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tdemultimedia/noatun/modules/simple/userinterface.cpp

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/*
This file is part of KDE/aRts (Noatun) - xine integration
Copyright (C) 2002 Ewald Snel <ewald@rambo.its.tudelft.nl>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <noatun/app.h>
#include <noatun/engine.h>
#include <noatun/player.h>
#include <noatun/stdaction.h>
#include <kconfig.h>
#include <kglobal.h>
#include <kglobalsettings.h>
#include <kiconloader.h>
#include <klocale.h>
#include <kurldrag.h>
#include <kmenubar.h>
#include <kpopupmenu.h>
#include <kstatusbar.h>
#include <kstdaction.h>
#include <kstdguiitem.h>
#include <kurl.h>
#include <qaccel.h>
#include <qdragobject.h>
#include <qhbox.h>
#include <qimage.h>
#include <qpixmap.h>
#include <qstrlist.h>
#include <qtooltip.h>
#include <qvbox.h>
#include "userinterface.h"
#include "back.xpm"
#include "forward.xpm"
#include "pause.xpm"
#include "play.xpm"
#include "playlist.xpm"
#include "stop.xpm"
#include "volume.xpm"
SimpleUI::SimpleUI()
: KMainWindow(0, "NoatunSimpleUI"), UserInterface()
{
setAcceptDrops( true );
setCaption( i18n("Noatun") );
setIcon( SmallIcon( "noatun" ) );
setupCentralWidget();
setupActions();
contextMenu = video->popupMenu( this );
setupGUI( StatusBar|Create, "simpleui.rc" );
connect( napp->player(), SIGNAL(playing()), SLOT(slotPlaying()) );
connect( napp->player(), SIGNAL(stopped()), SLOT(slotStopped()) );
connect( napp->player(), SIGNAL(paused()), SLOT(slotPaused()) );
connect( napp->player(), SIGNAL(timeout()), SLOT(slotTimeout()) );
connect( napp->player(), SIGNAL(newSong()), SLOT(slotChanged()) );
connect( napp->player(), SIGNAL(volumeChanged(int)), SLOT(slotVolumeChanged(int)) );
connect( napp, SIGNAL(hideYourself()), SLOT(hide()) );
connect( napp, SIGNAL(showYourself()), SLOT(show()) );
napp->player()->handleButtons();
resize( minimumSize() );
// Show UI and calculate video widget frame
show();
extra_width = (width() - video->width());
extra_height = (height() - video->height());
// Load configuration
KConfig &config = *KGlobal::config();
config.setGroup( "Simple" );
QString str = config.readEntry( "View", "NormalSize" );
if (str == "HalfSize")
video->setHalfSize();
else if (str == "NormalSize")
video->setNormalSize();
else if (str == "DoubleSize")
video->setDoubleSize();
else
applyMainWindowSettings( &config, "Simple" );
// PlayObject could be running, update video widget
slotChanged();
video->give();
}
SimpleUI::~SimpleUI()
{
KConfig &config = *KGlobal::config();
saveMainWindowSettings( &config, "Simple" );
config.setGroup( "Simple" );
QString str;
if (video->isHalfSize())
str = "HalfSize";
else if (video->isNormalSize())
str = "NormalSize";
else if (video->isDoubleSize())
str = "DoubleSize";
else
str = "CustomSize";
config.writeEntry( "View", str );
config.sync();
}
void SimpleUI::setupActions()
{
KStdAction::open( napp, SLOT(fileOpen()), actionCollection(), "_file_open" );
new KAction( i18n("&Properties"), 0, propertiesDialog, SLOT(show()),
actionCollection(), "_file_properties" );
KStdAction::quit( napp, SLOT(quit()), actionCollection(), "_file_quit");
NoatunStdAction::playlist( actionCollection(), "view_playlist" );
actionCollection()->insert(video->action( "half_size" ));
actionCollection()->insert(video->action( "normal_size" ));
actionCollection()->insert(video->action( "double_size" ));
actionCollection()->insert(video->action( "fullscreen_mode" ));
actionCollection()->insert(napp->pluginActionMenu());
