TQString &pixName)
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{
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TQPixmap bgPix = m_appPix;
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TQPixmap fgPix = SmallIcon(pixName);
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TQImage bgImage = bgPix.convertToImage(); // Probably 22x22
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TQImage fgImage = fgPix.convertToImage(); // Should be 16x16
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TDEIconEffect::semiTransparent(bgImage);
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copyImage(bgImage, fgImage, (bgImage.width() - fgImage.width()) / 2,
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(bgImage.height() - fgImage.height()) / 2);
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bgPix.convertFromImage(bgImage);
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return bgPix;
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}
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void SystemTray::createButtonBox(TQWidget *parent)
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{
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TQVBox *buttonBox = new TQVBox(parent);
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buttonBox->setSpacing(3);
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TQPushButton *forwardButton = new TQPushButton(m_forwardPix, 0, buttonBox, "popup_forward");
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forwardButton->setFlat(true);
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connect(forwardButton, TQ_SIGNAL(clicked()), TQ_SLOT(slotForward()));
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TQPushButton *backButton = new TQPushButton(m_backPix, 0, buttonBox, "popup_back");
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backButton->setFlat(true);
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connect(backButton, TQ_SIGNAL(clicked()), TQ_SLOT(slotBack()));
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}
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/**
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* What happens here is that the action->activate() call will end up invoking
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* createPopup(), which sets m_fade to true. Before the text starts fading
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* control returns to this function, which resets m_fade to false.
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*/
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void SystemTray::slotBack()
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{
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action("back")->activate();
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m_fade = false;
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}
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void SystemTray::slotForward()
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{
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action("forward")->activate();
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m_fade = false;
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}
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void SystemTray::addSeparatorLine(TQWidget *parent)
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{
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TQFrame *line = new TQFrame(parent);
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line->setFrameShape(TQFrame::VLine);
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// Cover art takes up 80 pixels, make sure we take up at least 80 pixels
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// even if we don't show the cover art for consistency.
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line->setMinimumHeight(80);
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}
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void SystemTray::addCoverButton(TQWidget *parent, const TQPixmap &cover)
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{
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TQPushButton *coverButton = new TQPushButton(parent);
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coverButton->setPixmap(cover);
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coverButton->setFixedSize(cover.size());
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coverButton->setFlat(true);
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connect(coverButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(slotPopupLargeCover()));
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}
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TQColor SystemTray::interpolateColor(int step, int steps)
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{
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if(step < 0)
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return m_startColor;
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if(step >= steps)
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return m_endColor;
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// TODO: Perhaps the algorithm here could be better? For example, it might
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// make sense to go rather quickly from start to end and then slow down
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// the progression.
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return TQColor(
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(step * m_endColor.red() + (steps - step) * m_startColor.red()) / steps,
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(step * m_endColor.green() + (steps - step) * m_startColor.green()) / steps,
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(step * m_endColor.blue() + (steps - step) * m_startColor.blue()) / steps
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);
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}
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void SystemTray::setToolTip(const TQString &tip, const TQPixmap &cover)
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{
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TQToolTip::remove(this);
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if(tip.isNull())
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TQToolTip::add(this, i18n("JuK"));
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else {
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TQPixmap myCover = cover;
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if(cover.isNull())
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myCover = DesktopIcon("juk");
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TQImage coverImage = myCover.convertToImage();
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if(coverImage.size().width() > 32 || coverImage.size().height() > 32)
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coverImage = coverImage.smoothScale(32, 32);
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TQMimeSourceFactory::defaultFactory()->setImage("tipCover", coverImage);
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TQString html = i18n("%1 is Cover Art, %2 is the playing track, %3 is the appname",
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"<center><table cellspacing=\"2\"><tr><td valign=\"middle\">%1</td>"
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"<td valign=\"middle\">%2</td></tr></table><em>%3</em></center>");
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html = html.arg("<img valign=\"middle\" src=\"tipCover\"");
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html = html.arg(TQString("<nobr>%1</nobr>").arg(tip), i18n("JuK"));
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TQToolTip::add(this, html);
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|
}
|
|
}
|
|
|
|
void SystemTray::wheelEvent(TQWheelEvent *e)
|
|
{
|
|
if(e->orientation() ==TQt::Horizontal)
|
|
return;
|
|
|
|
// I already know the type here, but this file doesn't (and I don't want it
|
|
// to) know about the JuK class, so a static_cast won't work, and I was told
|
|
// that a reinterpret_cast isn't portable when combined with multiple
|
|
// inheritance. (This is why I don't check the result.)
|
|
|
|
switch(e->state()) {
|
|
case ShiftButton:
|
|
if(e->delta() > 0)
|
|
action("volumeUp")->activate();
|
|
else
|
|
action("volumeDown")->activate();
|
|
break;
|
|
default:
|
|
if(e->delta() > 0)
|
|
action("forward")->activate();
|
|
else
|
|
action("back")->activate();
|
|
break;
|
|
}
|
|
e->accept();
|
|
}
|
|
|
|
/*
|
|
* Reimplemented this in order to use the middle mouse button
|
|
*/
|
|
void SystemTray::mousePressEvent(TQMouseEvent *e)
|
|
{
|
|
switch(e->button()) {
|
|
case TQt::LeftButton:
|
|
case TQt::RightButton:
|
|
default:
|
|
KSystemTray::mousePressEvent(e);
|
|
break;
|
|
case TQt::MidButton:
|
|
if(!rect().contains(e->pos()))
|
|
return;
|
|
if(action("pause")->isEnabled())
|
|
action("pause")->activate();
|
|
else
|
|
action("play")->activate();
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* This function copies the entirety of src into dest, starting in
|
|
* dest at x and y. This function exists because I was unable to find
|
|
* a function like it in either TQImage or tdefx
|
|
*/
|
|
|
|
static bool copyImage(TQImage &dest, TQImage &src, int x, int y)
|
|
{
|
|
if(dest.depth() != src.depth())
|
|
return false;
|
|
if((x + src.width()) >= dest.width())
|
|
return false;
|
|
if((y + src.height()) >= dest.height())
|
|
return false;
|
|
|
|
// We want to use TDEIconEffect::overlay to do this, since it handles
|
|
// alpha, but the images need to be the same size. We can handle that.
|
|
|
|
TQImage large_src(dest);
|
|
|
|
// It would perhaps be better to create large_src based on a size, but
|
|
// this is the easiest way to make a new image with the same depth, size,
|
|
// etc.
|
|
|
|
large_src.detach();
|
|
|
|
// However, we do have to specifically ensure that setAlphaBuffer is set
|
|
// to false
|
|
|
|
large_src.setAlphaBuffer(false);
|
|
large_src.fill(0); // All transparent pixels
|
|
large_src.setAlphaBuffer(true);
|
|
|
|
int w = src.width();
|
|
int h = src.height();
|
|
for(int dx = 0; dx < w; dx++)
|
|
for(int dy = 0; dy < h; dy++)
|
|
large_src.setPixel(dx + x, dy + y, src.pixel(dx, dy));
|
|
|
|
// Apply effect to image
|
|
|
|
TDEIconEffect::overlay(dest, large_src);
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
#include "systemtray.moc"
|