You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
tdenetwork/kopete/protocols/jabber/jingle/libjingle/talk/session/phone/phonesessionclient.cc

268 lines
8.8 KiB

/*
* libjingle
* Copyright 2004--2005, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "talk/base/logging.h"
#include "talk/session/receiver.h"
#include "talk/session/phone/phonesessionclient.h"
#include "talk/xmllite/qname.h"
namespace {
const std::string NS_PHONE("http://www.google.com/session/phone");
const std::string NS_EMPTY("");
const buzz::QName QN_PHONE_DESCRIPTION(true, NS_PHONE, "description");
const buzz::QName QN_PHONE_PAYLOADTYPE(true, NS_PHONE, "payload-type");
const buzz::QName QN_PHONE_PAYLOADTYPE_ID(true, NS_EMPTY, "id");
const buzz::QName QN_PHONE_PAYLOADTYPE_NAME(true, NS_EMPTY, "name");
}
namespace cricket {
PhoneSessionClient::PhoneSessionClient(const buzz::Jid& jid,
SessionManager *manager) : jid_(jid), SessionClient(manager) {
// No call to start, and certainly no call with focus
focus_call_ = NULL;
// Start up the channel manager on a worker thread
channel_manager_ = new ChannelManager(session_manager_->worker_thread());
}
PhoneSessionClient::~PhoneSessionClient() {
// Destroy all calls
std::map<uint32, Call *>::iterator it;
while (calls_.begin() != calls_.end()) {
std::map<uint32, Call *>::iterator it = calls_.begin();
DestroyCall((*it).second);
}
// Delete channel manager. This will wait for the channels to exit
delete channel_manager_;
}
const std::string &PhoneSessionClient::GetSessionDescriptionName() {
return NS_PHONE;
}
PhoneSessionDescription* PhoneSessionClient::CreateOfferSessionDescription() {
PhoneSessionDescription* session_desc = new PhoneSessionDescription();
MediaEngine *me = channel_manager_->media_engine();
std::vector<MediaEngine::Codec> codecs = me->codecs();
std::vector<MediaEngine::Codec>::iterator i;
for (i = codecs.begin(); i < codecs.end(); i++)
session_desc->AddCodec(*i);
session_desc->Sort();
return session_desc;
}
PhoneSessionDescription* PhoneSessionClient::CreateAcceptSessionDescription(const SessionDescription* offer) {
const PhoneSessionDescription* offer_desc =
static_cast<const PhoneSessionDescription*>(offer);
PhoneSessionDescription* accept_desc = new PhoneSessionDescription();
std::vector<MediaEngine::Codec> codecs = channel_manager_->media_engine()->codecs();
std::vector<MediaEngine::Codec>::iterator iter;
for (unsigned int i = 0; i < offer_desc->codecs().size(); ++i) {
for (iter = codecs.begin(); iter < codecs.end(); iter++) {
if ((*iter).name == offer_desc->codecs()[i].name)
accept_desc->AddCodec(*iter);
}
}
accept_desc->Sort();
return accept_desc;
}
bool PhoneSessionClient::FindMediaCodec(MediaEngine* me,
const PhoneSessionDescription* desc,
const char** codec) {
for (size_t i = 0; i < desc->codecs().size(); ++i) {
if (me->FindCodec(desc->codecs()[i].name.c_str()))
*codec = desc->codecs()[i].name.c_str();
return true;
}
return false;
}
const SessionDescription *PhoneSessionClient::CreateSessionDescription(const buzz::XmlElement *element) {
PhoneSessionDescription* desc = new PhoneSessionDescription();
const buzz::XmlElement* payload_type = element->FirstNamed(QN_PHONE_PAYLOADTYPE);
int num_payload_types = 0;
while (payload_type) {
if (payload_type->HasAttr(QN_PHONE_PAYLOADTYPE_ID) &&
payload_type->HasAttr(QN_PHONE_PAYLOADTYPE_NAME)) {
int id = atoi(payload_type->Attr(QN_PHONE_PAYLOADTYPE_ID).c_str());
int pref = 0;
std::string name = payload_type->Attr(QN_PHONE_PAYLOADTYPE_NAME);
desc->AddCodec(MediaEngine::Codec(id, name, 0));
}
payload_type = payload_type->NextNamed(QN_PHONE_PAYLOADTYPE);
num_payload_types += 1;
}
// For backward compatability, we can assume the other client is (an old
// version of Talk) if it has no payload types at all.
