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82 lines
2.7 KiB
82 lines
2.7 KiB
/*
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* libjingle
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* Copyright 2004--2005, Google Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef _CHANNELMANAGER_H_
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#define _CHANNELMANAGER_H_
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#include "talk/base/thread.h"
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#include "talk/base/criticalsection.h"
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#include "talk/p2p/base/session.h"
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#include "talk/p2p/base/p2psocket.h"
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#include "talk/session/phone/voicechannel.h"
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#include "talk/session/phone/mediaengine.h"
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#include <vector>
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namespace cricket {
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class VoiceChannel;
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class ChannelManager : public MessageHandler {
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public:
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ChannelManager(Thread *worker_thread);
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~ChannelManager();
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VoiceChannel *CreateVoiceChannel(Session *session);
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void DestroyVoiceChannel(VoiceChannel *voice_channel);
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void SetAudioOptions(bool auto_gain_control, int wave_in_device,
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int wave_out_device);
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MediaEngine *media_engine();
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Thread *worker_thread();
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private:
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VoiceChannel *CreateVoiceChannel_w(Session *session);
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void DestroyVoiceChannel_w(VoiceChannel *voice_channel);
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void OnMessage(Message *message);
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bool Init();
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void Exit();
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struct AudioOptions {
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bool auto_gain_control;
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int wave_in_device;
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int wave_out_device;
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};
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void SetAudioOptions_w(AudioOptions options);
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Thread *worker_thread_;
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MediaEngine *media_engine_;
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bool initialized_;
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CriticalSection crit_;
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typedef std::vector<VoiceChannel*> VoiceChannels;
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VoiceChannels channels_;
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};
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}
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#endif // _CHANNELMANAGER_H_
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