menubarAction = KStdAction::showMenubar(this, SLOT(showMenubar()),
actionCollection());
statusbarAction = KStdAction::showStatusbar(this, SLOT(showStatusbar()),
actionCollection());
NoatunStdAction::effects( actionCollection(), "effects" );
NoatunStdAction::equalizer( actionCollection(), "equalizer" );
NoatunStdAction::loop( actionCollection(), "loop_style" );
KStdAction::preferences( napp, SLOT(preferences()), actionCollection() );
}
void SimpleUI::showMenubar()
{
if(menubarAction->isChecked())
menuBar()->show();
else
menuBar()->hide();
}
void SimpleUI::showStatusbar()
{
if(statusbarAction->isChecked())
statusBar()->show();
else
statusBar()->hide();
}
void SimpleUI::setupCentralWidget()
{
QVBox *npWidget = new QVBox( this );
npWidget->setMargin( 0 );
npWidget->setSpacing( 0 );
positionLabel = new QLabel( statusBar() );
positionLabel->setAlignment( AlignVCenter | AlignCenter );
positionLabel->setFixedSize( fontMetrics().size( 0, " 00:00/00:00 " ) );
statusBar()->addWidget( positionLabel, 0, true );
video = new VideoFrame( npWidget );
connect( video, SIGNAL(adaptSize(int,int)),
SLOT(slotAdaptSize(int,int)) );
connect( video, SIGNAL(rightButtonPressed(const QPoint &)),
SLOT(slotContextMenu(const QPoint &)) );
QHBox *ctlFrame = new QHBox( npWidget );
ctlFrame->setFixedHeight( 38 );
ctlFrame->setFrameShape( QFrame::StyledPanel );
ctlFrame->setFrameShadow( QFrame::Raised );
ctlFrame->setMargin( 6 );
ctlFrame->setSpacing( 6 );
QPushButton *backButton = new QPushButton( ctlFrame );
backButton->setFixedSize( 24, 24 );
backButton->setPixmap( QPixmap( back_xpm ) );
QToolTip::add( backButton, i18n("Back") );
connect( backButton, SIGNAL(clicked()), napp->player(), SLOT(back()) );
stopButton = new QPushButton( ctlFrame );
stopButton->setFixedSize( 24, 24 );
stopButton->setPixmap( QPixmap( stop_xpm ) );
QToolTip::add( stopButton, i18n("Stop") );
connect( stopButton, SIGNAL(clicked()), napp->player(), SLOT(stop()) );
playButton = new QPushButton( ctlFrame );
playButton->setFixedSize( 24, 24 );
playButton->setPixmap( QPixmap( play_xpm ) );
QToolTip::add( playButton, i18n("Play / Pause") );
connect( playButton, SIGNAL(clicked()), napp->player(), SLOT(playpause()) );
QPushButton *forwButton = new QPushButton( ctlFrame );
forwButton->setFixedSize( 24, 24 );
forwButton->setPixmap( QPixmap( forward_xpm ) );
QToolTip::add( forwButton, i18n("Forward") );
connect( forwButton, SIGNAL(clicked()), napp->player(), SLOT(forward()) );
slider = new L33tSlider( 0, 1000, 10, 0, L33tSlider::Horizontal, ctlFrame );
slider->setFixedHeight( 24 );
slider->setMinimumWidth( 100 );
slider->setTickmarks( QSlider::NoMarks );
connect( slider, SIGNAL(userChanged(int)), SLOT(slotSkipTo(int)) );
connect( slider, SIGNAL(sliderMoved(int)), SLOT(slotSliderMoved(int)) );
QPushButton *playlistButton = new QPushButton( ctlFrame );
playlistButton->setFixedSize( 24, 24 );
playlistButton->setPixmap( QPixmap( playlist_xpm ) );
QToolTip::add( playlistButton, i18n("Playlist") );
connect( playlistButton, SIGNAL(clicked()), napp->player(), SLOT(toggleListView()) );
volumeButton = new QPushButton( ctlFrame );
volumeButton->setFixedSize( 24, 24 );
volumeButton->setPixmap( QPixmap( volume_xpm ) );
QToolTip::add( volumeButton, i18n("Volume") );
volumeFrame = new QVBox( this, "Volume", WStyle_Customize | WType_Popup );
volumeFrame->setFrameStyle( QFrame::PopupPanel );
volumeFrame->setMargin( 4 );
volumeLabel = new QLabel( volumeFrame );
volumeLabel->setText( "100%" );
volumeLabel->setAlignment( AlignCenter );
