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/*
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jabbermessagemanager.h - Jabber Message Manager
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Copyright (c) 2004 by Till Gerken <till@tantalo.net>
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Kopete (c) 2004 by the Kopete developers <kopete-devel@kde.org>
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*************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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*************************************************************************
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*/
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#ifndef JABBERCHATSESSION_H
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#define JABBERCHATSESSION_H
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#include "kopetechatsession.h"
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#include "im.h"
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class JabberProtocol;
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class JabberAccount;
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class JabberBaseContact;
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namespace Kopete { class Message; }
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class TQString;
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/**
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* @author Till Gerken
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*/
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class JabberChatSession : public Kopete::ChatSession
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{
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Q_OBJECT
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public:
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JabberChatSession ( JabberProtocol *protocol, const JabberBaseContact *user,
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Kopete::ContactPtrList others, const TQString &resource = "",
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const char *name = 0 );
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~JabberChatSession();
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/**
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* @brief Get the local user in the session
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* @return the local user in the session, same as account()->myself()
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*/
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const JabberBaseContact *user () const;
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/**
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* @brief get the account
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* @return the account
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*/
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JabberAccount *account() const ;
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/**
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* @brief Return the resource this manager is currently associated with.
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* @return currently associated resource
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*/
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const TQString &resource () const;
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public slots:
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/**
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* Show a message to the chatwindow, or append it to the queue.
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* This is the function protocols HAVE TO call for both incoming and outgoing messages
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* if the message must be showed in the chatwindow
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*
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* This is an overloaded version of the original implementation which
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* also accepts a resource the message originates from. The message manager
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* will set its own resource to the resource the message was received from.
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* See @ref JabberBaseContact::manager() about how to deal with instantiating
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* new message managers for messages not originating from the same resource
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* a manager already exists for.
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*/
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void appendMessage ( Kopete::Message &msg, const TQString &fromResource );
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private slots:
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void slotSendTypingNotification ( bool typing );
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void slotMessageSent ( Kopete::Message &message, Kopete::ChatSession *kmm );
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/**
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* Re-generate the display name
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*/
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void slotUpdateDisplayName ();
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void slotSendFile();
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private:
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/**
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* Send a notification (XMPP::MsgEvent) to the members of the chatsession.
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* SlotSendTypingNotification uses it.
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*/
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void sendNotification( XMPP::MsgEvent event );
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TQString mResource;
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};
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#endif
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// vim: set noet ts=4 sts=4 tw=4:
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