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tdemultimedia/arts/modules/common/env_context_impl.cpp

73 lines
1.4 KiB

#include "artsmodulescommon.h"
#include <debug.h>
using namespace std;
namespace Arts {
namespace Environment {
class Context_impl : virtual public Context_skel {
protected:
struct ContextEntry {
ContextEntry(const string& name, Object object)
: name(name), object(object)
{
}
ContextEntry(const ContextEntry& entry)
: name(entry.name), object(entry.object)
{
}
string name;
Object object;
};
list<ContextEntry> entries;
list<ContextEntry>::iterator findEntry(const string& name)
{
list<ContextEntry>::iterator i = entries.begin();
for(i = entries.begin(); i != entries.end(); i++)
if(i->name == name) return i;
return entries.end();
}
list<ContextEntry>::iterator findEntry(Object object)
{
list<ContextEntry>::iterator i = entries.begin();
for(i = entries.begin(); i != entries.end(); i++)
if(object._isEqual(i->object)) return i;
return entries.end();
}
public:
void addEntry(const string& name, Object object)
{
arts_return_if_fail(findEntry(name) != entries.end());
entries.push_back(ContextEntry(name, object));
}
string lookupEntry(Object object)
{
list<ContextEntry>::iterator i = findEntry(object);
if(i == entries.end())
return "";
else
return i->name;
}
void removeEntry(Object object)
{
list<ContextEntry>::iterator i = findEntry(object);
arts_return_if_fail(i != entries.end());
entries.erase(i);
}
};
REGISTER_IMPLEMENTATION(Context_impl);
}
}