volumeLabel->setFixedSize( volumeLabel->sizeHint() );
QHBox *volumeSubFrame = new QHBox( volumeFrame );
volumeSlider = new L33tSlider( 0, 100, 10, 0, Vertical, volumeSubFrame );
volumeSlider->setValue( 100 - napp->player()->volume() );
volumeSlider->setFixedSize( volumeSlider->sizeHint() );
volumeFrame->resize( volumeFrame->sizeHint() );
connect( volumeSlider, SIGNAL(sliderMoved(int)), SLOT(slotVolumeSliderMoved(int)) );
connect( volumeSlider, SIGNAL(userChanged(int)), SLOT(slotVolumeSliderMoved(int)) );
connect( volumeButton, SIGNAL(clicked()), SLOT(slotVolumeFrame()) );
setCentralWidget( npWidget );
video->setMinimumSize( minimumSizeHint().width(), 1 );
// Create properties dialog
propertiesDialog = new PropertiesDialog( this );
propertiesDialog->resize( 375, 285 );
}
void SimpleUI::closeEvent( QCloseEvent * )
{
unload();
}
void SimpleUI::dragEnterEvent( QDragEnterEvent *event )
{
event->accept( KURLDrag::canDecode( event ) );
}
void SimpleUI::dropEvent( QDropEvent *event )
{
KURL::List uri;
if (KURLDrag::decode( event, uri ))
napp->player()->openFile( uri, false );
}
void SimpleUI::slotAdaptSize( int width, int height )
{
resize( width + extra_width, height + extra_height );
}
void SimpleUI::slotPlaying()
{
playButton->setPixmap( QPixmap( pause_xpm ) );
stopButton->setEnabled( true );
slider->setEnabled( true );
if (napp->player()->current())
statusBar()->message( napp->player()->current().title() );
}
void SimpleUI::slotStopped()
{
playButton->setPixmap( QPixmap( play_xpm ) );
stopButton->setEnabled( false );
slider->setEnabled( false );
slider->setValue( 0 );
positionLabel->setText( "" );
statusBar()->message( "" );
}
void SimpleUI::slotPaused()
{
playButton->setPixmap( QPixmap( play_xpm ) );
slider->setEnabled( true );
}
void SimpleUI::slotTimeout()
{
if (napp->player()->current() && !slider->currentlyPressed())
{
positionLabel->setText( napp->player()->lengthString() );
slider->setRange( 0, (int)napp->player()->getLength() / 1000 );
slider->setValue( (int)napp->player()->getTime() / 1000 );
}
}
void SimpleUI::slotSkipTo( int sec )
{
napp->player()->skipTo( sec * 1000 );
}
void SimpleUI::slotChanged()
{
propertiesDialog->setPlayObject( napp->player()->current(),
napp->player()->engine()->playObject() );
}
void SimpleUI::slotContextMenu( const QPoint &pos )
{
contextMenu->exec( pos );
}
void SimpleUI::slotSliderMoved( int sec )
{
if (napp->player()->current())
positionLabel->setText( napp->player()->lengthString( sec * 1000 ) );
}
void SimpleUI::slotVolumeChanged( int volume )
{
volumeLabel->setText( QString::number( volume ) + "%" );
volumeSlider->setValue( 100 - volume );
}
void SimpleUI::slotVolumeFrame()
{
if (volumeFrame->isVisible())
{
volumeFrame->hide();
}
else
{
int x = (volumeButton->width() - volumeFrame->width()) / 2;
int y = -(volumeFrame->height() + 5);
QPoint point( volumeButton->mapToGlobal( QPoint( x, y ) ) );
QRect deskRect = KGlobalSettings::desktopGeometry( point );
bool bottom = (point.y() + volumeFrame->height()) > (deskRect.y() + deskRect.height());
bool right = (point.x() + volumeFrame->width()) > (deskRect.x() + deskRect.width());
volumeFrame->move(
right ? (deskRect.x() + deskRect.width()) - volumeFrame->width() : ( point.x() < 0 ? 0 : point.x() ),
bottom ? (deskRect.y() + deskRect.height()) - volumeFrame->height() : ( point.y() < 0 ? 0 : point.y() ) );
volumeFrame->show();
}
}
void SimpleUI::slotVolumeSliderMoved( int slider )
{
napp->player()->setVolume( 100 - slider );
}
#include "userinterface.moc"