if (num_payload_types == 0) {
desc->AddCodec(MediaEngine::Codec(103, "ISAC", 1));
desc->AddCodec(MediaEngine::Codec(0, "PCMU", 0));
}
return desc;
}
buzz::XmlElement *PhoneSessionClient::TranslateSessionDescription(const SessionDescription *_session_desc) {
const PhoneSessionDescription* session_desc =
static_cast<const PhoneSessionDescription*>(_session_desc);
buzz::XmlElement* description = new buzz::XmlElement(QN_PHONE_DESCRIPTION, true);
for (size_t i = 0; i < session_desc->codecs().size(); ++i) {
buzz::XmlElement* payload_type = new buzz::XmlElement(QN_PHONE_PAYLOADTYPE, true);
char buf[32];
sprintf(buf, "%d", session_desc->codecs()[i].id);
payload_type->AddAttr(QN_PHONE_PAYLOADTYPE_ID, buf);
payload_type->AddAttr(QN_PHONE_PAYLOADTYPE_NAME,
session_desc->codecs()[i].name.c_str());
description->AddElement(payload_type);
}
return description;
}
Call *PhoneSessionClient::CreateCall() {
Call *call = new Call(this);
calls_[call->id()] = call;
SignalCallCreate(call);
return call;
}
void PhoneSessionClient::OnSessionCreate(Session *session, bool received_initiate) {
if (received_initiate) {
session->SignalState.connect(this, &PhoneSessionClient::OnSessionState);
Call *call = CreateCall();
session_map_[session->id()] = call;
call->AddSession(session);
}
}
void PhoneSessionClient::OnSessionState(Session *session, Session::State state) {
if (state == Session::STATE_RECEIVEDINITIATE) {
// If our accept would have no codecs, then we must reject this call.
PhoneSessionDescription* accept_desc =
CreateAcceptSessionDescription(session->remote_description());
if (accept_desc->codecs().size() == 0) {
// TODO: include an error description with the rejection.
session->Reject();
}
delete accept_desc;
}
}
void PhoneSessionClient::DestroyCall(Call *call) {
// Change focus away, signal destruction
if (call == focus_call_)
SetFocus(NULL);
SignalCallDestroy(call);
// Remove it from calls_ map and delete
std::map<uint32, Call *>::iterator it = calls_.find(call->id());
if (it != calls_.end())
calls_.erase(it);
delete call;
}
void PhoneSessionClient::OnSessionDestroy(Session *session) {
// Find the call this session is in, remove it
std::map<SessionID, Call *>::iterator it = session_map_.find(session->id());
assert(it != session_map_.end());
if (it != session_map_.end()) {
Call *call = (*it).second;
session_map_.erase(it);
call->RemoveSession(session);
}
}
Call *PhoneSessionClient::GetFocus() {
return focus_call_;
}
void PhoneSessionClient::SetFocus(Call *call) {
Call *old_focus_call = focus_call_;
if (focus_call_ != call) {
if (focus_call_ != NULL)
focus_call_->EnableChannels(false);
focus_call_ = call;
if (focus_call_ != NULL)
focus_call_->EnableChannels(true);
SignalFocus(focus_call_, old_focus_call);
}
}
void PhoneSessionClient::JoinCalls(Call *call_to_join, Call *call) {
// Move all sessions from call to call_to_join, delete call.
// If call_to_join has focus, added sessions should have enabled channels.
if (focus_call_ == call)
SetFocus(NULL);
call_to_join->Join(call, focus_call_ == call_to_join);
DestroyCall(call);
}
Session *PhoneSessionClient::CreateSession(Call *call) {
Session *session = session_manager_->CreateSession(
GetSessionDescriptionName(), jid().Str());
session_map_[session->id()] = call;
return session;
}
ChannelManager *PhoneSessionClient::channel_manager() {
return channel_manager_;
}
const buzz::Jid &PhoneSessionClient::jid() const {
return jid_;
}
const buzz::Jid &PhoneSessionClient::GetJid() const {
return jid_;
}
}